Difference between revisions of "Template:WML Tags"
From The Battle for Wesnoth Wiki
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− | {| class=" | + | {| class="reference-sidebar" |
|- | |- | ||
| | | | ||
− | <span | + | <span class="editlink">[[{{SERVER}}{{localurl:Template:WML Tags|action=edit}} edit]]</span>'''WML Tags''' |
− | '''WML Tags''' | ||
− | |||
|- | |- | ||
|''A:'' | |''A:'' | ||
[[AbilitiesWML|abilities]], | [[AbilitiesWML|abilities]], | ||
− | [[CampaignWML|about]], | + | [[CampaignWML#Campaign credits|about]], |
+ | [[Creating_Custom_AIs#Behavior_Candidate_Actions|add_ai_behavior]], | ||
+ | [[SingleUnitWML|advance]], | ||
[[AdvancedPreferenceWML|advanced_preference]], | [[AdvancedPreferenceWML|advanced_preference]], | ||
[[UnitTypeWML|advancefrom]], | [[UnitTypeWML|advancefrom]], | ||
− | [[UnitTypeWML|advancement]], | + | [[UnitTypeWML#After_max_level_advancement_.28AMLA.29|advancement]], |
− | [[StatisticalScenarioWML|advances]], | + | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|advances]], |
− | [[ | + | [[AbilitiesWML#Common_keys_and_tags_for_every_ability|affect_adjacent]], |
+ | [[Wesnoth_AI_Framework#The_.5Bai.5D_Tag_.E2.80.94_Top-level_Elements|ai]], | ||
+ | [[StandardSideFilter|allied_with]], | ||
+ | [[DirectActionsWML#.5Ballow_end_turn.5D|allow_end_turn]], | ||
+ | [[DirectActionsWML#.5Ballow_extra_recruit.5D|allow_extra_recruit]], | ||
[[DirectActionsWML#.5Ballow_recruit.5D|allow_recruit]], | [[DirectActionsWML#.5Ballow_recruit.5D|allow_recruit]], | ||
[[DirectActionsWML#.5Ballow_undo.5D|allow_undo]], | [[DirectActionsWML#.5Ballow_undo.5D|allow_undo]], | ||
− | [[ConditionalActionsWML# | + | [[ConditionalActionsWML#Meta-Condition_Tags|and]], |
− | [[InterfaceActionsWML|animate_unit]], | + | [[InterfaceActionsWML#.5Banimate_unit.5D|animate]], |
+ | [[InterfaceActionsWML#.5Banimate_unit.5D|animate_unit]], | ||
[[AnimationWML|animation]], | [[AnimationWML|animation]], | ||
− | [[ | + | [[Wesnoth_AI_Framework#The_.5Bai.5D_Tag_.E2.80.94_Aspects|aspect]], |
− | [[UnitTypeWML|attack]], | + | [[UnitTypeWML#Attacks|attack]], |
− | [[AnimationWML| | + | [[AnimationWML|attack_anim]], |
− | [[StatisticalScenarioWML|attacks]], | + | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|attacks]], |
− | [[AiWML|avoid]]; | + | [[AiWML#List_of_AI_Aspects|avoid]]; |
|- | |- | ||
|''B:'' | |''B:'' | ||
− | [[UnitTypeWML|base_unit]], [[BinaryPathWML|binary_path]], [[ | + | [[UnitTypeWML#Other_tags|base_unit]], |
+ | [[AbilitiesWML|berserk]], | ||
+ | [[BinaryPathWML|binary_path]], | ||
+ | [[InternalActionsWML#Flow_control_actions|break]], | ||
+ | [[EditorWML#The_.5Bbrush.5D_tag|brush]]; | ||
|- | |- | ||
|''C:'' | |''C:'' | ||
[[CampaignWML#The_.5Bcampaign.5D_tag|campaign]], | [[CampaignWML#The_.5Bcampaign.5D_tag|campaign]], | ||
+ | [[DirectActionsWML#.5Bcancel_action.5D|cancel_action]], | ||
+ | [[Wesnoth_AI_Framework#The_.5Bcandidate_action.5D_Tag|candidate_action]], | ||
[[DirectActionsWML#.5Bcapture_village.5D|capture_village]], | [[DirectActionsWML#.5Bcapture_village.5D|capture_village]], | ||
[[ConditionalActionsWML#.5Bswitch.5D|case]], | [[ConditionalActionsWML#.5Bswitch.5D|case]], | ||
