Difference between revisions of "1.17 Roadmap"
Pentarctagon (talk | contribs) (Created page with "This page is for consolidating and planning when new features and fixes are intended to land in the 1.17 development branch. The release schedule for Development releases can...") |
Knyghtmare (talk | contribs) (→1.17.21 (09/17/2023): Removed 3 entries which will not happen for 1.18. Will re-add them for 1.19/1.20 roadmap) |
||
(41 intermediate revisions by 8 users not shown) | |||
Line 7: | Line 7: | ||
== 1.17.0 (01/16/2022) == | == 1.17.0 (01/16/2022) == | ||
− | + | * [https://github.com/wesnoth/wesnoth/issues/6292 #6292] Fix+backport "Multi-turn moves are visible to enemy players" (octalot) | |
+ | * [https://github.com/wesnoth/wesnoth/issues/6283 #6283] Fix+backport "OOS watching MP replays" (Pentarctagon) | ||
+ | * [https://github.com/wesnoth/wesnoth/issues/6285 #6285] Fix+backport "Multiplayer scenarios with custom terrains don't load for non-host" (already done by Pentarctagon) | ||
+ | * [https://github.com/wesnoth/wesnoth/issues/6315 #6315] Fix+backport "[store_unit] and [modify_unit] move units from recall list to map" (octalot or celticminstrel) | ||
== 1.17.1 (02/20/2022) == | == 1.17.1 (02/20/2022) == | ||
− | + | * [https://github.com/wesnoth/wesnoth/pull/6460 #6460] Add+backport Editor docs about the pink "D" deprecation marker (octalot) | |
+ | * [https://github.com/wesnoth/wesnoth/issues/6383 #6383] Fix+backport (Pentarctagon) | ||
+ | * [https://github.com/wesnoth/wesnoth/issues/6400 #6400] Fix+backport show in the terrain help that oases heal (octalot) | ||
+ | * [https://github.com/wesnoth/wesnoth/issues/6483 #6483] Inline luadoc (CM) | ||
== 1.17.2 (03/20/2022) == | == 1.17.2 (03/20/2022) == | ||
− | + | * [https://github.com/wesnoth/wesnoth/issues/6225 #6225] Fix+backport Clarify editor docs about terrain mode, possibly revise error handling UX (octalot) | |
+ | * [https://github.com/wesnoth/wesnoth/issues/5892 #5892] wesnoth.game_events.on_mouse_move (CM) | ||
+ | * [https://github.com/wesnoth/wesnoth/issues/5837 #5837] Lua floating labels API (CM) | ||
== 1.17.3 (04/17/2022) == | == 1.17.3 (04/17/2022) == | ||
− | + | * [https://github.com/wesnoth/wesnoth/issues/6305 #6305] Fix "[foreach]array=this_item.something does not write back to the outer this_item". Undecided whether to backport. (octalot) | |
+ | * [https://github.com/wesnoth/wesnoth/issues/6422 #6422] Fix+backport hide editor hints about shift+click (octalot) | ||
== 1.17.4 (05/15/2022) == | == 1.17.4 (05/15/2022) == | ||
− | + | * Add forum_auth support to campaignd (Pentarctagon) | |
== 1.17.5 (06/19/2022) == | == 1.17.5 (06/19/2022) == | ||
− | + | * [https://github.com/wesnoth/wesnoth/issues/5818 #5818] dir() function for Lua (CM) | |
== 1.17.6 (07/17/2022) == | == 1.17.6 (07/17/2022) == | ||
− | + | * [https://github.com/wesnoth/wesnoth/issues/5663 #5663] Lua game events API (CM) | |
== 1.17.7 (08/21/2022) == | == 1.17.7 (08/21/2022) == | ||
− | + | * Finish adding code comments for the WML unit tests (Pentarctagon) | |
== 1.17.8 (09/18/2022) == | == 1.17.8 (09/18/2022) == | ||
− | + | * [https://github.com/wesnoth/wesnoth/issues/5041 #5041] Draw text on images in [[IntroWML]], useable for place-name labels on the journey-tracker maps (octalot) | |
+ | * Reorganize the WML unit test file/folder structure so it's easier to find specific tests without using grep (Pentarctagon) | ||
+ | * [https://github.com/wesnoth/wesnoth/issues/993 #993] Lua map generator improvements and new random cave map MP scenario (CM) | ||
