Difference between revisions of "Drakes"

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==Unit Tree==
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{{Faction |
===Drake Burner tree===
+
faction = Drakes |
*<b><font style="font-size:110">Drake Burner</font></b>
+
image=  
http://wesnoth.slack.it/wesnoth-images/units/drakes/burner.png
+
https://raw.githubusercontent.com/wesnoth/wesnoth/1.16/data/core/images/units/drakes/flameheart-lead-2.png |
<table border="2" cellpadding="2" cellspacing="2" width="900">
+
era=[[Default Era]] |
<tr>
+
race=[[Drakes (race)|Drakes]], [[Saurians]] |
<th width="170">Battle Stats</th>
+
alignment=Lawful, Chaotic |
<th width="220">Unit Info</th>
+
units=Drake Burner, Drake Clasher, Drake Glider, Drake Fighter, Saurian Skirmisher, Saurian Augur |
<th width="510">Other Info</th>
+
tactics=[[How to play Drakes]] |
</tr>
+
tree=[https://www.wesnoth.org/units/1.16/mainline/en_US/era_dunefolk.html#Drakes 1.16]
<tr valign="top">
+
}}
<td>
 
<center>level: 1<br>
 
cost: 21</center>
 
<b>hitpoints: 42</b><br>
 
<b>movement: 5</b><br>
 
experience: 43<br>
 
alignment: lawful<br>
 
<b>claws (7-2 blade, melee)</b><br>
 
<b>fire breath (6-4 fire, ranged)</b><br>
 
<i>abilities: none</i><br>
 
</td>
 
<td>
 
<center>id: Drake Burner<br>
 
name: Drake Burner</center>
 
race: drake<br>
 
usage: archer<br>
 
<b>movement type: drakefly</b><br>
 
<i>advanceto: Fire Drake,Drake Flare</i>
 
</td>
 
<td>
 
Drake Burners are the few and the proud, who have inherited most truly the strengths of their remote ancestors, especially the ability to breathe fire. This, coupled with their sheer size and clawed hands makes for a dangerous foe in combat.
 
</td>
 
</tr>
 
</table>
 
*<b><font style="font-size:110">Drake Burner</font></b>
 
**<b><font style="font-size:110">Fire Drake</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/fire.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 2<br>
 
cost: 35</center>
 
<b>hitpoints: 63</b><br>
 
<b>movement: 5</b><br>
 
experience: 80<br>
 
alignment: lawful<br>
 
<b>claws (9-2 blade, melee)</b><br>
 
<b>fire breath (7-5 fire, ranged)</b><br>
 
<i>abilities: none</i><br>
 
</td>
 
<td>
 
<center>id: Fire Drake<br>
 
name: Fire Drake</center>
 
race: drake<br>
 
usage: archer<br>
 
<b>movement type: drakefly</b><br>
 
<i>advanceto: Inferno Drake</i>
 
</td>
 
<td>
 
The great fire drakes are masters of their internal fire. Clad in shining armor, they belch columns of flame at any who oppose them, a testament to the strength and majesty of their kind.
 
</td>
 
</tr>
 
</table>
 
*<b><font style="font-size:110">Drake Burner</font></b>
 
**<b><font style="font-size:110">Fire Drake</font></b>
 
***<b><font style="font-size:110">Inferno Drake</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/inferno.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 3<br>
 
cost: 51</center>
 
<b>hitpoints: 82</b><br>
 
<b>movement: 5</b><br>
 
experience: 100 (AMLA)<br>
 
alignment: lawful<br>
 
<b>claws (12-2 blade, melee)</b><br>
 
<b>fire breath (8-6 fire, ranged)</b><br>
 
<i>abilities: none</i><br>
 
</td>
 
<td>
 
<center>id: Inferno Drake<br>
 
name: Inferno Drake</center>
 
race: drake<br>
 
usage: archer<br>
 
<b>movement type: drakefly</b><br>
 
<i>advanceto: null</i>
 
</td>
 
<td>
 
The flying configurations known as Drake Infernos are the masters of the fire they breathe, and rival their predecessors the Dragons in their ability to use it. This natural ability renders them nearly immune to fire. Their shining, flame-colored armor is a mark of their proud and powerful caste, the ideal to which their brethren aspire.
 