− | [[InterfaceActionsWML|chat]], | + | [[AbilitiesWML#The_.5Bspecials.5D_tag|chance_to_hit]], |
+ | [[InterfaceActionsWML#.5Bchange_theme.5D|change_theme]], | ||
+ | [[InterfaceActionsWML#.5Bchat.5D|chat]], | ||
[[ReplayWML|choose]], | [[ReplayWML|choose]], | ||
[[PersistenceWML|clear_global_variable]], | [[PersistenceWML|clear_global_variable]], | ||
− | [[InternalActionsWML|clear_variable]], | + | [[InterfaceActionsWML#.5Bclear_menu_item.5D|clear_menu_item]], |
− | [[InterfaceActionsWML| | + | [[InternalActionsWML#.5Bclear_variable.5D|clear_variable]], |
− | command([[ | + | [[InterfaceActionsWML#.5Bcolor_adjust.5D|color_adjust]], |
+ | [[GameConfigWML#Color_Palettes|color_range]], | ||
+ | command ([[ConditionalActionsWML#.5Bcommand.5D|action]], [[ReplayWML|replay]]), | ||
+ | [[InternalActionsWML#Flow_control_actions|continue]], | ||
+ | [[AiWML#The_.5Bgoal.5D_Tag|criteria]]; | ||
|- | |- | ||
|''D:'' | |''D:'' | ||
− | [[AbilitiesWML|damage]], | + | [[AbilitiesWML#The_.5Bspecials.5D_tag|damage]], |
− | [[StatisticalScenarioWML|deaths]], | + | [[AnimationWML#death|death]], |
− | [[ | + | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|deaths]], |
− | [[AnimationWML|defend]], | + | [[AnimationWML#default|default]], |
− | [[StatisticalScenarioWML|defends]], | + | [[AnimationWML#defend|defend]], |
− | [[ | + | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|defends]], |
− | [[InterfaceActionsWML|delay]], | + | [[UnitsWML#.5Bmovetype.5D|defense]], |
+ | [[InterfaceActionsWML#.5Bdelay.5D|delay]], | ||
+ | [[InterfaceActionsWML#.5Bdeprecated_message.5D|deprecated_message]], | ||
[[ReplayWML|destination]], | [[ReplayWML|destination]], | ||
+ | [[CampaignWML|difficulty]], | ||
+ | [[AbilitiesWML|disable]], | ||
+ | [[DirectActionsWML#.5Bdisallow_end_turn.5D|disallow_end_turn]], | ||
+ | [[DirectActionsWML#.5Bdisallow_extra_recruit.5D|disallow_extra_recruit]], | ||
[[DirectActionsWML#.5Bdisallow_recruit.5D|disallow_recruit]], | [[DirectActionsWML#.5Bdisallow_recruit.5D|disallow_recruit]], | ||
− | [[ConditionalActionsWML#.5Bwhile.5D|do]]; | + | [[ConditionalActionsWML#.5Bwhile.5D|do]], |
+ | [[DirectActionsWML#.5Bdo_command.5D|do_command]], | ||
+ | [[AbilitiesWML#The_.5Bspecials.5D_tag|drains]], | ||
+ | [[AnimationWML#draw_weapon_anim|draw_weapon_anim]]; | ||
|- | |- | ||
|''E:'' | |''E:'' | ||
− | [[EditorWML|editor_group]], | + | [[EditorWML#The_.5Beditor_group.5D_tag|editor_group]], |
− | [[EditorWML|editor_music]], | + | [[EditorWML#The_.5Beditor_music.5D_tag|editor_music]], |
− | [[EditorWML|editor_times | + | [[EditorWML#The_.5Beditor_times.5D_tag|editor_times]], |
− | |||
[[EffectWML|effect]], | [[EffectWML|effect]], | ||
− | [[ConditionalActionsWML# | + | else ([[ConditionalActionsWML#.5Bif.5D|action]], [[AnimationWML#.5Bif.5D_and_.5Belse.5D|animation]]), [[ConditionalActionsWML#.5Bif.5D|elseif]], |
[[DirectActionsWML#.5Bendlevel.5D|endlevel]], | [[DirectActionsWML#.5Bendlevel.5D|endlevel]], | ||
end_turn ([[DirectActionsWML#.5Bend_turn.5D|action]], [[ReplayWML|replay]]), | end_turn ([[DirectActionsWML#.5Bend_turn.5D|action]], [[ReplayWML|replay]]), | ||
+ | [[StandardSideFilter|enemy_of]], | ||
