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- * Lari Nieminen (zookeeper) — sprite animation, various visual tweaks, titlescreen and campaign * Lari Nieminen (zookeeper) — focus on attack, weapon and user interface sounds55 KB (6,899 words) - 16:39, 21 October 2024
- * [[Designing weapons and armour]] - Advice from zookeeper on designing realistic weapons for your characters.7 KB (1,161 words) - 12:21, 23 March 2025
- A recommended approach by zookeeper is to remove half your code, and try to load your add-on. If the error is g2 KB (352 words) - 03:30, 23 March 2023
- | maintainer = zookeeper | maintainer = zookeeper48 KB (7,372 words) - 16:10, 29 June 2024
- === zookeeper ===8 KB (1,354 words) - 12:46, 8 February 2014
- # Thank to zookeeper for this file within his RotL campaign12 KB (1,476 words) - 12:36, 23 March 2008
- <e7th04sh> zookeeper: ok, another idea then. Is scenario designer able to force certain ratios o <zookeeper> cut off at "but specific mov"39 KB (6,881 words) - 19:37, 20 March 2013
- by Zookeeper2 KB (432 words) - 13:26, 30 April 2014
- ...r the following points from a discussion on the IRC (mainly with _jbx_ and zookeeper). Of course there will be more things as I go along. The UI toolkit I will8 KB (1,402 words) - 07:18, 8 April 2008
- ...e additions; mostly what I mentioned in the answer to question #1. He, and zookeeper who helped him with the content end, really deserve a standing ovation; the10 KB (1,803 words) - 02:25, 9 May 2008
- == zookeeper ==3 KB (525 words) - 16:38, 1 March 2009
- ...lready did some talking about this idea and scenario developers needs with zookeeper.26 KB (4,338 words) - 00:22, 21 March 2013
- *''Zookeeper'' for providing valuable input on some key points.36 KB (6,013 words) - 07:32, 10 November 2020
- * Zookeeper - ''WML support on the official forum15 KB (1,981 words) - 13:18, 24 April 2015