</td>
 
</tr>
 
</table>
 
*<b><font style="font-size:110">Drake Burner</font></b>
 
**<b><font style="font-size:110">Drake Flare</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/flare.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 2<br>
 
cost: 35</center>
 
<b>hitpoints: 54</b><br>
 
<b>movement: 5</b><br>
 
experience: 80<br>
 
alignment: lawful<br>
 
<b>sword (8-3 blade, melee)</b><br>
 
<b>fire breath (7-4 fire, ranged)</b><br>
 
<i>abilities: leadership</i><br>
 
</td>
 
<td>
 
<center>id: Drake Flare<br>
 
name: Drake Flare</center>
 
race: drake<br>
 
usage: mixed fighter<br>
 
<b>movement type: drakefly</b><br>
 
<i>advanceto: Drake Flameheart</i>
 
</td>
 
<td>
 
Drakes are an old race, wise enough to hearken to their own natural leaders. Those who are called 'flares' by their enemies are the drakes who aspire to be such leaders, both in war and in peace.
 
  
 +
The '''Drakes''' are a faction of dragon-like [[Drakes (race)|Drakes]] and their lizard [[Saurians|Saurian]] allies. Drakes are descendants of dragons, but smaller in size. Saurians are considerably smaller than Drakes and from different ancestry. Together, the Drake faction has high mobility but low defense, leading to unusual tactics for a [[Default Era]] faction.
  
</td>
+
==Races==
</tr>
+
===Drakes===
</table>
+
''Main article: [[Drakes (race)]]
*<b><font style="font-size:110">Drake Burner</font></b>
 
**<b><font style="font-size:110">Drake Flare</font></b>
 
***<b><font style="font-size:110">Drake Flameheart</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/flameheart.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 3<br>
 
cost: 51</center>
 
<b>hitpoints: 72</b><br>
 
<b>movement: 5</b><br>
 
experience: 100 (AMLA)<br>
 
alignment: lawful<br>
 
<b>sword (11-3 blade, melee)</b><br>
 
<b>fire breath (9-4 fire, ranged)</b><br>
 
<i>abilities: leadership</i><br>
 
</td>
 
<td>
 
<center>id: Drake Flameheart<br>
 
name: Drake Flameheart</center>
 
race: drake<br>
 
usage: mixed fighter<br>
 
<b>movement type: drakefly</b><br>
 
<i>advanceto: null</i>
 
</td>
 
<td>
 
It is said that the eldest lines of drakes - the direct descendants of the dragons themselves, have veins which course with fire rather than blood. That they can breathe fire as they do lends credence to this belief, though, for some reason, no one has tried cutting one open to find out.
 
  
 +
Drakes are large, winged and fire-breathing creatures, reminiscent of true dragons. On average, an adult drake stands around three meters tall and easily weighs more than a man and a horse combined. Their skin is made up of hard scales, resistant to most physical strikes except piercing and cold damage. Most drakes are capable of true flight and can travel long distances quickly. However, their sheer weight and bulk limits their flight ability somewhat, making them ungainly in the air. Where possible, they make use of terrain features such as hills, mountains and trees as launch points in order to gain greater height and speed. Fortunately for their enemies, they are still quite clumsy creatures and surprisingly slow in combat. This, combined with their large size, renders them easy targets for those who dare attack them.
  