+ | [[Wesnoth_AI_Framework#Available_Engines|engine]], | ||
+ | [[CampaignWML#Campaign_credits|entry]], | ||
[[EraWML|era]], | [[EraWML|era]], | ||
[[EventWML|event]], | [[EventWML|event]], | ||
− | [[ | + | [[AnimationWML#Simplified_animation_blocks|extra_anim]]; |
|- | |- | ||
− | |''F:'' | + | |''F:'' |
− | [[ | + | [[Wesnoth_AI_Framework#The_.5Bai.5D_Tag_.E2.80.94_Aspects|facet]], |
− | [[ | + | [[InterfaceActionsWML#.5Banimate_unit.5D|facing]], |
− | [[ | + | [[InterfaceActionsWML#.5Bmove_units_fake.5D|fake_unit]], |
− | [[ | + | [[ConditionalActionsWML#True_Condition_Tags|false]], |
− | [[FilterWML| | + | [[PblWML#.5Bfeedback.5D|feedback]], |
− | [[EventWML#. | + | [[UnitTypeWML#Other_tags|female]], |
− | [[FilterWML| | + | filter ([[FilterWML|concept]], [[EventWML#.5Bfilter.5D|event]]), |
− | [[ | + | [[StandardUnitFilter|filter_adjacent]], |
− | [[EventWML#. | + | [[StandardLocationFilter|filter_adjacent_location]], |
+ | [[FilterWML#Filtering_Weapons|filter_attack]], | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_weapon_special|filter_attacker]], | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_ability|filter_base_value]], | ||
+ | [[EventWML#.5Bfilter_condition.5D|filter_condition]], | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_weapon_special|filter_defender]], | ||
+ | [[AiWML#Filtering_Combat_with_the_.27attacks.27_Aspect|filter_enemy]], | ||
+ | [[StandardLocationFilter|filter_location]], | ||
+ | [[AbilitiesWML#Common_keys_and_tags_for_every_weapon_special|filter_opponent]], | ||
+ | [[AiWML#Filtering_Combat_with_the_.27attacks.27_Aspect|filter_own]], | ||
+ | [[StandardLocationFilter|filter_owner]], | ||
+ | [[StandardLocationFilter|filter_radius]], | ||
+ | [[SingleUnitWML|filter_recall]], | ||
+ | [[StandardUnitFilter|filter_second]], | ||
+ | [[FilterWML#Filtering_Weapons|filter_second_attack]], | ||
+ | [[AbilitiesWML|filter_self]], | ||
+ | [[StandardSideFilter|filter_side]], | ||
[[FilterWML#Filtering_Vision|filter_vision]], | [[FilterWML#Filtering_Vision|filter_vision]], | ||
− | [[ | + | [[AbilitiesWML#Common_keys_and_tags_for_every_weapon_special|filter_weapon]], |
− | [[InternalActionsWML|fire_event]], | + | [[FilterWML#Filtering_on_WML_data|filter_wml]], |
− | [[ | + | [[InternalActionsWML#.5Bfind_path.5D|find_path]], |
− | [[AnimationWML|frame]]; | + | [[InternalActionsWML#.5Bfire_event.5D|fire_event]], |
+ | [[AbilitiesWML#The_.5Bspecials.5D_tag|firststrike]], | ||
+ | [[InterfaceActionsWML#.5Bfloating_text.5D|floating_text]], | ||
+ | [[ConditionalActionsWML#.5Bfor.5D|for]], | ||
+ | [[ConditionalActionsWML#.5Bforeach.5D|foreach]], | ||
+ | [[AnimationWML#Frames|frame]], | ||
+ | [[DirectActionsWML#.5Bfull_heal.5D|full_heal]]; | ||
|- | |- | ||
|''G:'' | |''G:'' | ||
[[GameConfigWML|game_config]], | [[GameConfigWML|game_config]], | ||
− | |||
[[PersistenceWML|get_global_variable]], | [[PersistenceWML|get_global_variable]], | ||
− | [[DirectActionsWML|gold]], | + | [[AiWML#The_.5Bgoal.5D_Tag|goal]], |
− | [[ | + | [[DirectActionsWML#.5Bgold.5D|gold]], |
+ | [[InterfaceActionsWML#.5Bobjectives.5D|gold_carryover]]; | ||
|- | |- | ||
|''H:'' | |''H:'' | ||