+ | * [https://github.com/wesnoth/wesnoth/issues/5838 #5838] Expose more data to map generators (CM) | ||
== 1.17.9 (10/16/2022) == | == 1.17.9 (10/16/2022) == | ||
− | + | * Lua API for event undo/redo (followup to [https://github.com/wesnoth/wesnoth/issues/5663 #5663]) (CM) | |
== 1.17.10 (11/20/2022) == | == 1.17.10 (11/20/2022) == | ||
− | + | * sprite palette cleanup completed (doofus-01) | |
== 1.17.11 (12/18/2022) == | == 1.17.11 (12/18/2022) == | ||
Line 43: | Line 55: | ||
== 1.17.12 (01/15/2023) == | == 1.17.12 (01/15/2023) == | ||
− | + | * New multiplayer maps focused on player vs player vs ai (Hejnewar) | |
+ | * Revert [https://github.com/wesnoth/wesnoth/pull/6463 #6463] removing the deprecated SPECIAL_NOTES macro again (octalot) | ||
== 1.17.13 (02/19/2023) == | == 1.17.13 (02/19/2023) == | ||
Line 52: | Line 65: | ||
== 1.17.15 (04/16/2023) == | == 1.17.15 (04/16/2023) == | ||
+ | * finalize sprite palettes and swatches for defined recoloring (doofus-01) | ||
+ | == 1.17.17 (05/21/2023) == | ||
+ | * (tentative) New WML tags for custom alignments, damage types, and weapon ranges (CM) | ||
− | == 1.17. | + | == 1.17.18 (06/18/2023) == |
− | |||
− | |||
+ | == 1.17.19 (07/16/2023) == | ||
− | |||
+ | == 1.17.20 (08/20/2023) == | ||
− | |||
+ | == 1.17.21 (09/17/2023) == | ||
+ | * Continue adding more WML/lua unit tests to improve API coverage (Pentarctagon) | ||
+ | * Balance changes focused mostly on higher levels and experience (Hejnewar) | ||
− | == 1.17. | + | == 1.17.22 (10/15/2023) == |
+ | Beta delayed a month due to still needing more string changes. | ||
+ | == 1.17.23 (11/19/2023) (Beta 1) == | ||
+ | '''This marks the beginning of the feature freeze and string freeze for 1.17;''' the only API changes made past this point must be to fix bugs. | ||
− | == 1.17. | + | == 1.17.24 (12/17/2023) (Beta 2) == |
− | == 1.17. | + | == 1.17.25 (01/21/2024) (Beta 3) == |
− | == 1.17. | + | == 1.17.26 (02/18/2024) (RC1) == |
+ | '''This marks the beginning of the API freeze;''' no API changes for for any reason can be made at this point. Additional RC releases will be done as needed. | ||
+ | * Add new screenshots for 1.18 (Pentarctagon) | ||
− | == 1. | + | == 1.18.0 (03/17/2024) == |
− | + | [[Category:Roadmaps]] |
Latest revision as of 16:40, 24 November 2023
This page is for consolidating and planning when new features and fixes are intended to land in the 1.17 development branch. The release schedule for Development releases can be found here. A thread for discussing this roadmap can also be found here.
Contents
- 1 Instructions
- 2 1.17.0 (01/16/2022)
- 3 1.17.1 (02/20/2022)
- 4 1.17.2 (03/20/2022)
- 5 1.17.3 (04/17/2022)
- 6 1.17.4 (05/15/2022)
- 7 1.17.5 (06/19/2022)
- 8 1.17.6 (07/17/2022)
- 9 1.17.7 (08/21/2022)
- 10 1.17.8 (09/18/2022)
- 11 1.17.9 (10/16/2022)
- 12 1.17.10 (11/20/2022)
- 13 1.17.11 (12/18/2022)
- 14 1.17.12 (01/15/2023)
- 15 1.17.13 (02/19/2023)
- 16 1.17.14 (03/19/2023)
- 17 1.17.15 (04/16/2023)
- 18 1.17.17 (05/21/2023)
- 19 1.17.18 (06/18/2023)
- 20 1.17.19 (07/16/2023)
- 21 1.17.20 (08/20/2023)
- 22 1.17.21 (09/17/2023)
- 23 1.17.22 (10/15/2023)
- 24 1.17.23 (11/19/2023) (Beta 1)
- 25 1.17.24 (12/17/2023) (Beta 2)
- 26 1.17.25 (01/21/2024) (Beta 3)
- 27 1.17.26 (02/18/2024) (RC1)
- 28 1.18.0 (03/17/2024)
Instructions
Place the feature or fix you intend to implement within the section of the point release that you intend to have it implemented by, as well as your forum username in parenthesis after the feature description. The point release something is planned to be released with is not set in stone, and can be updated as needed depending on the circumstances.