</td>
+
Some drakes prefer their mobility over heavy armor and can quickly scout for dangers ahead. Another group is wearing powerful blades and armor, that make them dangerous on the ground, but it also unables them to fly.
</tr>
 
</table>
 
===Saurian Skirmisher tree===
 
*<b><font style="font-size:110">Saurian Skirmisher</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/saurians/skirmisher.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 1<br>
 
cost: 15</center>
 
<b>hitpoints: 22</b><br>
 
<b>movement: 6</b><br>
 
experience: 30<br>
 
alignment: chaotic<br>
 
<b>spear (4-2 pierce, ranged)</b><br>
 
<i>abilities: skirmisher</i><br>
 
</td>
 
<td>
 
<center>id: Saurian Skirmisher<br>
 
name: Saurian Skirmisher</center>
 
race: lizard<br>
 
usage: scout<br>
 
<b>movement type: lizard</b><br>
 
<i>advanceto: Saurian Ambusher</i>
 
</td>
 
<td>
 
Saurian Skirmishers are skilled in the use of the spear. Despite their lethargic cold blooded heritage, and their relative frailty, they are highly valued as scouts as they can navigate through rough terrain and around opponents. The best Skirmishers go on to become Saurian Ambushers.
 
  
 +
===Saurians===
 +
''Main article: [[Saurians]]
  
</td>
+
Saurians are the smaller, more crafty allies of the Drakes. They often live in swamps or other damp places. Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very agile. In combat, their size allows some of them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with. Other saurians have some knowledge of what men call sorcery, but their practice of it reeks of augury and black magic. It is little understood, but rightly regarded with fear by those against whom it is used.
</tr>
 
</table>
 
*<b><font style="font-size:110">Saurian Skirmisher</font></b>
 
**<b><font style="font-size:110">Saurian Ambusher</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/saurians/ambusher.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 2<br>
 
cost: 30</center>
 
<b>hitpoints: 32</b><br>
 
<b>movement: 7</b><br>
 
experience: 55<br>
 
alignment: chaotic<br>
 
<b>spear (5-2 pierce, ranged)</b><br>
 
<i>abilities: skirmisher</i><br>
 
</td>
 
<td>
 
<center>id: Saurian Ambusher<br>
 
name: Saurian Ambusher</center>
 
race: lizard<br>
 
usage: scout<br>
 
<b>movement type: lizard</b><br>
 
<i>advanceto: Saurian Flanker</i>
 
</td>
 
<td>
 
Saurian Ambushers are highly skilled in the use of the spear. Despite their lethargic cold blooded heritage, and their relative frailty, they are highly valued as scouts as they can navigate through rough terrain and around opponents. Saurian Ambushers possess the strength to take full advantage of this fact. The best Ambushers go on to become Saurian Flankers.
 
  
 +
==Tactics==
 +
''Main article: [[How to play Drakes]]
  
</td>
+
Drakes generally win by dealing the most damage. Their units are big and deadly, but they're also more expensive than most. The best way to play Drakes is to take advantage of having the best mobility in the game by placing the units in hard-to-access places such as behind mountains or across water from their opponent. Drakes have the advantage by being able to decide when and where battles will happen. Their major disadvantage is how easily their units will take damage. Because of this they usually want to be the aggressor in battle to kill a unit or two, get damaged, and then flee to heal. Having a mobile healer helps with this if villages are sparse.
</tr>
 
</table>
 
*<b><font style="font-size:110">Saurian Skirmisher</font></b>
 
**<b><font style="font-size:110">Saurian Ambusher</font></b>
 
***<b><font style="font-size:110">Saurian Flanker</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/saurians/flanker.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 3<br>
 
cost: 46</center>
 
<b>hitpoints: 43</b><br>
 
<b>movement: 7</b><br>
 
experience: 100 (AMLA)<br>
 
alignment: chaotic<br>
 
<b>spear (7-2 pierce, ranged)</b><br>
 
<i>abilities: skirmisher</i><br>
 
</td>
 
<td>
 
<center>id: Saurian Flanker<br>
 
name: Saurian Flanker</center>
 
race: lizard<br>
 
usage: scout<br>
 
<b>movement type: lizard</b><br>
 
<i>advanceto: null</i>
 
</td>
 
<td>
 
Saurian Flankers are highly skilled in the use of the spear. Despite their lethargic cold blooded heritage, and their relative frailty, they are highly valued as scouts as they can navigate through rough terrain and around opponents. Saurian Flankers possess the strength to take full advantage of this fact.
 
