Difference between revisions of "User:Stern"

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The first step of blocking is to divide the moving parts of your character's base frame into easy to distinguish colors. For example, I recolored the Ghast's arms, legs, heads etc.
 
The first step of blocking is to divide the moving parts of your character's base frame into easy to distinguish colors. For example, I recolored the Ghast's arms, legs, heads etc.
  http://img15.imageshack.us/img15/1500/ghast.png
+
  http://img15.imageshack.us/img15/1500/ghast.png http://img440.imageshack.us/img440/4742/ghast1.png
  
 
'''Credits'''
 
'''Credits'''
  
 
Zerovirus for Ghast baseframe.
 
Zerovirus for Ghast baseframe.

Revision as of 18:15, 27 November 2010

Animation Tutorial: Blocking

Learn how to take a standing base frame: ghast.png

To full animation: ghastattack7.gif

Through "animation blocking."


For this tutorial, you will need:

A base frame of the unit -> (http://wiki.wesnoth.org/Creating_a_scratch_built_sprite)

A graphics editing program -> http://www.gimp.org/


Lets get started

The first step of blocking is to divide the moving parts of your character's base frame into easy to distinguish colors. For example, I recolored the Ghast's arms, legs, heads etc.

ghast.png ghast1.png

Credits

Zerovirus for Ghast baseframe.