Difference between revisions of "Wesnoth1.6Features"

From The Battle for Wesnoth Wiki
(Wants to complete)
(esr)
Line 35: Line 35:
 
* Substantive changes to existing mainline campaigns.  As far as I am concerned, existing mainline WML could freeze for translation in 7 days (e.g. 9 Nov).
 
* Substantive changes to existing mainline campaigns.  As far as I am concerned, existing mainline WML could freeze for translation in 7 days (e.g. 9 Nov).
 
* I have no C++ core features planned for 1.6.
 
* I have no C++ core features planned for 1.6.
=== Will complete ===
 
 
* Custom music lists for all mainline scenarios that don't already have them
 
* Custom music lists for all mainline scenarios that don't already have them
  
=== Wants to complete ===
 
* Mainlining Delfador's Memoirs
 
 
=== Hopes to complete ===
 
=== Hopes to complete ===
 
* Get the bug count below 30
 
* Get the bug count below 30

Revision as of 22:11, 19 February 2009

Stuff people are working on

Mordante

Will complete

Wants to complete

  • Finish the new widgets (Won't be done before 1.6)
  • Open bugs assigned to me

Hopes to complete

  • Open FRs assigned to me

Sapient

Am Done With

Probably won't complete

  • New WML tag [global_event] for events that persist across scenarios

zookeeper

Wants to complete

  • Finalizing the gold carryover changes in mainline campaigns (as long as the maintainer doesn't oppose it, naturally) and rebalancing accordingly.
    • Update: done for all campaigns except for NR and LoW.
  • Implementing a final version of the ai controller, and then deciding whether we want to use it across all/most the mainline campaigns or not.
    • Update: doing it as flawlessly as I want is tricky and a simpler implementation could open a can of worms in some campaign scenarios, so I'll postpone it until after 1.6. The basic code for it is ready however, so we could still wire it in to campaigns later on in the 1.6 branch.

esr

Am Done With

  • Substantive changes to existing mainline campaigns. As far as I am concerned, existing mainline WML could freeze for translation in 7 days (e.g. 9 Nov).
  • I have no C++ core features planned for 1.6.
  • Custom music lists for all mainline scenarios that don't already have them

Hopes to complete

  • Get the bug count below 30

David

Am Done With

  • Fix bugs which make AI unplayable

Wants to complete

  • New stats system
  • Sophisticated rooms system on mp server

Ilor

Am Done With

  • Editor2 is usable
  • Some of the FRs

Wants to complete

  • Editor usablity improvements and bugfixes
  • Bugs assigned to me
  • (especially) The filebrowser mess

Hopes to (have time to) complete

  • Various minor FRs lying around the bugtracker that I found interesting

Probably won't complete

  • Research ways of launching the editor while playing a game, possibly with the results being loaded back into the game. Needs to be fast and crash-proof

Bugs and general features

BUGS / features that must be addressed

BUGS / features that we would like to address

References

release plan for 1.6

current status of textdomains

bugs.wesnoth.org - List of known and reported bugs