  
 +
{{Factionbox}}
  
</td>
+
[[Category:Factions]]
</tr>
 
</table>
 
===Drake Fighter tree===
 
*<b><font style="font-size:110">Drake Fighter</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/fighter.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 1<br>
 
cost: 17</center>
 
<b>hitpoints: 39</b><br>
 
<b>movement: 6</b><br>
 
experience: 42<br>
 
alignment: lawful<br>
 
<b>scimitar (7-3 blade, melee)</b><br>
 
<b>fire breath (3-3 fire, ranged)</b><br>
 
<i>abilities: none</i><br>
 
</td>
 
<td>
 
<center>id: Drake Fighter<br>
 
name: Drake Fighter</center>
 
race: drake<br>
 
usage: fighter<br>
 
<b>movement type: drakefly</b><br>
 
<i>advanceto: Drake Warrior</i>
 
</td>
 
<td>
 
Drake Fighters wield curved scimitars with deadly skill, and possess the fire breathing skills of their ancestors. The most skilled Fighters go on to join the ranks of the elite Drake Warriors.
 
</td>
 
</tr>
 
</table>
 
*<b><font style="font-size:110">Drake Fighter</font></b>
 
**<b><font style="font-size:110">Drake Warrior</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/warrior.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 2<br>
 
cost: 30</center>
 
<b>hitpoints: 60</b><br>
 
<b>movement: 6</b><br>
 
experience: 70<br>
 
alignment: lawful<br>
 
<b>sword (11-3 blade, melee)</b><br>
 
<b>fire breath (5-3 fire, ranged)</b><br>
 
<i>abilities: none</i><br>
 
</td>
 
<td>
 
<center>id: Drake Warrior<br>
 
name: Drake Warrior</center>
 
race: drake<br>
 
usage: fighter<br>
 
<b>movement type: drakefly</b><br>
 
<i>advanceto: Drake Blademaster</i>
 
</td>
 
<td>
 
Drake Warriors wield swords with great skill, and possess the fire breathing skills of their ancestors. The great strength of their kind allows them to strike withering blows, and to withstand punishment in equal measure.
 
</td>
 
</tr>
 
</table>
 
*<b><font style="font-size:110">Drake Fighter</font></b>
 
**<b><font style="font-size:110">Drake Warrior</font></b>
 
***<b><font style="font-size:110">Drake Blademaster</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/blademaster.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 3<br>
 
cost: 47</center>
 
<b>hitpoints: 80</b><br>
 
<b>movement: 6</b><br>
 
experience: 100 (AMLA)<br>
 
alignment: lawful<br>
 
<b>sword (16-3 blade, melee)</b><br>
 
<b>fire breath (8-3 fire, ranged)</b><br>
 
<i>abilities: none</i><br>
 
</td>
 
<td>
 
<center>id: Drake Blademaster<br>
 
name: Drake Blademaster</center>
 
race: drake<br>
 
usage: fighter<br>
 
<b>movement type: drakefly</b><br>
 
<i>advanceto: null</i>
 
</td>
 
<td>
 
The drakes who master the use of a sword are sworn into a special order. The mark of this is the black and white warpaint they display in battle.
 
</td>
 
</tr>
 
</table>
 
===Drake Glider tree===
 
*<b><font style="font-size:110">Drake Glider</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/glider.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 1<br>
 
