Difference between revisions of "StartingPoints"

From The Battle for Wesnoth Wiki
(About the Game)
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* [[UserScenarios]] - user-written scenarios, campaigns and game modifications
 
* [[UserScenarios]] - user-written scenarios, campaigns and game modifications
 
* [[ReferenceWML]] - all about Wesnoth Markup Language
 
* [[ReferenceWML]] - all about Wesnoth Markup Language
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* [[ReferencePythonAPI]] - upcoming Python interface for AI
 
* [[BuildingCampaigns]] - how to make your own campaigns
 
* [[BuildingCampaigns]] - how to make your own campaigns
 
* [[BuildingScenarios]] - how to make your own scenarios
 
* [[BuildingScenarios]] - how to make your own scenarios

Revision as of 15:23, 1 November 2005

Battle for Wesnoth is a turn-based fantasy strategy game.

Defeat all enemy leaders using a well-chosen cadre of troops, taking care to manage your resources of gold and villages. All units have their own strengths and weaknesses; to win, deploy your forces to their best advantage while denying your foes the chance to do the same. As units gain experience, they acquire new abilities and become more powerful. Play in your own language and test your skill against a smart computer opponent, or join Wesnoth's large community of on-line players. Create your own custom units, scenarios or campaigns, and share them with others.

Battle for Wesnoth is released under the GPL. Prebuilt packages are available for most operating systems, including Windows, Mac OS X, and GNU/Linux, or you can build your own from source code.

Getting the Game

Downloading

Compiling

Playing the Game (Play)

For New Players

For Not-So-New Players

Reference

Tweaking the Game (Create)

Improving the Game

Developer information

Game translations

Ideas

About the Game

Other

About this Wiki