Difference between revisions of "SummerOfCodeIdeas"
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=== Addon server === | === Addon server === | ||
− | Wesnoth has an addon server which offers users to upload user | + | '''Description''': Wesnoth has an addon server which offers users to upload user |
made content (UMC). This allows all other users of Wesnoth | made content (UMC). This allows all other users of Wesnoth | ||
to easily download and install this content. The server was | to easily download and install this content. The server was | ||
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client side need to be improved. | client side need to be improved. | ||
− | [[SoC Ideas Addon Server]] | + | Read more at [[SoC Ideas Addon Server]] |
== Make your own ideas == | == Make your own ideas == |
Revision as of 09:43, 28 February 2010
This is a compilation of ideas from ML. Needs to be refined (more detailed description, deliverables, workload estimation?):
Contents
- 1 I want to be one of your Google Summer of Code students, what should I do...
- 2 New (2010) List of Ideas for the Project (Suggestions from the wesnoth developers)
- 3 Old (2009) List of Ideas for the Project (Suggestions from the wesnoth developers)
- 4 Make your own ideas
- 5 Information about our Project
- 6 People to bug on IRC
I want to be one of your Google Summer of Code students, what should I do...
Here is a quick list of things to do to get you started
- Create an account on gna.org
- Create an account on the wesnoth forum, and tell an admin on the IRC channel to mark is as a GSoC Student account (Admins are boucman, Ivanovic, mordante, Shadow_Master, Sirp and Turuk)
- Join the irc channel (#wesnoth-dev on irc.freenode.net) and introduce yourself. We will not give formal interviews, but we will clearly favor people we have learned to know during the selection process (basically communication via IRC is mandatory for our project! it is the main way of "every day communication" for Wesnoth. For the same reason, it's also a good idea to regularly read the IRC logs.).
- Start a wiki page about your idea, add a link on the bottom of this page and add this information on it:
- List your account names (gna, forum, irc nick) so that we can recognize you
- Fill the questionnaire on this page: List of questions to answer
- Detail your idea as much as possible, look at other students pages, and please give milestones and studies you've done
- Add a link to the page at the bottom of this page
- Though not mandatory, it is highly advisable to go to the EasyCoding and NotSoEasyCoding pages and implement one of these ideas (or any idea of similar scope) so we have an idea how you work. Be sure to use your gna account when submitting these patches so we know who it is coming from. You can also implement some features from our feature request database at gna. When you implement something, also list it on your own page with a reference to the patch.
- For working on Wesnoth you have to be able to compile trunk. To do so you should have a look at the page about svn and afterwards compile Wesnoth svn.
- Once you have everything done here and think your idea is okay, go to page at google to submit your application. You have to submit it before April 3rd at 19:00 UTC (12:00 PST) or you have no chance to get in!
New (2010) List of Ideas for the Project (Suggestions from the wesnoth developers)
<<< PLEASE WRITE IDEAS FOR GSOC 2010 HERE >>>
Extend Wesnoth Lua AI support
(proposed by developer: Crab)
Description: Lua AI support was recently added to wesnoth. Expose c++ AI support functions that wesnoth has, to Lua.
Definition of Done: all information that is possible to use in c++ AI, is possible to use in Lua AI with relatively same level of complexity for AI author.
Difficulty: Easy
Read more at SoC_Ideas_Lua_AI
Allow to store persistent gameworld information for SP and MP games
(proposed by developer: Crab)
Description: Allow WML authors to store/access persistent data 'in context' of a specific campaign/add-on/group of addons/ group of games. This will allow things like 'achievements' or 'massive multiplayer campaigns' to work.
Definition of Done: WML authors are able to store and load WML snippets in their core campaigns/addons/groups of addons/groups of games. It is possible to use this system for displaying per-addon 'Achievements'. 'massive multiplayer' games with persistent gameworld are possible to code using WML and possible to host using stock wesnoth multiplayer server.
Difficulty: Hard
Read more at SoC_Ideas_Persistent_Gameworld
Rewrite wesnoth network stack using boost::asio
Description: Rewrite wesnoth network stack using boost::asio
Definition of Done: Wesnoth network stack is rewritten using boost::asio.
Difficulty: Medium
Read more at SoC_Ideas_Network_Stack_Rewrite
New Alliance system
Proposed by developer: Boucman
Description: Wesnoth currently has a very simple alliance system, players are either allied, neutral, or ennemies. The idea is to replace this with a system of privilege granting. Each player can grant privileges to other players but can't force other to grant the corresponding privilege. Thus it's only through diplomacy and trust that you can build an alliance.
Read more at SoC_Ideas_New_Alliance_System
Old (2009) List of Ideas for the Project (Suggestions from the wesnoth developers)
Here is only a short description of possible Ideas we have, each has a page of its own with a more detailed version on it.
Addon server
Description: Wesnoth has an addon server which offers users to upload user made content (UMC). This allows all other users of Wesnoth to easily download and install this content. The server was originally written for user-made campaigns but contains a lot more types of addons nowadays. Both the server side and the client side need to be improved.
Read more at SoC Ideas Addon Server
Make your own ideas
If you have your own idea the best thing is to join IRC wesnoth-dev at irc.freenode.net and discuss the idea with the developers there. If the developers think your idea is interesting and like the feature you can start to turn it into a full proposal. Once done discuss it again on IRC so the developers can accept your idea.
Information about our Project
The information we provided google with about our project can be looked up at the site SoC Information for Google.
Also see the DeveloperResources link (from the Project page).
People to bug on IRC
We have prepared a list of people with their "area of competence". This is to give you an idea on which areas those people can be of help for you. Of course you should always just ask in the IRC chan, but those are the most likely ones to answer questions in the respective area. And here is the list: