Difference between revisions of "Older News"

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==December==
 
===Wesnoth 1.9.12 aka 1.10-beta3: Development Release===
 
''Tuesday, December 6 2011''
 
 
The third beta for 1.10 is ready. Feedl free to celebrate the new release with us in [http://forums.wesnoth.org/viewtopic.php?t=35590 this forum thread].
 
 
We offer two versions of changelogs: a rather nice to read [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.12/players_changelog players changelog] that only includes changes every player will probably notice (and often feels empty because devs tend to forget to add their stuff there) and the (rather) [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.12/changelog complete changelog] with (almost) all the details, which might make your head spin due to the technical terms used every now and then...
 
 
At the moment the Windows, Mac OS X and OpenPandora packages are ready. You can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page]. Once the others are done you can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page], too. Please keep in mind that it is a development release which might include quite many bugs. If you find one, please [http://wiki.wesnoth.org/ReportingBugs report] it to help us fix them in following releases.
 
 
==November==
 
===Wesnoth 1.9.11 aka 1.10-beta2: Development Release===
 
''Friday, November 25 2011''
 
 
The second beta for 1.10 is ready. Feedl free to celebrate the new release with us in [http://forums.wesnoth.org/viewtopic.php?t=35520 this forum thread].
 
 
We offer two versions of changelogs: a rather nice to read [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.11/players_changelog players changelog] that only includes changes every player will probably notice (and often feels empty because devs tend to forget to add their stuff there) and the (rather) [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.11/changelog complete changelog] with (almost) all the details, which might make your head spin due to the technical terms used every now and then...
 
 
At the moment the Windows, Mac OS X, Debian and OpenPandora packages are ready. You can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page]. Once the others are done you can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page], too. Please keep in mind that it is a development release which might include quite many bugs. If you find one, please [http://wiki.wesnoth.org/ReportingBugs report] it to help us fix them in following releases.
 
 
 
===FOSDEM2012 - Open Source Game Development: Call for Speakers===
 
''Saturday, November 19 2011''
 
 
FOSDEM2012 will host a devroom centered on the development of Free and Open Source Games. Possible speakers (and topic suggestions) are invited to make their proposals. The game development devroom takes place on Sunday, February 5th, 09:00 - 17:00 in room AW1.120 (74 seats). Please have a look at [http://forums.wesnoth.org/viewtopic.php?t=35489 this forum thread] to read the call for speakers.
 
 
 
===Open Source Games at FOSDEM 2012===
 
''Friday, November 11 2011''
 
 
Finally some news not directly related to a new release. Several contributors to Wesnoth have been meeting at FOSDEM for the last 4 years where we took the opportunity to discuss things in person as well as meeting each other. We [http://wiki.wesnoth.org/Fosdem2011#FOSDEM_2012 talked about] eventually trying to get a whole devroom where things can be presented and discussed. During the GSoC Mentor summit at the end of October one topic discussed with other organizations was the creation of such a devroom. Some hours ago the accepted devrooms were announced and the result is:
 
 
There will be an "Open Source Game Development" related devroom at [http://fosdem.org/2012/ FOSDEM 2012].
 
 
Of course things won't stop there. Since several organizations (including [http://www.wesnoth.org Battle for Wesnoth], [http://www.hedgewars.org Hedgewars], [http://www.unknown-horizons.org Unknown Horizons], [http://www.scummvm.org ScummVM] and [http://www.worldforge.org WorldForge]) agreed on collaborating in this room, further things will be discussed on neutral grounds. There is a [https://lists.fosdem.org/listinfo/open-source-gamedev-devroom mailing list] provided by the FOSDEM folks where we can discuss things. There will also be a "call for speakers" soon. Possible topics can include anything related to open source gaming, meaning it could be about porting to specific platforms, artworks (graphics and sound), translations, working on AI, encouraging UMC contributions or whatever you can think about in regards to open source gaming. The only limit I personally see is that the speaker should have some background in an open source gaming related project e.g. by being a contributor in the area they want to talk about.
 
