Difference between revisions of "User:Aethaeryn"
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===Wesnoth Content=== | ===Wesnoth Content=== | ||
− | ====[http://www.wesnoth.org/forum/viewtopic.php?t=19112 Aethaeryn's Maps]==== | + | ====[http://www.wesnoth.org/forum/viewtopic.php?t=19112 Aethaeryn's Maps] <font color="#0000FF">[Version 0.3.0] (Never Finished)</font>==== |
Aethaeryn's Maps is my mappack for multiplayer. I'm always going to be working on it, as well as other maps, whenever I get the spare time between projects. | Aethaeryn's Maps is my mappack for multiplayer. I'm always going to be working on it, as well as other maps, whenever I get the spare time between projects. | ||
− | ====Valley of Chaos==== | + | ====Dark Legion <font color="#FF8000">[Version Alpha 2] (35% Complete)</font>==== |
+ | The Dark Legion is a new evil, but lawful, faction based on some really awesome sprites by Neoskel. This is the project I'm focusing on the most right now. | ||
+ | |||
+ | ====Valley of Chaos <font color="#FF0000">(5% Complete)</font>==== | ||
"Valley of Chaos" is a working title for a campaign I am currently working on. Follow many different battles in a time of great turmoil for a secluded valley civilization to the east. This open-ended campaign can be played in any order except for the ending. The styles of the scenarios vary from RPG to survival to traditional. | "Valley of Chaos" is a working title for a campaign I am currently working on. Follow many different battles in a time of great turmoil for a secluded valley civilization to the east. This open-ended campaign can be played in any order except for the ending. The styles of the scenarios vary from RPG to survival to traditional. | ||
− | ====Mage RPG Era==== | + | ====Mage RPG Era <font color="#FF0000">(5% Complete)</font>==== |
This is a newer project of mine, which is to make an RPG era centered on mages and an advanced magic system. I started this as a kind of sprite-art practice, but I will continue working on it and hopefully make a few RPGs using the era when it is complete. | This is a newer project of mine, which is to make an RPG era centered on mages and an advanced magic system. I started this as a kind of sprite-art practice, but I will continue working on it and hopefully make a few RPGs using the era when it is complete. | ||
− | ====[[Thunderstone]]==== | + | ====[[Thunderstone]] <font color="#FF0000">(3% Complete)</font>==== |
This is a futuristic Wesnoth era, which I have delayed a bit until I get a long period of time (hopefully in a few weeks) to focus on it, especially the spriting aspects. | This is a futuristic Wesnoth era, which I have delayed a bit until I get a long period of time (hopefully in a few weeks) to focus on it, especially the spriting aspects. | ||
− | =====The Thunderstone War===== | + | =====The Thunderstone War <font color="#FF0000">(1% Complete)</font>===== |
This is going to be one of the "official" campaigns for the Thunderstone era, and so it obviously is dependent on the Thunderstone era being playable. The plot is already worked out, but the title is a working title. | This is going to be one of the "official" campaigns for the Thunderstone era, and so it obviously is dependent on the Thunderstone era being playable. The plot is already worked out, but the title is a working title. | ||
− | =====Thunderstone MP Mappack===== | + | =====Thunderstone MP Mappack <font color="#FF0000">(0% Complete)</font>===== |
The other major Thunderstone project I will be working on once Thunderstone is stable is a mappack that utilizes some custom terrain and other features of the era. This will probably come after the campaign as this is more dependent on the era (especially its art and non-core features) being completed. Some possible map ideas I have are mainline-style maps balanced for Thunderstone factions as well as a The-High-Seas-like scenario, using spaceships and Thunderstone units. | The other major Thunderstone project I will be working on once Thunderstone is stable is a mappack that utilizes some custom terrain and other features of the era. This will probably come after the campaign as this is more dependent on the era (especially its art and non-core features) being completed. Some possible map ideas I have are mainline-style maps balanced for Thunderstone factions as well as a The-High-Seas-like scenario, using spaceships and Thunderstone units. | ||
Revision as of 01:31, 13 July 2008
Hi, I'm Aethaeryn, and this is my wiki user page. I'm a regular on IRC and the forums as well as a wiki sysop (administrator). On the wiki most of my time is spent categorizing articles, but I am experienced with MediaWiki wikis and have even made featured content before back when I was still a regular Wikipedia. I tend to work with a lot of different Wesnoth projects when I get the time and my biggest Wesnoth talent is probably in mapmaking, but I can do some WML coding and some spriting when I have the time.
If you need to contact me, I'm "Aethaeryn" on the forums as well as on IRC (on freenode). This user-page lists my Wesnoth projects as well as pages I maintain for the Wesnoth wiki.
Contents
Wesnoth Content
Aethaeryn's Maps [Version 0.3.0] (Never Finished)
Aethaeryn's Maps is my mappack for multiplayer. I'm always going to be working on it, as well as other maps, whenever I get the spare time between projects.
Dark Legion [Version Alpha 2] (35% Complete)
The Dark Legion is a new evil, but lawful, faction based on some really awesome sprites by Neoskel. This is the project I'm focusing on the most right now.
Valley of Chaos (5% Complete)
"Valley of Chaos" is a working title for a campaign I am currently working on. Follow many different battles in a time of great turmoil for a secluded valley civilization to the east. This open-ended campaign can be played in any order except for the ending. The styles of the scenarios vary from RPG to survival to traditional.
Mage RPG Era (5% Complete)
This is a newer project of mine, which is to make an RPG era centered on mages and an advanced magic system. I started this as a kind of sprite-art practice, but I will continue working on it and hopefully make a few RPGs using the era when it is complete.
Thunderstone (3% Complete)
This is a futuristic Wesnoth era, which I have delayed a bit until I get a long period of time (hopefully in a few weeks) to focus on it, especially the spriting aspects.
The Thunderstone War (1% Complete)
This is going to be one of the "official" campaigns for the Thunderstone era, and so it obviously is dependent on the Thunderstone era being playable. The plot is already worked out, but the title is a working title.
Thunderstone MP Mappack (0% Complete)
The other major Thunderstone project I will be working on once Thunderstone is stable is a mappack that utilizes some custom terrain and other features of the era. This will probably come after the campaign as this is more dependent on the era (especially its art and non-core features) being completed. Some possible map ideas I have are mainline-style maps balanced for Thunderstone factions as well as a The-High-Seas-like scenario, using spaceships and Thunderstone units.