Additionally, the current set of 1.17 point releases is not final, and can be increased or decreased based on what features and fixes are planned. The only hard deadline, which hopefully is not an issue, is to have 1.18 released by February 2024. This will allow 1.18 to be in the Ubuntu 24.04 LTS release's repositories, and while I realize we don't plan Wesnoth's releases around any distro's schedule, there are also currently no other specific criteria to use as a final deadline. Alternatively, depending on what plans people have, 1.18 can be scheduled to happen earlier than that (in 2023).
1.17.0 (01/16/2022)
- #6292 Fix+backport "Multi-turn moves are visible to enemy players" (octalot)
- #6283 Fix+backport "OOS watching MP replays" (Pentarctagon)
- #6285 Fix+backport "Multiplayer scenarios with custom terrains don't load for non-host" (already done by Pentarctagon)
- #6315 Fix+backport "[store_unit] and [modify_unit] move units from recall list to map" (octalot or celticminstrel)
1.17.1 (02/20/2022)
- #6460 Add+backport Editor docs about the pink "D" deprecation marker (octalot)
- #6383 Fix+backport (Pentarctagon)
- #6400 Fix+backport show in the terrain help that oases heal (octalot)
- #6483 Inline luadoc (CM)
1.17.2 (03/20/2022)
- #6225 Fix+backport Clarify editor docs about terrain mode, possibly revise error handling UX (octalot)
- #5892 wesnoth.game_events.on_mouse_move (CM)
- #5837 Lua floating labels API (CM)
1.17.3 (04/17/2022)
- #6305 Fix "[foreach]array=this_item.something does not write back to the outer this_item". Undecided whether to backport. (octalot)
- #6422 Fix+backport hide editor hints about shift+click (octalot)
1.17.4 (05/15/2022)
- Add forum_auth support to campaignd (Pentarctagon)
1.17.5 (06/19/2022)
- #5818 dir() function for Lua (CM)
1.17.6 (07/17/2022)
- #5663 Lua game events API (CM)
1.17.7 (08/21/2022)
- Finish adding code comments for the WML unit tests (Pentarctagon)
1.17.8 (09/18/2022)
- #5041 Draw text on images in IntroWML, useable for place-name labels on the journey-tracker maps (octalot)
- Reorganize the WML unit test file/folder structure so it's easier to find specific tests without using grep (Pentarctagon)
- #993 Lua map generator improvements and new random cave map MP scenario (CM)
- #5838 Expose more data to map generators (CM)
1.17.9 (10/16/2022)
- Lua API for event undo/redo (followup to #5663) (CM)
1.17.10 (11/20/2022)
- sprite palette cleanup completed (doofus-01)
1.17.11 (12/18/2022)
1.17.12 (01/15/2023)
- New multiplayer maps focused on player vs player vs ai (Hejnewar)
- Revert #6463 removing the deprecated SPECIAL_NOTES macro again (octalot)
1.17.13 (02/19/2023)
1.17.14 (03/19/2023)
1.17.15 (04/16/2023)
- finalize sprite palettes and swatches for defined recoloring (doofus-01)
1.17.17 (05/21/2023)
- (tentative) New WML tags for custom alignments, damage types, and weapon ranges (CM)
1.17.18 (06/18/2023)
1.17.19 (07/16/2023)
1.17.20 (08/20/2023)
1.17.21 (09/17/2023)
- Continue adding more WML/lua unit tests to improve API coverage (Pentarctagon)
- Balance changes focused mostly on higher levels and experience (Hejnewar)
1.17.22 (10/15/2023)
Beta delayed a month due to still needing more string changes.
1.17.23 (11/19/2023) (Beta 1)
This marks the beginning of the feature freeze and string freeze for 1.17; the only API changes made past this point must be to fix bugs.
1.17.24 (12/17/2023) (Beta 2)
1.17.25 (01/21/2024) (Beta 3)
1.17.26 (02/18/2024) (RC1)
This marks the beginning of the API freeze; no API changes for for any reason can be made at this point. Additional RC releases will be done as needed.
- Add new screenshots for 1.18 (Pentarctagon)