 
Now to the basic facts about the dev room:
 
* Date: Sunday, February 5th, 09:00 - 17:00
 
* Place: FOSDEM2012 in Brussels, Room AW1.120 with 74 seats
 
* Topic: Anything "Open Source Game Development" related possible!
 
 
===Wesnoth 1.9.10 aka 1.10-beta1: Development Release===
 
''Tuesday, November 8 2011''
 
 
Finally we made it, the first beta for the upcoming stable 1.10 series is ready. Feel free to celebrate the new release with us in [http://forums.wesnoth.org/viewtopic.php?t=35423 this forum thread].
 
 
We offer two versions of changelogs: a rather nice to read [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.10/players_changelog players changelog] that only includes changes every player will probably notice (and often feels empty because devs tend to forget to add their stuff there) and the (rather) [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.10/changelog complete changelog] with (almost) all the details, which might make your head spin due to the technical terms used every now and then...
 
 
At the moment the Windows, the MacOSX, the Debian and the OpenPandora packages are ready. You can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page]. Once the others are done you can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page], too. Please keep in mind that it is a development release which might include quite many bugs. If you find one, please [http://wiki.wesnoth.org/ReportingBugs report] it to help us fix them in following releases.
 
 
==October==
 
===Wesnoth joins the "Free Game Alliance"===
 
''Wednesday, October 19 2011''
 
 
Last month we were approached by Luca Pancallo from the [http://www.freegamealliance.com/ Free Game Alliance], asking if we would like to join a new initiative to sustain open source and open game development and we agreed. We are proud to be one of the founding members! Basically the alliance is an eclectic group of open source games that covers a wide array of major genres in gaming. The alliance is intended to promote their members visibility on the internet. The other games that are currently part of the alliance include:
 
* [http://megaglest.org/ MegaGlest]: A fantasy realtime strategy
 
* [http://www.planeshift.it/ PlaneShift]: A 3D MMORPG
 
* [http://www.rigsofrods.com Rigs of Rods]: A vehicle simulation program
 
* [http://www.xonotic.org/ Xonotic]: A futuristic first person shooter
 
 
 
==September==
 
===Wesnoth 1.9.9: Development Release===
 
''Wednesday, September 7 2011''
 
 
Wesnoth 1.9.9 has been released. This is just another release of the 1.9.x development series. It might include some larger changes, but you will only notice those if you actually test this release yourself. Please have a look [http://forums.wesnoth.org/viewtopic.php?t=34947 this forum thread] to get a rough idea about those big changes. If you are using Mac OSX 10.4, you might be out of luck regarding this new release but have to check for yourself if it still works.
 
 
We offer two versions of changelogs: a rather nice to read [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.9/players_changelog players changelog] that only includes changes every player will probably notice (and often feels empty because devs tend to forget to add their stuff there) and the (rather) [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.9/changelog complete changelog] with (almost) all the details, which might make your head spin due to the technical terms used every now and then...
 
 
At the moment the Windows, the MacOSX, the Debian and the OpenPandora packages are ready. You can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page]. Once the others are done you can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page], too. Please keep in mind that it is a development release which might include quite many bugs. If you find one, please [http://wiki.wesnoth.org/ReportingBugs report] it to help us fix them in following releases.
 
 
==July==
 
===Wesnoth 1.9.8: Development Release===
 
''Friday, July 29 2011''
 
 
Wesnoth 1.9.8 has been released. This is just another release of the 1.9.x development series. It might include some larger changes, but you will only notice those if you actually test this release yourself. Please have a look [http://forums.wesnoth.org/viewtopic.php?t=34562 this forum thread] to get a rough idea about those big changes. If you are using Mac OSX 10.4, you might be out of luck regarding this new release but have to check for yourself if it still works.
 
