Difference between revisions of "BinaryPathWML"
From The Battle for Wesnoth Wiki
m (→the toplevel [binary_path] tag) |
m (→the toplevel [binary_path] tag) |
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This tag is used to recognize more than one directory as containing images, music, and sound. It only has one key: | This tag is used to recognize more than one directory as containing images, music, and sound. It only has one key: | ||
− | * ''path'' a directory. When an image is not found it the normal ''images'' directory, it will be looked for in '''''path'''/images''. Similarly, music will be looked for in '''''path'''/music'', and sound in '''''path'''/sound''. | + | * '''path''': a directory. When an image is not found it the normal ''images'' directory, it will be looked for in '''''path'''/images''. Similarly, music will be looked for in '''''path'''/music'', and sound in '''''path'''/sound''. |
Notice that '''''path''''' is still relative to the main Wesnoth directory. | Notice that '''''path''''' is still relative to the main Wesnoth directory. | ||
Revision as of 03:40, 21 February 2008
the toplevel [binary_path] tag
This tag is used to recognize more than one directory as containing images, music, and sound. It only has one key:
- path: a directory. When an image is not found it the normal images directory, it will be looked for in path/images. Similarly, music will be looked for in path/music, and sound in path/sound.
Notice that path is still relative to the main Wesnoth directory.