cost: 16</center>
 
<b>hitpoints: 32</b><br>
 
<b>movement: 8</b><br>
 
experience: 35<br>
 
alignment: lawful<br>
 
<b>slam (6-2 impact, melee)</b><br>
 
<b>fire breath (3-3 fire, ranged, marksman)</b><br>
 
<i>abilities: none</i><br>
 
</td>
 
<td>
 
<center>id: Drake Glider<br>
 
name: Drake Glider</center>
 
race: drake<br>
 
usage: scout<br>
 
<b>movement type: drakefly</b><br>
 
<i>advanceto: Sky Drake</i>
 
</td>
 
<td>
 
Drake Gliders wear as little armor as possible so they can quickly escape their foes when they leave their caves. These Drakes are competent fighters, possessing the internal fire common to many of their kin. Gliders can also effectively use their speed to viciously slam their opponents into submission. The best gliders can look forward to being accepted into the ranks of the high flying Sky Drakes. From their aerial vantage point, these drakes can see past most defensive cover. Their skill at flying allows them the precision to target enemies under such cover.
 
 
 
 
 
</td>
 
</tr>
 
</table>
 
*<b><font style="font-size:110">Drake Glider</font></b>
 
**<b><font style="font-size:110">Sky Drake</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/sky.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 2<br>
 
cost: 30</center>
 
<b>hitpoints: 45</b><br>
 
<b>movement: 9</b><br>
 
experience: 80<br>
 
alignment: lawful<br>
 
<b>slam (6-3 impact, melee)</b><br>
 
<b>fire breath (5-3 fire, ranged, marksman)</b><br>
 
<i>abilities: none</i><br>
 
</td>
 
<td>
 
<center>id: Sky Drake<br>
 
name: Sky Drake</center>
 
race: drake<br>
 
usage: scout<br>
 
<b>movement type: fly</b><br>
 
<i>advanceto: Hurricane Drake</i>
 
</td>
 
<td>
 
Sky drakes are truly the kings of the sky. Using their momentum and fire breath as weapons these drakes are the bane of many. They can swiftly swoop down on prey, and are usually long gone before anyone can stop them. By attacking from the air, they can spit fire with great precision into positions which would otherwise afford a great defensive advantage to their foes.
 
 
 
 
 
</td>
 
</tr>
 
</table>
 
*<b><font style="font-size:110">Drake Glider</font></b>
 
**<b><font style="font-size:110">Sky Drake</font></b>
 
***<b><font style="font-size:110">Hurricane Drake</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/hurricane.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 3<br>
 
cost: 40</center>
 
<b>hitpoints: 58</b><br>
 
<b>movement: 9</b><br>
 
experience: 100 (AMLA)<br>
 
alignment: lawful<br>
 
<b>slam (8-3 impact, melee)</b><br>
 
<b>fire breath (8-3 fire, ranged, marksman)</b><br>
 
<i>abilities: none</i><br>
 
</td>
 
<td>
 
<center>id: Hurricane Drake<br>
 
name: Hurricane Drake</center>
 
race: drake<br>
 
usage: scout<br>
 
<b>movement type: fly</b><br>
 
<i>advanceto: null</i>
 
</td>
 
<td>
 
Masters of the aerial realm, the Hurricane Drakes are the elite amongst those drakes which are gifted with flight. Soaring high in the air, they can see past most defensive cover and spit fire at their foes with impunity.
 
 
 
 
 
</td>
 
</tr>
 
</table>
 
===Drake Clasher tree===
 
*<b><font style="font-size:110">Drake Clasher</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/clasher.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 1<br>
 
cost: 19</center>
 
<b>hitpoints: 43</b><br>
 
<b>movement: 5</b><br>
 
experience: 45<br>
 
alignment: lawful<br>
 
<b>sword (5-4 blade, melee)</b><br>
 
<b>spear (6-4 pierce, melee)</b><br>
 
<i>abilities: none</i><br>
 
</td>
 
<td>
 
<center>id: Drake Clasher<br>
 
name: Drake Clasher</center>
 
race: drake<br>
 
usage: fighter<br>
 
<b>movement type: drakefoot</b><br>
 
<i>advanceto: Drake Gladiator,Drake Slasher</i>
 
</td>
 
<td>
 
A Drake Clasher is incapable of both flight and fire-breathing, and most assume their relegation to melee combat is because of disability - an attempt to garner use from what otherwise would be a liability. It is possible that they have some mild deficiency in those skills, but those who support this theory have failed to consider how uniquely well-suited they are to combat a fellow drake.
 