+ | [[DirectActionsWML#.5Bharm_unit.5D|harm_unit]], | ||
+ | [[StandardSideFilter|has_ally]], | ||
+ | [[StandardUnitFilter|has_attack]], | ||
+ | [[StandardSideFilter|has_unit]], | ||
[[ConditionalActionsWML#Condition_Tags|have_location]], | [[ConditionalActionsWML#Condition_Tags|have_location]], | ||
[[ConditionalActionsWML#Condition_Tags|have_unit]], | [[ConditionalActionsWML#Condition_Tags|have_unit]], | ||
− | [[ | + | [[AbilitiesWML#The_.5Bspecials.5D_tag|heal_on_hit]], |
[[DirectActionsWML#.5Bheal_unit.5D|heal_unit]], | [[DirectActionsWML#.5Bheal_unit.5D|heal_unit]], | ||
− | [[UnitsWML|hide_help]], | + | [[AnimationWML#healed|healed_anim]], |
− | [[InterfaceActionsWML|hide_unit]]; | + | [[AnimationWML#healing|healing_anim]], |
+ | [[AbilitiesWML|heals]], | ||
+ | [[UnitsWML#.5Bhide_help.5D|hide_help]], | ||
+ | [[InterfaceActionsWML#.5Bhide_unit.5D|hide_unit]], | ||
+ | [[AbilitiesWML|hides]]; | ||
|- | |- | ||
|''I:'' | |''I:'' | ||
− | [[ConditionalActionsWML#.5Bif.5D| | + | [[AnimationWML#idling|idle_anim]], |
− | [[ | + | if ([[ConditionalActionsWML#.5Bif.5D|action]], [[AnimationWML#.5Bif.5D_and_.5Belse.5D|animation]]), |
+ | [[AbilitiesWML|illuminates]], | ||
[[TerrainGraphicsWML|image]], | [[TerrainGraphicsWML|image]], | ||
− | |||
− | |||
[[ReplayWML|init_side]], | [[ReplayWML|init_side]], | ||
− | [[InternalActionsWML|insert_tag]], | + | [[InternalActionsWML#.5Binsert_tag.5D|insert_tag]], |
[[InterfaceActionsWML#.5Binspect.5D|inspect]], | [[InterfaceActionsWML#.5Binspect.5D|inspect]], | ||
− | [[ | + | [[InterfaceActionsWML#.5Bitem.5D|item]], |
− | [[ | + | [[EditorWML#The_.5Bitem_group.5D_tag|item_group]]; |
|- | |- | ||
|''J:'' | |''J:'' | ||
− | [[ | + | [[UnitsWML#.5Bmovetype.5D|jamming_costs]], |
− | [[InternalActionsWML|join]]; | + | [[InternalActionsWML#.5Bset_variables.5D|join]]; |
|- | |- | ||
|''K:'' | |''K:'' | ||
Line 116: | Line 173: | ||
|- | |- | ||
|''L:'' | |''L:'' | ||
− | + | [[InterfaceActionsWML#.5Blabel.5D|label]], | |
[[LanguageWML|language]], | [[LanguageWML|language]], | ||
− | [[AiWML|leader_goal]], | + | [[SideWML|leader]], |
+ | [[AiWML#List_of_AI_Aspects|leader_goal]], | ||
+ | [[AbilitiesWML|leadership]], | ||
+ | [[AnimationWML#leading|leading_anim]], | ||
+ | [[AnimationWML#levelin|levelin_anim]], | ||
+ | [[AnimationWML#levelout|levelout_anim]], | ||
+ | [[DirectActionsWML#.5Blift_fog.5D|lift_fog]], | ||
+ | [[AI_Recruitment#Aspect_recruitment_instructions|limit]], | ||
+ | [[InternalActionsWML#.5Bset_variables.5D|literal]], | ||
+ | [[ModificationWML#The_.5Bresource.5D_toplevel_tag|load_resource]], | ||
+ | [[LocaleWML|locale]], | ||
+ | [[InterfaceActionsWML#.5Block_view.5D|lock_view]], | ||
[[LuaWML|lua]]; | [[LuaWML|lua]]; | ||
|- | |- | ||
|''M:'' | |''M:'' | ||
− | [[ | + | [[UnitTypeWML#Other_tags|male]], |
− | [[ | + | [[SavefileWML|menu_item]], |
− | [[InterfaceActionsWML|message]], | + | [[InterfaceActionsWML#.5Bmessage.5D|message]], |
− | [[ | + | [[Micro AIs|micro_ai]], |
− | [[AnimationWML|missile_frame]], | + | [[AnimationWML#The_content_of_a_frame|missile_frame]], |
+ | [[ModificationWML|modification]], | ||
