Difference between revisions of "User:Aethaeryn"
(updating content information) |
m (→Thunderstone (3% Complete): updating descriptions a little) |
||
Line 14: | Line 14: | ||
====[[Thunderstone]] <font color="#FF0000">(3% Complete)</font>==== | ====[[Thunderstone]] <font color="#FF0000">(3% Complete)</font>==== | ||
− | This is a futuristic Wesnoth era, which I have delayed a bit until I get a long period of time (probably this winter) to focus on it, especially the spriting aspects. | + | This is a futuristic Wesnoth era, which I have delayed a bit until I get a long period of time (probably this winter) to focus on it, especially the spriting aspects. It will be a complete era and be tied to both multiplayer and campaign content. It is set in the far future, beyond Shadow Master's sequels to UtBS, itself in the future beyond present-day Wesnoth. |
=====The Thunderstone War <font color="#FF0000">(1% Complete)</font>===== | =====The Thunderstone War <font color="#FF0000">(1% Complete)</font>===== | ||
− | This is going to be one of the "official" campaigns for the Thunderstone era, and so it obviously is dependent on the Thunderstone era being playable. The plot is already worked out, but the title is a working title. | + | This is going to be one of the "official" campaigns for the Thunderstone era, and so it obviously is dependent on the Thunderstone era being playable. The basic plot is already worked out, but the title is a working title. |
=====Thunderstone MP Mappack <font color="#FF0000">(0% Complete)</font>===== | =====Thunderstone MP Mappack <font color="#FF0000">(0% Complete)</font>===== |
Revision as of 14:14, 7 September 2008
Hi, I'm Aethaeryn, and this is my wiki user page. I'm a regular on IRC and the forums as well as a wiki sysop (administrator). On the wiki most of my time is spent categorizing articles, but I am experienced with MediaWiki wikis and have even made featured content before back when I was still a regular Wikipedia. I tend to work with a lot of different Wesnoth projects when I get the time and my biggest Wesnoth talent is probably in mapmaking, but I can do some WML coding and some spriting when I have the time.
If you need to contact me, I'm "Aethaeryn" on the forums as well as on IRC (on freenode). This user-page lists my Wesnoth projects as well as pages I maintain for the Wesnoth wiki.
Contents
Wesnoth Content
Aethaeryn's Maps [Version 0.3.0] (Never Finished)
Aethaeryn's Maps is my mappack for multiplayer. I'm always going to be working on it, as well as other maps, whenever I get the spare time between projects.
Dark Legion [Version Alpha 2] (35% Complete)
The Dark Legion is a new evil, but lawful, faction based on some really awesome sprites by Neoskel. Once finished, they will be included in my campaign (including a bonus era of Default+Dark Legion) and they will also be on the 1.4.x branch as a stand-alone era.
Pandemonium (5% Complete)
"Pandemonium" is a working title for a campaign I am currently working on for the 1.5.x branch. Follow many different battles in a time of great turmoil for a secluded valley civilization to the east. This open-ended campaign can be played in any order except for the ending. The styles of the scenarios vary from RPG to survival to traditional.
Thunderstone (3% Complete)
This is a futuristic Wesnoth era, which I have delayed a bit until I get a long period of time (probably this winter) to focus on it, especially the spriting aspects. It will be a complete era and be tied to both multiplayer and campaign content. It is set in the far future, beyond Shadow Master's sequels to UtBS, itself in the future beyond present-day Wesnoth.
The Thunderstone War (1% Complete)
This is going to be one of the "official" campaigns for the Thunderstone era, and so it obviously is dependent on the Thunderstone era being playable. The basic plot is already worked out, but the title is a working title.
Thunderstone MP Mappack (0% Complete)
The other major Thunderstone project I will be working on once Thunderstone is stable is a mappack that utilizes some custom terrain and other features of the era. This will probably come after the campaign as this is more dependent on the era (especially its art and non-core features) being completed. Some possible map ideas I have are mainline-style maps balanced for Thunderstone factions as well as a The-High-Seas-like scenario, using spaceships and Thunderstone units.