 
 
They are, in fact, the Judicators of the Drake Hierarchy, and though their armament is now largely ceremonial, it is none the less effective. In their encounters with lesser races, they discovered that their natural size and strength were themselves powerful weapons, and when combined with the armament worn by this caste, the resulting warriors lack some of the typical weaknesses of their kind, such as the strong vulnerability to spears and arrows.
 
</td>
 
</tr>
 
</table>
 
*<b><font style="font-size:110">Drake Clasher</font></b>
 
**<b><font style="font-size:110">Drake Gladiator</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/gladiator.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 2<br>
 
cost: 31</center>
 
<b>hitpoints: 66</b><br>
 
<b>movement: 5</b><br>
 
experience: 95<br>
 
alignment: lawful<br>
 
<b>sword (8-4 blade, melee)</b><br>
 
<b>spear (6-5 pierce, melee)</b><br>
 
<b>mace (10-3 impact, melee)</b><br>
 
<i>abilities: none</i><br>
 
</td>
 
<td>
 
<center>id: Drake Gladiator<br>
 
name: Drake Gladiator</center>
 
race: drake<br>
 
usage: fighter<br>
 
<b>movement type: drakefoot</b><br>
 
<i>advanceto: Drake Enforcer</i>
 
</td>
 
<td>
 
The Gladiator has taken a completely different path from the Slashers. Rather than emphasize training, they have chosen to focus on the craft of their weaponry. They are the smiths of Drake society, and it follows that they possess the best weaponry - the sharpest blades and spears, and the maces which complement their already impressive array. Their intense focus on their weapons comes at the slight expense of their defensive abilities.
 
</td>
 
</tr>
 
</table>
 
*<b><font style="font-size:110">Drake Clasher</font></b>
 
**<b><font style="font-size:110">Drake Gladiator</font></b>
 
***<b><font style="font-size:110">Drake Enforcer</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/enforcer.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 3<br>
 
cost: 40</center>
 
<b>hitpoints: 85</b><br>
 
<b>movement: 5</b><br>
 
experience: 100 (AMLA)<br>
 
alignment: lawful<br>
 
<b>sword (11-4 blade, melee)</b><br>
 
<b>mace (14-3 impact, melee)</b><br>
 
<b>spear (8-5 pierce, melee)</b><br>
 
<i>abilities: none</i><br>
 
</td>
 
<td>
 
<center>id: Drake Enforcer<br>
 
name: Drake Enforcer</center>
 
race: drake<br>
 
usage: fighter<br>
 
<b>movement type: drakefoot</b><br>
 
<i>advanceto: null</i>
 
</td>
 
<td>
 
The great Drake Enforcers epitomize the raw strength of their kind. Long hours at the forge have provided them with a bristling array of weaponry, and have clad them head to toe in shining armor.
 
</td>
 
</tr>
 
</table>
 
*<b><font style="font-size:110">Drake Clasher</font></b>
 
**<b><font style="font-size:110">Drake Slasher</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/slasher.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 2<br>
 
cost: 31</center>
 
<b>hitpoints: 62</b><br>
 
<b>movement: 5</b><br>
 
experience: 105<br>
 
alignment: lawful<br>
 
<b>halberd (11-3 blade, melee)</b><br>
 
<b>halberd (17-2 pierce, melee, firststrike)</b><br>
 
<i>abilities: none</i><br>
 
</td>
 
<td>
 
<center>id: Drake Slasher<br>
 
name: Drake Slasher</center>
 
race: drake<br>
 
usage: fighter<br>
 
<b>movement type: drakefoot</b><br>
 
<i>advanceto: Drake Warden</i>
 
</td>
 
<td>
 
Slashers are clashers who have chosen to master the use of a Halberd instead of carrying a sword and the spear. Their great size allows them to use a weapon of matching scale, large enough to skewer a horse as a man would a boar. Their training has also enhanced their stamina and defensive skills, which is a major advantage over their close cousins the Gladiators.
 