[[SingleUnitWML|modifications]], | [[SingleUnitWML|modifications]], | ||
+ | [[DirectActionsWML#.5Bmodify_ai.5D|modify_ai]], | ||
[[DirectActionsWML#.5Bmodify_side.5D|modify_side]], | [[DirectActionsWML#.5Bmodify_side.5D|modify_side]], | ||
[[DirectActionsWML#.5Bmodify_turns.5D|modify_turns]], | [[DirectActionsWML#.5Bmodify_turns.5D|modify_turns]], | ||
+ | [[DirectActionsWML#.5Bmodify_unit.5D|modify_unit]], | ||
+ | [[ModificationWML|modify_unit_type]], | ||
[[ReplayWML|move]], | [[ReplayWML|move]], | ||
[[DirectActionsWML#.5Bmove_unit.5D|move_unit]], | [[DirectActionsWML#.5Bmove_unit.5D|move_unit]], | ||
− | [[ | + | [[InterfaceActionsWML#.5Bmove_unit_fake.5D|move_unit_fake]], |
− | [[InterfaceActionsWML| | + | [[InterfaceActionsWML#.5Bmove_units_fake.5D|move_units_fake]], |
− | [[ | + | [[AnimationWML#movement|movement_anim]], |
− | [[UnitsWML|movetype]], | + | [[UnitsWML#.5Bmovetype.5D|movement costs]], |
+ | [[UnitsWML#.5Bmovetype.5D|movetype]], | ||
[[ScenarioWML|multiplayer]], | [[ScenarioWML|multiplayer]], | ||
[[EraWML|multiplayer_side]], | [[EraWML|multiplayer_side]], | ||
− | [[MusicListWML|music]]; | + | [[MusicListWML#.5Bmusic.5D|music]]; |
|- | |- | ||
|''N:'' | |''N:'' | ||
− | [[ConditionalActionsWML# | + | [[ConditionalActionsWML#Meta-Condition_Tags|not]], |
− | [[ | + | [[InterfaceActionsWML#.5Bobjectives.5D|note]]; |
− | |||
|- | |- | ||
|''O:'' | |''O:'' | ||
[[DirectActionsWML#.5Bobject.5D|object]], | [[DirectActionsWML#.5Bobject.5D|object]], | ||
− | [[InterfaceActionsWML| | + | [[InterfaceActionsWML#.5Bobjectives.5D|objective]], |
− | [[InterfaceActionsWML| | + | [[InterfaceActionsWML#.5Bobjectives.5D|objectives]], |
− | [[ | + | [[DirectActionsWML#.5Bon_undo.5D|on_undo]], |
− | [[InterfaceActionsWML|open_help]], | + | [[InterfaceActionsWML#.5Bopen_help.5D|open_help]], |
− | [[InterfaceActionsWML|option]], | + | [[InterfaceActionsWML#.5Bmessage.5D|option]], |
− | [[ConditionalActionsWML# | + | [[OptionWML|options]], |
+ | [[ConditionalActionsWML#Meta-Condition_Tags|or]]; | ||
|- | |- | ||
|''P:'' | |''P:'' | ||
− | [[ | + | [[IntroWML|part]], |
− | [[ | + | [[AbilitiesWML#The_.5Bspecials.5D_tag|petrifies]], |
+ | [[DirectActionsWML#.5Bpetrify.5D|petrify]], | ||
+ | [[DirectActionsWML#.5Bplace_shroud.5D|place_shroud]], | ||
+ | [[AbilitiesWML#The_.5Bspecials.5D_tag|plague]], | ||
+ | [[AbilitiesWML#The_.5Bspecials.5D_tag|poison]], | ||
+ | [[UnitTypeWML#Other_tags|portrait]], | ||
+ | [[AnimationWML#post_movement|post_movement_anim]], | ||
+ | [[AnimationWML#pre_movement|pre_movement_anim]], | ||
+ | [[InternalActionsWML#.5Bfire_event.5D|primary_attack]], | ||
+ | [[InternalActionsWML#.5Bfire_event.5D|primary_unit]], | ||
+ | [[InterfaceActionsWML#.5Bprint.5D|print]], | ||
+ | [[DirectActionsWML#.5Bput_to_recall_list.5D|put_to_recall_list]]; | ||
|- | |- | ||
|''R:'' | |''R:'' | ||
− | [[UnitsWML|race]], [[ | + | [[UnitsWML#.5Brace.5D|race]], |
− | [[ReplayWML|replay]]), [[StatisticalScenarioWML|recalls]], | + | [[InternalActionsWML#.5Brandom_placement.5D|random_placement]], |
− | [[ReplayWML|recruit]], [[StatisticalScenarioWML|recruits]], [[InterfaceActionsWML|redraw]], | + | recall ([[DirectActionsWML#.5Brecall.5D|action]], [[ReplayWML|replay]]), |