 
We offer two versions of changelogs: a rather nice to read [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.8/players_changelog players changelog] that only includes changes every player will probably notice (and often feels empty because devs tend to forget to add their stuff there) and the (rather) [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.8/changelog complete changelog] with (almost) all the details, which might make your head spin due to the technical terms used every now and then...
 
 
At the moment the Windows, the MacOSX and the OpenPandora packages are ready. You can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page]. Once the others are done you can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page], too. Please keep in mind that it is a development release which might include quite many bugs. If you find one, please [http://wiki.wesnoth.org/ReportingBugs report] it to help us fix them in following releases.
 
 
===Planned Forums Downtime===
 
''Wednesday, July 13 2011''
 
 
The official [http://forums.wesnoth.org/ Wesnoth.org forums] will be temporarily closed tomorrow July 14 around 15:00 UTC for maintenance purposes and will be unavailable for approximately an hour. The official wiki and the primary multiplayer servers should not be affected.
 
 
==June==
 
===Wesnoth 1.9.7: Development Release===
 
''Monday, June 20 2011''
 
 
Wesnoth 1.9.7 has been released. This is just another release of the 1.9.x development series. It might include some larger changes, but you will only notice those if you actually test this release yourself. Please have a look <a href="http://forums.wesnoth.org/viewtopic.php?t=34190">this forum thread</a> to get a rough idea about those big changes. If you are using Mac OSX 10.4, you might be out of luck regarding this new release but have to check for yourself if it still works.
 
 
We offer two versions of changelogs: a rather nice to read [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.7/players_changelog players changelog] that only includes changes every player will probably notice (and often feels empty because devs tend to forget to add their stuff there) and the (rather) [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.7/changelog complete changelog] with (almost) all the details, which might make your head spin due to the technical terms used every now and then...
 
 
At the moment the Windows, the MacOSX and the OpenPandora packages are ready. You can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page]. Once the others are done you can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page], too. Please keep in mind that it is a development release which might include quite many bugs. If you find one, please [http://wiki.wesnoth.org/ReportingBugs report] it to help us fix them in following releases.
 
 
 
==May==
 
==May==
===Wesnoth 1.8.6: Maintenance Release===
+
===Wesnoth 1.13.8 (1.14 beta 1): Development Release===
''Friday, May 13 2011''
+
''Saturday, May 19 2017''
  
Wesnoth 1.8.6 has been released. This is a bugfix release for the stable 1.8 branch. This release does mainly consist of smaller fixes and changes. This is most likely the last 1.8.x release. For information about further changes in this release, have a look at [http://www.wesnoth.org/forum/viewtopic.php?f=5&amp;t=33843 this forum thread].
+
<b>Wesnoth 1.13.8</b> is now available! This is the eighth development release in the 1.13.x series and first of the 1.14 beta releases! It delivers a number of improvements, most notably to the UI, and bug fixes. If you want to know more about it, check out the [https://forums.wesnoth.org/viewtopic.php?t=t46094 forum thread] with the list of changes in this version.
  
We offer two versions of changelogs: a rather nice to read [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8.6/players_changelog players changelog] that only includes changes every player will probably notice and the (rather) [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.8.6/changelog complete changelog] with (almost) all the details, which is likely to cause a serious headache...
+
As on previous occasions, we also offer two versions of the changelog: a trimmed-down [https://raw.github.com/wesnoth/wesnoth/1.13.8/players_changelog players changelog] including only those items considered to be relevant in regular gameplay, and a more technical [https://raw.github.com/wesnoth/wesnoth/1.13.8/changelog full changelog] for enthusiasts and content creators.
  
At the moment the Windows, the MacOSX and the OpenPandora packages are ready. You can find them at the [http://wiki.wesnoth.org/Download#Stable_.281.8_branch.29 download page]. Once the others are done you can find them at the [http://wiki.wesnoth.org/Download#Stable_.281.8_branch.29 download page], too. If you find a bug, please [http://wiki.wesnoth.org/ReportingBugs report] it.
+
The source code, Windows, and macOS packages are already available on the [[Download#Development_.281.13_branch.29|downloads page]]. You may also find packages for other platforms there as they become available.
  