 
 
 
 
</td>
 
</tr>
 
</table>
 
*<b><font style="font-size:110">Drake Clasher</font></b>
 
**<b><font style="font-size:110">Drake Slasher</font></b>
 
***<b><font style="font-size:110">Drake Warden</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/drakes/warden.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 3<br>
 
cost: 46</center>
 
<b>hitpoints: 82</b><br>
 
<b>movement: 5</b><br>
 
experience: 100 (AMLA)<br>
 
alignment: lawful<br>
 
<b>halberd (16-3 blade, melee)</b><br>
 
<b>halberd (23-2 pierce, melee, firststrike)</b><br>
 
<i>abilities: none</i><br>
 
</td>
 
<td>
 
<center>id: Drake Warden<br>
 
name: Drake Warden</center>
 
race: drake<br>
 
usage: fighter<br>
 
<b>movement type: drakefoot</b><br>
 
<i>advanceto: null</i>
 
</td>
 
<td>
 
The Warden represents the pinnacle of the clasher caste, being picked from the most able Slashers. They have forged their might such that few warriors on this earth would dare stand against them. The Wardens' weapon of choice is the halberd, which they use to great effect.
 
 
 
 
 
</td>
 
</tr>
 
</table>
 
===Saurian Augur tree===
 
*<b><font style="font-size:110">Saurian Augur</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/saurians/augur.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 1<br>
 
cost: 16</center>
 
<b>hitpoints: 18</b><br>
 
<b>movement: 6</b><br>
 
experience: 26<br>
 
alignment: chaotic<br>
 
<b>staff (4-2 impact, melee)</b><br>
 
<b>curse (5-3 cold, ranged, magical)</b><br>
 
<i>abilities: heals</i><br>
 
</td>
 
<td>
 
<center>id: Saurian Augur<br>
 
name: Saurian Augur</center>
 
race: lizard<br>
 
usage: healer<br>
 
<b>movement type: lizard</b><br>
 
<i>advanceto: Saurian Oracle,Saurian Soothsayer</i>
 
</td>
 
<td>
 
Despite their lethargic cold blooded heritage, and their relative frailty, Saurian Augurs are valued as healers because they can provide aid to their allies regardless of terrain or opposition. In addition to healing they possess knowledge of cold magic.
 
 
 
 
 
</td>
 
</tr>
 
</table>
 
*<b><font style="font-size:110">Saurian Augur</font></b>
 
**<b><font style="font-size:110">Saurian Oracle</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/saurians/oracle.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 2<br>
 
cost: 27</center>
 
<b>hitpoints: 25</b><br>
 
<b>movement: 6</b><br>
 
experience: 100 (AMLA)<br>
 
alignment: chaotic<br>
 
<b>staff (5-2 impact, melee)</b><br>
 
<b>curse (8-3 cold, ranged, magical)</b><br>
 
<i>abilities: heals</i><br>
 
</td>
 
<td>
 
<center>id: Saurian Oracle<br>
 
name: Saurian Oracle</center>
 
race: lizard<br>
 
usage: archer<br>
 
<b>movement type: lizard</b><br>
 
<i>advanceto: null</i>
 
</td>
 
<td>
 
Saurian Oracles have eschewed any further training in healing and curing in order to refine their skills with the dark arts. While frail, they can call forth the magic of the cold north, and they do retain their basic healing ability.
 