− | [[ | + | [[StatisticalScenarioWML|recalls]], |
− | [[InterfaceActionsWML| | + | [[ReplayWML|recruit]], |
− | [[DirectActionsWML#.5Breplace_map.5D|replace_map]], [[DirectActionsWML#.5Breplace_schedule.5D|replace_schedule]], [[ | + | [[AnimationWML#recruited|recruit_anim]], |
− | [[ | + | [[AnimationWML#recruiting|recruiting_anim]], |
+ | [[StatisticalScenarioWML|recruits]], | ||
+ | [[InterfaceActionsWML#.5Bredraw.5D|redraw]], | ||
+ | [[AbilitiesWML|regenerate]], | ||
+ | [[InternalActionsWML#.5Bremove_event.5D|remove_event]], | ||
+ | [[InterfaceActionsWML#.5Bremove_item.5D|remove_item]], | ||
+ | [[DirectActionsWML#.5Bremove_object.5D|remove_object]], | ||
+ | [[DirectActionsWML#.5Bremove_shroud.5D|remove_shroud]], | ||
+ | [[InterfaceActionsWML#.5Bremove_sound_source.5D|remove_sound_source]], | ||
+ | [[DirectActionsWML#.5Bremove_time_area.5D|remove_time_area]], | ||
+ | [[InterfaceActionsWML#.5Bremove_unit_overlay.5D|remove_unit_overlay]], | ||
+ | [[ConditionalActionsWML#.5Brepeat.5D|repeat]], | ||
+ | [[DirectActionsWML#.5Breplace_map.5D|replace_map]], | ||
+ | [[DirectActionsWML#.5Breplace_schedule.5D|replace_schedule]], | ||
+ | [[ReplayWML|replay]], | ||
+ | [[SavefileWML|replay_start]], | ||
+ | [[DirectActionsWML#.5Breset_fog.5D|reset_fog]], | ||
+ | resistance ([[AbilitiesWML|ability]], [[UnitsWML#.5Bmovetype.5D|unit]]), | ||
+ | [[UnitsWML#.5Bresistance_defaults.5D|resistance_defaults]], | ||
+ | [[ModificationWML#The_.5Bresource.5D_toplevel_tag|resource]], | ||
+ | [[InternalActionsWML#Flow_control_actions|return]], | ||
+ | [[InternalActionsWML#.5Brole.5D|role]], | ||
+ | [[TerrainMaskWML|rule]]; | ||
|- | |- | ||
|''S:'' | |''S:'' | ||
− | [[SavefileWML|save]], [[ScenarioWML|scenario]], | + | [[SavefileWML|save]], |
− | [[InterfaceActionsWML|scroll]], [[InterfaceActionsWML|scroll_to]], | + | [[ScenarioWML|scenario]], |
− | [[InterfaceActionsWML|scroll_to_unit]], [[ | + | [[InterfaceActionsWML#.5Bscroll.5D|scroll]], |
− | [[InterfaceActionsWML#.5Bset_menu_item. | + | [[InterfaceActionsWML#.5Bscroll_to.5D|scroll_to]], |
− | [[InternalActionsWML|set_variable]], [[InternalActionsWML|set_variables]], [[InterfaceActionsWML|show_objectives]], | + | [[InterfaceActionsWML#.5Bscroll_to_unit.5D|scroll_to_unit]], |
− | [[SideWML|side]], [[ | + | [[InternalActionsWML#.5Bfire_event.5D|secondary_attack]], |
− | [[InterfaceActionsWML|sound]], [[InterfaceActionsWML|sound_source]], [[ReplayWML| | + | [[InternalActionsWML#.5Bfire_event.5D|secondary_unit]], |
− | [[InternalActionsWML|split]], | + | [[HelpWML|section]], |
+ | [[InterfaceActionsWML#.5Bselect_unit.5D|select_unit]], | ||
+ | [[ReplayWML|sequence]], | ||
+ | [[DirectActionsWML#.5Bset_extra_recruit.5D|set_extra_recruit]], | ||
+ | [[PersistenceWML|set_global_variable]], | ||
+ | [[InterfaceActionsWML#.5Bset_menu_item.5D|set_menu_item]], | ||
+ | [[DirectActionsWML#.5Bset_recruit.5D|set_recruit]], | ||
+ | [[EffectWML|set_specials]], | ||
+ | [[InternalActionsWML#.5Bset_variable.5D|set_variable]], | ||
+ | [[InternalActionsWML#.5Bset_variables.5D|set_variables]], | ||
+ | [[AnimationWML#sheath_weapon|sheath_weapon_anim]], | ||
