Difference between revisions of "User:Aethaeryn"
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If you need to contact me, I'm "Aethaeryn" on the forums as well as on IRC (on freenode). This user-page lists my Wesnoth projects as well as pages I maintain for the Wesnoth wiki. | If you need to contact me, I'm "Aethaeryn" on the forums as well as on IRC (on freenode). This user-page lists my Wesnoth projects as well as pages I maintain for the Wesnoth wiki. | ||
− | ===Current Wesnoth Content <font color="#FF0000">( | + | ===Current Wesnoth Content=== |
− | + | <b><font size="3" color="#FF0000">(24% Avg. Completion)</font></b><br> | |
+ | ====Completion Key==== | ||
* <font color="#FF0000">0% to 32% Complete</font> | * <font color="#FF0000">0% to 32% Complete</font> | ||
* <font color="#FF8000">33% to 66% Complete</font> | * <font color="#FF8000">33% to 66% Complete</font> | ||
Line 11: | Line 12: | ||
* <font color="#00BF00"><b>100% Complete</b></font> | * <font color="#00BF00"><b>100% Complete</b></font> | ||
− | ====Aethaeryn's Maps <font color="#FFBF00">(67% Complete)</font> | + | ====Aethaeryn's Maps==== |
+ | <b><font size="2" color="#FFBF00">(67% Complete)</font></b><br> | ||
This is my flagship add-on, a collection of various multiplayer maps that I have worked on over the years and will continue to work on. The completion measurement is merely an indication of how close I feel I am to a 1.0 (fully polished) version of my mappack as I will continue to add and tweak maps whenever I think it is necessary. | This is my flagship add-on, a collection of various multiplayer maps that I have worked on over the years and will continue to work on. The completion measurement is merely an indication of how close I feel I am to a 1.0 (fully polished) version of my mappack as I will continue to add and tweak maps whenever I think it is necessary. | ||
− | ====The High Seas: Wesalwyn Coast <font color="#FF8000">(55% Complete)</font> | + | ====The High Seas: Wesalwyn Coast==== |
+ | <b><font size="2" color="#FF8000">(55% Complete)</font></b><br> | ||
This is a map I'm making not for my mappack, but for Bob the Mighty's The High Seas add-on. It's a full four player map demanding a different playstyle with the same basic macros and engines. The map is complete, but I need to get around to updating the code for the latest High Seas version. | This is a map I'm making not for my mappack, but for Bob the Mighty's The High Seas add-on. It's a full four player map demanding a different playstyle with the same basic macros and engines. The map is complete, but I need to get around to updating the code for the latest High Seas version. | ||
− | ====The Dark Legion <font color="# | + | ====The Dark Legion==== |
+ | <b><font size="2" color="#FF8000">(40% Complete)</font></b><br> | ||
This is a faction of mine I am working on in coordination with sprite artist Neoskel. I'm not sure about the progress on this because I need to finish the 1.6 release when I get the time. | This is a faction of mine I am working on in coordination with sprite artist Neoskel. I'm not sure about the progress on this because I need to finish the 1.6 release when I get the time. | ||
− | ====Untitled Single-Player RPG Campaign <font color="#FF0000">(1% Complete)</font> | + | ====Untitled Single-Player RPG Campaign==== |
+ | <b><font size="2" color="#FF0000">(1% Complete)</font></b><br> | ||
Expect a single-player RPG campaign from me eventually starring a necromancer. | Expect a single-player RPG campaign from me eventually starring a necromancer. | ||
− | ====[[Thunderstone]] <font color="#FF0000">(5% Complete)</font> | + | ====[[Thunderstone]]==== |
+ | <b><font size="2" color="#FF0000">(5% Complete)</font></b><br> | ||
A ''post''-post-apocalyptic world where fantasy and science fiction collide, [[Thunderstone]] is the far future of Wesnoth's world Irdya. The core of the Thunderstone add-on will be an era, consisting of five all-new factions - Humans, Elves, Dwarves, Orcs, and the Shaxthals (the Biomechanicals from IftU). The add-on also introduces new terrains, the electric damage type, new weaponry and a new attack range, vehicles, and special units. Altogether, Thunderstone hopes to be the core for scenarios and campaigns based in the far future of the world Wesnoth. | A ''post''-post-apocalyptic world where fantasy and science fiction collide, [[Thunderstone]] is the far future of Wesnoth's world Irdya. The core of the Thunderstone add-on will be an era, consisting of five all-new factions - Humans, Elves, Dwarves, Orcs, and the Shaxthals (the Biomechanicals from IftU). The add-on also introduces new terrains, the electric damage type, new weaponry and a new attack range, vehicles, and special units. Altogether, Thunderstone hopes to be the core for scenarios and campaigns based in the far future of the world Wesnoth. | ||
− | =====Thunderstone Campaigns <font color="#FF0000">(0% Complete)</font> | + | =====Thunderstone Campaigns===== |
+ | <b><font size="2" color="#FF0000">(0% Complete)</font></b><br> | ||