===Wesnoth 1.9.6: Development Release===
+
Bear in mind that this is a development version, and one with major internal changes — as such, it is likely to include a lot of new bugs, some of which are already listed in the release notes. If you encounter other issues, make sure to [[ReportingBugs|report them]] to us so they can be fixed for future releases.
''Monday, May 9 2011''
 
  
Wesnoth 1.9.6 has been released. This is the seventh release of the 1.9.x development series. It includes huge, groundbreaking changes like a new faction for multiplayer (in an additional era). Please have a look [http://forums.wesnoth.org/viewtopic.php?t=33801 this forum thread] to get a rough idea about those big changes. If you are using Mac OSX 10.4, please download the extra version from the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page] and don't use the link from the frontpage.
+
You may [https://forums.wesnoth.org/viewtopic.php?t=46094 comment] on this release in the forums.
 
 
We offer two versions of changelogs: a rather nice to read [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.6/players_changelog players changelog] that only includes changes every player will probably notice and the (rather) [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.6/changelog complete changelog] with (almost) all the details, which is likely to cause a serious headache...
 
 
 
At the moment the Windows, the MacOSX and the OpenPandora packages are ready. You can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page]. Once the others are done you can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page], too. Please keep in mind that it is a development release which might include quite many bugs. If you find one, please [http://wiki.wesnoth.org/ReportingBugs report] it to help us fix them in following releases.
 
 
 
==April==
 
===Primary Multiplayer servers downtime===
 
''Monday, April 25 2011''
 
'''UPDATE:''' The redirection issue that was causing this appears to be solved now. You should be able to connect to server.wesnoth.org normally again.
 
 
 
The primary Multiplayer server instances for 1.6, 1.8 and 1.9 in Wesnoth.org (server.wesnoth.org) are currently down. We are looking into the issue and will keep you updated in the current [http://forums.wesnoth.org/viewtopic.php?t=33656 status thread] in the forums.
 
 
 
Please use the alternate servers (server2.wesnoth.org and server3.wesnoth.org) in the meantime.
 
  
 
==March==
 
==March==
===Accepted in Google Summer of Code 2011===
+
===Wesnoth 1.13.7: Development Release===
''Sunday, March 20 2011''
+
''Wednesday, March 22 2017''
 
 
We have been accepted into Summer of Code 2011. If you don't know what Summer of Code is, have a look at the [http://socghop.appspot.com/document/show/gsoc_program/google/gsoc2011/faqs official Summer of Code FAQ]. It is an option for a student to work with an open source project as summer job.
 
 
 
If you are interested in participating in Summer of Code 2011 as a developer for Wesnoth, you can find all information required  [http://www.wesnoth.org/wiki/SummerOfCodeIdeas in our wiki]. You should carefully read this page and also join our [irc://irc.wesnoth.org/#wesnoth-dev IRC channel #wesnoth-dev] on [http://freenode.net/using_the_network.shtml irc.freenode.net].
 
  
<center>
+
<b>Wesnoth 1.13.7</b> is now available! This is the seventh development release in the 1.13.x series and it delivers a number of improvements, most notably to the UI, and bug fixes. If you want to know more about it, check out the [https://forums.wesnoth.org/viewtopic.php?t=45175 forum thread] with the list of changes in this version.
[http://socghop.appspot.com/document/show/gsoc_program/google/gsoc2011/faqs http://www.wesnoth.org/images/GSOC_2011_300x200.png]
 
</center>
 
  
==January==
+
As on previous occasions, we also offer two versions of the changelog: a trimmed-down [https://raw.github.com/wesnoth/wesnoth/1.13.8/players_changelog players changelog] including only those items considered to be relevant in regular gameplay, and a more technical [https://raw.github.com/wesnoth/wesnoth/1.13.8/changelog full changelog] for enthusiasts and content creators.
===Wesnoth 1.9.4: Development Release===
 
''Monday, January 17 2010''
 
  
Wesnoth 1.9.4 has been released. This is the fifth release of the 1.9.x development series. It includes huge, groundbreaking changes. Please have a look [http://www.wesnoth.org/forum/viewtopic.php?f=5&amp;t=32847 this forum thread] to get a rough idea about those big changes (and some known problems).
+
The source code, Windows, and macOS packages are already available on the [[Download#Development_.281.13_branch.29|downloads page]]. You may also find packages for other platforms there as they become available.
  
