Difference between revisions of "User:Spookymagician"

From The Battle for Wesnoth Wiki
Line 10: Line 10:
  
 
I now have a user info page. :) (Just made this. It should look better later on.)
 
I now have a user info page. :) (Just made this. It should look better later on.)
 +
 +
~ SpoOkyMagician
  
 
----
 
----
Line 15: Line 17:
 
<b>Topic #2: Unwelcome Guests Series (New changes planned)</b>
 
<b>Topic #2: Unwelcome Guests Series (New changes planned)</b>
  
I have been working on this for a few years and I am considering to change some things to the add-on itself. This won't be a major change but, it will effect the game. (I have thought this over carefully. This should improve UGS more than anything. Although, it may have flaws in the end.) Anyway, I have decided to change the specials once again. (You no longer will pick a special at the start. Instead, all specials will be available to you automatically. However, I have to change the shop/inventory completely because of this.) I plan to make the shop now have separate categories. (EX: Potions, Scrolls, Smithing, etc.) This will also change teleportation and summoning. (You must be at one of the castles to teleport/summon.) The point of all these ideas/changes is to simplify the game/code. I have very little interest in the current code as it is very old and has been changed way too many times... (This should also remove a lot of the excess menu items as well.) Hopefully, I can redo all this and maybe post UG1 for temporarily. (I will put UG2 and UG3 in a temp/wip folder. This way, you can play UG1 and give me some feedback on my changes.) I will let you know more as I progress with these changes overtime. ~ SpoOkyMagician
+
I have been working on this for a few years and I am considering to change some things to the add-on itself. This won't be a major change but, it will effect the game. (I have thought this over carefully. This should improve UGS more than anything. Although, it may have flaws in the end.) Anyway, I have decided to change the specials once again. (You no longer will pick a special at the start. Instead, all specials will be available to you automatically. However, I have to change the shop/inventory completely because of this.) I plan to make the shop now have separate categories. (EX: Potions, Scrolls, Smithing, etc.) This will also change teleportation and summoning. (You must be at one of the castles to teleport/summon.) The point of all these ideas/changes is to simplify the game/code. I have very little interest in the current code as it is very old and has been changed way too many times... (This should also remove a lot of the excess menu items as well.) Hopefully, I can redo all this and maybe post UG1 for temporarily. (I will put UG2 and UG3 in a temp/wip folder. This way, you can play UG1 and give me some feedback on my changes.) I will let you know more as I progress with these changes overtime.
 +
 
 +
~ SpoOkyMagician
  
 
----
 
----
Line 22: Line 26:
  
 
I had some new ideas for MAP. (I started working on them a little bit. However, I thought of some flaws that comes along with the idea.) I decided to add some multiplayer scenarios that players can fight each other in a arena. Android vs Android. I also thought about other concepts as well but, I haven't got to that yet. I will keep you posted about those later on. However, I wish to work on UGS before I tackle this job. ;)
 
I had some new ideas for MAP. (I started working on them a little bit. However, I thought of some flaws that comes along with the idea.) I decided to add some multiplayer scenarios that players can fight each other in a arena. Android vs Android. I also thought about other concepts as well but, I haven't got to that yet. I will keep you posted about those later on. However, I wish to work on UGS before I tackle this job. ;)
 +
 +
~ SpoOkyMagician
  
 
----
 
----

Revision as of 06:50, 17 September 2010


Hello everyone. If you don't know who I am then I feel sorry for you. (I'm just kidding. :P) I am just another wesnoth fan. I decided to come here and help out with whatever I can. (If anything at all.) I also joined because I found out that wesnoth allows you to customize/create scenarios, campaigns, etc. I always loved modding/editing in games. Anyway, there is a lot to say about myself but, I will keep it short. I am a programmer, I like music, art, gaming, etc. That is me in a nutshell. Anyhow, I will post things below what I am working on, thinking about, etc. Enjoy!

~ SpoOkyMagician


Topic #1: User:SpoOkyMagician (Added)

I now have a user info page. :) (Just made this. It should look better later on.)

~ SpoOkyMagician


Topic #2: Unwelcome Guests Series (New changes planned)

I have been working on this for a few years and I am considering to change some things to the add-on itself. This won't be a major change but, it will effect the game. (I have thought this over carefully. This should improve UGS more than anything. Although, it may have flaws in the end.) Anyway, I have decided to change the specials once again. (You no longer will pick a special at the start. Instead, all specials will be available to you automatically. However, I have to change the shop/inventory completely because of this.) I plan to make the shop now have separate categories. (EX: Potions, Scrolls, Smithing, etc.) This will also change teleportation and summoning. (You must be at one of the castles to teleport/summon.) The point of all these ideas/changes is to simplify the game/code. I have very little interest in the current code as it is very old and has been changed way too many times... (This should also remove a lot of the excess menu items as well.) Hopefully, I can redo all this and maybe post UG1 for temporarily. (I will put UG2 and UG3 in a temp/wip folder. This way, you can play UG1 and give me some feedback on my changes.) I will let you know more as I progress with these changes overtime.

~ SpoOkyMagician


Topic #3: Modifiable Android Project (Upcoming Ideas)

I had some new ideas for MAP. (I started working on them a little bit. However, I thought of some flaws that comes along with the idea.) I decided to add some multiplayer scenarios that players can fight each other in a arena. Android vs Android. I also thought about other concepts as well but, I haven't got to that yet. I will keep you posted about those later on. However, I wish to work on UGS before I tackle this job. ;)

~ SpoOkyMagician