 
 
 
 
</td>
 
</tr>
 
</table>
 
*<b><font style="font-size:110">Saurian Augur</font></b>
 
**<b><font style="font-size:110">Saurian Soothsayer</font></b>
 
http://wesnoth.slack.it/wesnoth-images/units/saurians/soothsayer.png
 
<table border="2" cellpadding="2" cellspacing="2" width="900">
 
<tr>
 
<th width="170">Battle Stats</th>
 
<th width="220">Unit Info</th>
 
<th width="510">Other Info</th>
 
</tr>
 
<tr valign="top">
 
<td>
 
<center>level: 2<br>
 
cost: 27</center>
 
<b>hitpoints: 25</b><br>
 
<b>movement: 6</b><br>
 
experience: 100 (AMLA)<br>
 
alignment: chaotic<br>
 
<b>staff (5-2 impact, melee)</b><br>
 
<b>curse (6-3 cold, ranged, magical)</b><br>
 
<i>abilities: cures</i><br>
 
</td>
 
<td>
 
<center>id: Saurian Soothsayer<br>
 
name: Saurian Soothsayer</center>
 
race: lizard<br>
 
usage: healer<br>
 
<b>movement type: lizard</b><br>
 
<i>advanceto: null</i>
 
</td>
 
<td>
 
Saurian Soothsayers are highly valued as healers because they can provide aid to their friends regardless of terrain or opposition. In addition to curing their allies they possess knowledge of cold magic.
 
 
 
 
 
</td>
 
</tr>
 
</table>
 
 
 
==Links==
 
*Back to [[Complete Faction List (unfinished)|Complete Faction List]]
 
*Help on [[Editing Faction Info]]
 

Latest revision as of 17:00, 13 September 2022

Drakes
flameheart-lead-2.png
Era(s) Default Era
Race(s) Drakes, Saurians
Alignment(s) Lawful, Chaotic
Recruitable Units Drake Burner, Drake Clasher, Drake Glider, Drake Fighter, Saurian Skirmisher, Saurian Augur
Tactics How to play Drakes
Unit Tree 1.16


The Drakes are a faction of dragon-like Drakes and their lizard Saurian allies. Drakes are descendants of dragons, but smaller in size. Saurians are considerably smaller than Drakes and from different ancestry. Together, the Drake faction has high mobility but low defense, leading to unusual tactics for a Default Era faction.

Races

Drakes

Main article: Drakes (race)

Drakes are large, winged and fire-breathing creatures, reminiscent of true dragons. On average, an adult drake stands around three meters tall and easily weighs more than a man and a horse combined. Their skin is made up of hard scales, resistant to most physical strikes except piercing and cold damage. Most drakes are capable of true flight and can travel long distances quickly. However, their sheer weight and bulk limits their flight ability somewhat, making them ungainly in the air. Where possible, they make use of terrain features such as hills, mountains and trees as launch points in order to gain greater height and speed. Fortunately for their enemies, they are still quite clumsy creatures and surprisingly slow in combat. This, combined with their large size, renders them easy targets for those who dare attack them.

Some drakes prefer their mobility over heavy armor and can quickly scout for dangers ahead. Another group is wearing powerful blades and armor, that make them dangerous on the ground, but it also unables them to fly.

Saurians

Main article: Saurians

Saurians are the smaller, more crafty allies of the Drakes. They often live in swamps or other damp places. Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very agile. In combat, their size allows some of them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with. Other saurians have some knowledge of what men call sorcery, but their practice of it reeks of augury and black magic. It is little understood, but rightly regarded with fear by those against whom it is used.

Tactics

Main article: How to play Drakes

Drakes generally win by dealing the most damage. Their units are big and deadly, but they're also more expensive than most. The best way to play Drakes is to take advantage of having the best mobility in the game by placing the units in hard-to-access places such as behind mountains or across water from their opponent. Drakes have the advantage by being able to decide when and where battles will happen. Their major disadvantage is how easily their units will take damage. Because of this they usually want to be the aggressor in battle to kill a unit or two, get damaged, and then flee to heal. Having a mobile healer helps with this if villages are sparse.

Factions of the Default Era

Description: LoyalistsRebelsNorthernersUndeadKnalgan AllianceDrakesDunefolk
How to Play: LoyalistsRebelsNorthernersUndeadKnalgan AllianceDrakesDunefolk

This page was last edited on 13 September 2022, at 17:00.