We offer two versions of changelogs: a rather nice to read [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.4/players_changelog players changelog] that only includes changes every player will probably notice and the (rather) [http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.9.4/changelog complete changelog] with (almost) all the details, which is likely to cause a serious headache...
+
Bear in mind that this is a development version, and one with major internal changes — as such, it is likely to include a lot of new bugs, some of which are already listed in the release notes. If you encounter other issues, make sure to [[ReportingBugs|report them]] to us so they can be fixed for future releases.
  
At the moment the Windows, the MacOSX and the OpenPandora packages are ready. You can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page]. Once the others are done you can find them at the [http://wiki.wesnoth.org/Download#Development_.281.9_branch.29 download page], too. Please keep in mind that it is a development release which might include quite many bugs. If you find one, please [http://wiki.wesnoth.org/ReportingBugs report] it to help us fix them in following releases.
+
You may [https://forums.wesnoth.org/viewtopic.php?t=45175 comment] on this release in the forums.
  
== Other Years ==
+
{{OlderNewsNavigation}}
*[[Older News|Current news]]
 
*[[Older News 2010|Year 2010]]
 
*[[Older News 2009|Year 2009]]
 
*[[Older News 2008|Year 2008]]
 
*[[Older News 2007|Year 2007]]
 
*[[Older News 2006|Year 2006]]
 
*[[Older News 2005|Year 2005]]
 
  
 
[[Category:Announcements and News]]
 
[[Category:Announcements and News]]
 
[[Category:Review on Release]]
 
[[Category:Review on Release]]

Latest revision as of 01:15, 20 May 2017

May

Wesnoth 1.13.8 (1.14 beta 1): Development Release

Saturday, May 19 2017

Wesnoth 1.13.8 is now available! This is the eighth development release in the 1.13.x series and first of the 1.14 beta releases! It delivers a number of improvements, most notably to the UI, and bug fixes. If you want to know more about it, check out the forum thread with the list of changes in this version.

As on previous occasions, we also offer two versions of the changelog: a trimmed-down players changelog including only those items considered to be relevant in regular gameplay, and a more technical full changelog for enthusiasts and content creators.

The source code, Windows, and macOS packages are already available on the downloads page. You may also find packages for other platforms there as they become available.

Bear in mind that this is a development version, and one with major internal changes — as such, it is likely to include a lot of new bugs, some of which are already listed in the release notes. If you encounter other issues, make sure to report them to us so they can be fixed for future releases.

You may comment on this release in the forums.

March

Wesnoth 1.13.7: Development Release

Wednesday, March 22 2017

Wesnoth 1.13.7 is now available! This is the seventh development release in the 1.13.x series and it delivers a number of improvements, most notably to the UI, and bug fixes. If you want to know more about it, check out the forum thread with the list of changes in this version.

As on previous occasions, we also offer two versions of the changelog: a trimmed-down players changelog including only those items considered to be relevant in regular gameplay, and a more technical full changelog for enthusiasts and content creators.

The source code, Windows, and macOS packages are already available on the downloads page. You may also find packages for other platforms there as they become available.

Bear in mind that this is a development version, and one with major internal changes — as such, it is likely to include a lot of new bugs, some of which are already listed in the release notes. If you encounter other issues, make sure to report them to us so they can be fixed for future releases.

You may comment on this release in the forums.

Other Years

This page was last edited on 20 May 2017, at 01:15.