Difference between revisions of "DevelopersHome"
From The Battle for Wesnoth Wiki
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** [http://www.wesnoth.org/forum/viewtopic.php?t=4301 A Balancing Act] | ** [http://www.wesnoth.org/forum/viewtopic.php?t=4301 A Balancing Act] | ||
* [[ReferenceWML]] | * [[ReferenceWML]] | ||
+ | * [[CompatibilityStandards#Deprecation_levels_-_When_to_remove_deprecated_features|DeprecationLevels]] | ||
== Code documentation == | == Code documentation == |
Revision as of 07:27, 20 October 2019
Contents
General Information
- Links
- Changelog - the most recent changes made to the game
- Latest commits - Up-to-date commit messages
- Coding Guidelines
- Git_for_Wesnoth_Crash_Course - guide for contributors who are new to git
- HackingWesnoth - guide for programmers
- CodingStandards - for programmers
- DeveloperGuide - for those who received repository commit rights
- SoftwareTesting - for programmers
- Library documentation
- Debugging Tips
Tools and Packaging
- Supporting Websites
- WesnothRepository - accessing the source code
- http://gettext.wesnoth.org/ - gettext status
- Compiling and Building
- CompilingWesnoth - how to compile Battle for Wesnoth (it's not hard)
- SCons
- Packaging and Releasing
- ReleasingWesnoth - steps to follow to release a new version
- Documentation
- Doxygen - Documentation generator
- More stuff
- ExternalUtilities (Wercator, CampGen, wmllint, etc.)
- MaintenanceTools WMLLint, WMLIndent and WMLScope
- UsingGooglePerformanceTools to profile Wesnoth CPU and memory usage.
I want to start coding, what can I do?
- EasyCoding - Bugs and features that are easy to implement for new coders
- NotSoEasyCoding - Bugs and features which are doable but lacking someone working on them
- GettingStarted
- FrequentlyProposedIdeas - summary of past often-repeated forum discussions
- Glossary
Game - Create content
- BuildingScenarios and related useful forum discussions:
- ReferenceWML
- DeprecationLevels
Code documentation
- http://devdocs.wesnoth.org - generated code documentation
- AI
- Wesnoth_AI - Starting point for AI documentation
- Themes
- ThemeSystem - customizing the screen layout for the game and the editor
- Multiplayer
- WesnothdDesign - Guide to the design of wesnothd, the multiplayer server.
- Gui2 - The new Gui-Framework
- Savegames
Communication, Feedback, Events
- Gna! links
- http://bugs.wesnoth.org/ - Gna! - bugs and feature requests
- http://patches.wesnoth.org/ - Gna! - patches
- Mailing lists
- IRC
- freenode/#wesnoth-dev - IRC (alias to irc.freenode.net)
- http://irclog.wesnoth.org/ - IRC logs
- Forum - http://forum.wesnoth.org
- This wiki - http://www.wesnoth.org/wiki/Main_Page
- Google Summer of Code
- SummerOfCodeIdeas - Ideas for GSoC
- SoC_Information_for_Google - Our organization profile for Google
- SoC_People_to_bug_on_IRC - Who GSoC students can ask for help
Miscellaneous
- DebugMode and CommandMode - in game debugging commands
- Missing unit animations - what's available and what's missing
- http://units.wesnoth.org/ - Unit reference