+ | show_if ([[InterfaceActionsWML#.5Bmessage.5D|message]], [[InterfaceActionsWML#.5Bset_menu_item.5D|set_menu_item]]), | ||
+ | [[InterfaceActionsWML#.5Bshow_objectives.5D|show_objectives]], | ||
+ | [[SideWML|side]], | ||
+ | [[AbilitiesWML|skirmisher]], | ||
+ | [[AbilitiesWML#The_.5Bspecials.5D_tag|slow]], | ||
+ | [[SavefileWML|snapshot]], | ||
+ | [[InterfaceActionsWML#.5Bsound.5D|sound]], | ||
+ | [[InterfaceActionsWML#.5Bsound_source.5D|sound_source]], | ||
+ | source ([[ReplayWML|replay]], [[DirectActionsWML#.5Btunnel.5D|teleport]]), | ||
+ | [[UnitTypeWML#Other_tags|special_note]], | ||
+ | [[AbilitiesWML#The_.5Bspecials.5D_tag|specials]], | ||
+ | [[InternalActionsWML#.5Bset_variables.5D|split]], | ||
+ | [[Wesnoth_AI_Framework#Available_Stages|stage]], | ||
+ | [[AnimationWML#standing|standing_anim]], | ||
[[StatisticalScenarioWML#The_.5Bstatistics.5D_tag|statistics]], | [[StatisticalScenarioWML#The_.5Bstatistics.5D_tag|statistics]], | ||
− | + | [[SingleUnitWML|status]], | |
+ | [[InternalActionsWML#.5Bstore_gold.5D|store_gold]], | ||
+ | [[InternalActionsWML#.5Bstore_items.5D|store_items]], | ||
+ | [[InternalActionsWML#.5Bstore_locations.5D|store_locations]], | ||
[[InternalActionsWML#.5Bstore_map_dimensions.5D|store_map_dimensions]], | [[InternalActionsWML#.5Bstore_map_dimensions.5D|store_map_dimensions]], | ||
− | [[InternalActionsWML#.5Bstore_side.5D|store_side]], [[InternalActionsWML#.5Bstore_starting_location.5D|store_starting_location]], [[InternalActionsWML#.5Bstore_time_of_day.5D|store_time_of_day]], [[InternalActionsWML#.5Bstore_unit.5D|store_unit]], [[InternalActionsWML#.5Bstore_villages.5D|store_villages]] [[IntroWML|story]], | + | [[InternalActionsWML#.5Bstore_reachable_locations.5D|store_reachable_locations]], |
− | [[ConditionalActionsWML#.5Bswitch.5D|switch]]; | + | [[InternalActionsWML#.5Bstore_relative_direction.5D|store_relative_direction]], |
+ | [[InternalActionsWML#.5Bstore_side.5D|store_side]], | ||
+ | [[InternalActionsWML#.5Bstore_starting_location.5D|store_starting_location]], | ||
+ | [[InternalActionsWML#.5Bstore_time_of_day.5D|store_time_of_day]], | ||
+ | [[InternalActionsWML#.5Bstore_turns.5D|store_turns]], | ||
+ | [[InternalActionsWML#.5Bstore_unit.5D|store_unit]], | ||
+ | [[InternalActionsWML#.5Bstore_unit_defense.5D|store_unit_defense]], | ||
+ | [[InternalActionsWML#.5Bstore_unit_type.5D|store_unit_type]], | ||
+ | [[InternalActionsWML#.5Bstore_unit_type_ids.5D|store_unit_type_ids]], | ||
+ | [[InternalActionsWML#.5Bstore_villages.5D|store_villages]], | ||
+ | [[IntroWML|story]], | ||
+ | [[AbilitiesWML#The_.5Bspecials.5D_tag|swarm]], | ||
+ | [[ConditionalActionsWML#.5Bswitch.5D|switch]], | ||
+ | [[InternalActionsWML#.5Bsync_variable.5D|sync_variable]]; | ||
|- | |- | ||
|''T:'' | |''T:'' | ||
− | [[ | + | [[DirectActionsWML#.5Btunnel.5D|target]], |
[[StatisticalScenarioWML#The_.5Bteam.5D_tag|team]], | [[StatisticalScenarioWML#The_.5Bteam.5D_tag|team]], | ||
− | teleport ([[DirectActionsWML#.5Bteleport.5D|action | + | teleport ([[AbilitiesWML|ability]], [[DirectActionsWML#.5Bteleport.5D|action]]), |
− | + | [[AnimationWML#pre_teleport|teleport_anim]], | |