The Thunderstone Campaigns pack will contain main campaigns for the Thunderstone project (including the title campaign, Thunderstone). These campaigns will be considered canon with Thunderstone's storyline and will be good examples of what Thunderstone offers. All of these campaigns will require and feature the core era. | The Thunderstone Campaigns pack will contain main campaigns for the Thunderstone project (including the title campaign, Thunderstone). These campaigns will be considered canon with Thunderstone's storyline and will be good examples of what Thunderstone offers. All of these campaigns will require and feature the core era. | ||
− | =====Thunderstone: Strike Force <font color="#FF0000">(0% Complete)</font> | + | =====Thunderstone: Strike Force===== |
+ | <b><font size="2" color="#FF0000">(0% Complete)</font></b><br> | ||
Thunderstone: Strike Force will be a non-linear multiplayer RPG campaign with a worldmap. It will be designed for three players on the same team, where each player controls up to three units. Its "worldmap" is space, with multiple planets and destinations that can be visited, possibly more than once. The players will experience the same Thunderstone universe but from a different perspective. | Thunderstone: Strike Force will be a non-linear multiplayer RPG campaign with a worldmap. It will be designed for three players on the same team, where each player controls up to three units. Its "worldmap" is space, with multiple planets and destinations that can be visited, possibly more than once. The players will experience the same Thunderstone universe but from a different perspective. | ||
Revision as of 14:55, 5 August 2009
Hi, I'm Aethaeryn, and this is my wiki user page. I'm a regular on IRC and the forums as well as a wiki sysop (moderator). On the wiki most of my time is spent categorizing articles, but I am experienced with the wiki markup for MediaWiki wikis. My biggest Wesnoth talent is probably in mapmaking, but I can do some WML coding and some sprite art.
If you need to contact me, I'm "Aethaeryn" on the forums as well as on IRC (on freenode). This user-page lists my Wesnoth projects as well as pages I maintain for the Wesnoth wiki.
Current Wesnoth Content
(24% Avg. Completion)
Completion Key
- 0% to 32% Complete
- 33% to 66% Complete
- 67% to 89% Complete
- 90% to 99% Complete
- 100% Complete
Aethaeryn's Maps
(67% Complete)
This is my flagship add-on, a collection of various multiplayer maps that I have worked on over the years and will continue to work on. The completion measurement is merely an indication of how close I feel I am to a 1.0 (fully polished) version of my mappack as I will continue to add and tweak maps whenever I think it is necessary.
The High Seas: Wesalwyn Coast
(55% Complete)
This is a map I'm making not for my mappack, but for Bob the Mighty's The High Seas add-on. It's a full four player map demanding a different playstyle with the same basic macros and engines. The map is complete, but I need to get around to updating the code for the latest High Seas version.
The Dark Legion
(40% Complete)
This is a faction of mine I am working on in coordination with sprite artist Neoskel. I'm not sure about the progress on this because I need to finish the 1.6 release when I get the time.
Untitled Single-Player RPG Campaign
(1% Complete)
Expect a single-player RPG campaign from me eventually starring a necromancer.
Thunderstone
(5% Complete)
A post-post-apocalyptic world where fantasy and science fiction collide, Thunderstone is the far future of Wesnoth's world Irdya. The core of the Thunderstone add-on will be an era, consisting of five all-new factions - Humans, Elves, Dwarves, Orcs, and the Shaxthals (the Biomechanicals from IftU). The add-on also introduces new terrains, the electric damage type, new weaponry and a new attack range, vehicles, and special units. Altogether, Thunderstone hopes to be the core for scenarios and campaigns based in the far future of the world Wesnoth.
Thunderstone Campaigns
(0% Complete)
The Thunderstone Campaigns pack will contain main campaigns for the Thunderstone project (including the title campaign, Thunderstone). These campaigns will be considered canon with Thunderstone's storyline and will be good examples of what Thunderstone offers. All of these campaigns will require and feature the core era.
Thunderstone: Strike Force
(0% Complete)
Thunderstone: Strike Force will be a non-linear multiplayer RPG campaign with a worldmap. It will be designed for three players on the same team, where each player controls up to three units. Its "worldmap" is space, with multiple planets and destinations that can be visited, possibly more than once. The players will experience the same Thunderstone universe but from a different perspective.
Maintained/Watched Wiki Pages
Factions
Faction Strategy
- How to play...
- How to play Drakes
- How to play Knalgans
- How to play Loyalists
- How to play Northerners
- How to play Rebels
- How to play Undead