− | [[ | + | [[DirectActionsWML#.5Bterrain.5D|terrain]], |
− | [[TerrainGraphicsWML|tile]], [[TimeWML|time]], | + | [[UnitsWML#.5Bterrain_defaults.5D|terrain_defaults]], |
− | [[ | + | [[TerrainGraphicsWML|terrain_graphics]], |
− | [[ | + | [[TerrainMaskWML|terrain_mask]], |
+ | [[TerrainWML|terrain_type]], | ||
+ | [[ScenarioWML#Test_scenario|test]], | ||
+ | [[InterfaceActionsWML#.5Btest_condition.5D|test_condition]], | ||
+ | [[InterfaceActionsWML#.5Bmessage.5D|text_input]], | ||
+ | [[GettextForWesnothDevelopers#The_textdomain_declaration|textdomain]], | ||
+ | [[ThemeWML|theme]], | ||
+ | [[ConditionalActionsWML#.5Bif.5D|then]], | ||
+ | [[TerrainGraphicsWML|tile]], | ||
+ | [[TimeWML|time]], | ||
+ | [[DirectActionsWML#.5Btime_area.5D|time_area]], | ||
+ | [[HelpWML|topic]], | ||
+ | [[HelpWML|toplevel]], | ||
+ | [[UnitsWML#.5Btrait.5D|trait]], | ||
+ | [[DirectActionsWML#.5Btransform_unit.5D|transform_unit]], | ||
+ | [[InternalActionsWML#.5Bfind_path.5D|traveler]], | ||
+ | [[ConditionalActionsWML#True_Condition_Tags|true]], | ||
+ | [[DirectActionsWML#.5Btunnel.5D|tunnel]], | ||
+ | [[ScenarioWML|tutorial]]; | ||
|- | |- | ||
|''U:'' | |''U:'' | ||
− | [[InterfaceActionsWML|unhide_unit]], [[SingleUnitWML|unit | + | [[InterfaceActionsWML#.5Bunhide_unit.5D|unhide_unit]], |
− | + | [[SingleUnitWML|unit]], | |
− | [[InterfaceActionsWML|unit_overlay | + | [[InterfaceActionsWML#.5Bunit_overlay.5D|unit_overlay]], |
− | + | [[UnitTypeWML|unit_type]], | |
− | [[ | + | [[InternalActionsWML|unit_worth]], |
+ | [[UnitsWML|units]], | ||
+ | [[InterfaceActionsWML#.5Bunlock_view.5D|unlock_view]], | ||
+ | [[DirectActionsWML#.5Bunpetrify.5D|unpetrify]], | ||
+ | [[DirectActionsWML#.5Bunstore_unit.5D|unstore_unit]], | ||
+ | [[InternalActionsWML#.5Bunsynced.5D|unsynced]]; | ||
|- | |- | ||
| ''V:'' | | ''V:'' | ||
+ | [[InternalActionsWML#.5Bset_variables.5D|value]], | ||
[[ConditionalActionsWML#Condition_Tags|variable]], | [[ConditionalActionsWML#Condition_Tags|variable]], | ||
− | [[VariablesWML|variables]], | + | [[VariablesWML#The_.5Bvariables.5D_tag|variables]], |
+ | [[UnitTypeWML#Other_tags|variation]], | ||
+ | [[AnimationWML#victory|victory_anim]], | ||
[[SideWML|village]], | [[SideWML|village]], | ||
− | [[ | + | [[UnitsWML#.5Bmovetype.5D|vision_costs]], |
+ | [[InterfaceActionsWML#.5Bvolume.5D|volume]]; | ||
|- | |- | ||
| ''W:'' | | ''W:'' | ||
[[ConditionalActionsWML#.5Bwhile.5D|while]], | [[ConditionalActionsWML#.5Bwhile.5D|while]], | ||
− | [[InterfaceActionsWML|wml_message]]; | + | [[InterfaceActionsWML#.5Bwml_message.5D|wml_message]], |
− | | | + | [[SchemaWML|wml_schema]]; |
− | + | |- | |
− | <noinclude> | + | | ''Z:'' |
+ | [[InterfaceActionsWML#.5Bzoom.5D|zoom]]; | ||
+ | |}<includeonly>[[Category:WML Reference]]</includeonly><noinclude>A box with all the WML tags, each one linking to the page and section they are described in. This box should be included in each of the WML reference pages.</noinclude> |
Revision as of 21:31, 7 December 2019
A box with all the WML tags, each one linking to the page and section they are described in. This box should be included in each of the WML reference pages.