Difference between revisions of "Template:WML Tags"

From The Battle for Wesnoth Wiki
(Add missing tags and correct links (P-R))
(Add missing tags and correct links for tags beginning with S)
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|-
 
|-
 
|''S:''  
 
|''S:''  
[[SavefileWML|save]], [[ScenarioWML|scenario]],
+
[[SavefileWML|save]],  
[[InterfaceActionsWML#.5Bscroll.5D|scroll]], [[InterfaceActionsWML#.5Bscroll_to.5D|scroll_to]],
+
[[ScenarioWML|scenario]],
[[InterfaceActionsWML#.5Bscroll_to_unit.5D|scroll_to_unit]], [[AnimationWML|secondary_attack_filter]], [[AnimationWML|secondary_unit_filter]], [[HelpWML|section]], [[InterfaceActionsWML#.5Bselect_unit.5D|select_unit]], [[PersistenceWML|set_global_variable]],
+
[[InterfaceActionsWML#.5Bscroll.5D|scroll]],  
[[InterfaceActionsWML#.5Bset_menu_item.5D|set_menu_item]], [[DirectActionsWML#.5Bset_recruit.5D|set_recruit]],
+
[[InterfaceActionsWML#.5Bscroll_to.5D|scroll_to]],
 +
[[InterfaceActionsWML#.5Bscroll_to_unit.5D|scroll_to_unit]],  
 +
[[FilterWML#Filtering_Weapons|secondary_attack]],  
 +
[[StandardUnitFilter|secondary_unit]],  
 +
[[HelpWML|section]],  
 +
[[InterfaceActionsWML#.5Bselect_unit.5D|select_unit]],  
 +
[[ReplayWML|sequence]],  
 +
[[PersistenceWML|set_global_variable]],
 +
[[InterfaceActionsWML#.5Bset_menu_item.5D|set_menu_item]],  
 
[[DirectActionsWML#.5Bset_extra_recruit.5D|set_extra_recruit]],
 
[[DirectActionsWML#.5Bset_extra_recruit.5D|set_extra_recruit]],
[[InternalActionsWML#.5Bset_variable.5D|set_variable]], [[InternalActionsWML#.5Bset_variables.5D|set_variables]], [[InterfaceActionsWML#.5Bshow_objectives.5D|show_objectives]],
+
[[DirectActionsWML#.5Bset_recruit.5D|set_recruit]],
[[SideWML|side]], [[ThemeWML|side_playing]], [[SavefileWML|snapshot]],
+
[[EffectWML|set_specials]],
[[InterfaceActionsWML#.5Bsound.5D|sound]], [[InterfaceActionsWML#.5Bsound_source.5D|sound_source]], [[ReplayWML|source]],
+
[[InternalActionsWML#.5Bset_variable.5D|set_variable]],  
 +
[[InternalActionsWML#.5Bset_variables.5D|set_variables]],  
 +
[[MapGeneratorWML#The_Cave_Generator|settings]],
 +
[[AnimationWML#sheath_weapon|sheath_weapon_anim]],
 +
[[InterfaceActionsWML|show_if]], <!-- Note: This is used both in [message] and in [set_menu_item], so it's hard to decide where to link it. -->
 +
[[InterfaceActionsWML#.5Bshow_objectives.5D|show_objectives]],
 +
[[SideWML|side]],  
 +
[[ThemeWML|side_playing]],  
 +
[[AbilitiesWML|skirmisher]],
 +
[[AbilitiesWML#The_.5Bspecials.5D_tag|slow]],
 +
[[SavefileWML|snapshot]],
 +
[[InterfaceActionsWML#.5Bsound.5D|sound]],  
 +
[[InterfaceActionsWML#.5Bsound_source.5D|sound_source]],  
 +
[[ReplayWML|source]],
 +
[[AbilitiesWML#The_.5Bspecials.5D_tag|specials]],  
 
[[InternalActionsWML#.5Bset_variables.5D|split]],
 
[[InternalActionsWML#.5Bset_variables.5D|split]],
 
[[Customizing_AI_in_Wesnoth_1.8#Working_with_main_loop_of_the_RCA_AI|stage]],  
 
[[Customizing_AI_in_Wesnoth_1.8#Working_with_main_loop_of_the_RCA_AI|stage]],  
 +
[[AnimationWML#standing|standing_anim]],
 
[[StatisticalScenarioWML#The_.5Bstatistics.5D_tag|statistics]],
 
[[StatisticalScenarioWML#The_.5Bstatistics.5D_tag|statistics]],
status([[SingleUnitWML|single unit]], [[ThemeWML|theme]]), [[InternalActionsWML#.5Bstore_gold.5D|store_gold]],  
+
status&nbsp;([[SingleUnitWML|single unit]], [[ThemeWML|theme]]),  
 +
[[InternalActionsWML#.5Bstore_gold.5D|store_gold]],  
 
[[InternalActionsWML#.5Bstore_items.5D|store_items]],  
 
[[InternalActionsWML#.5Bstore_items.5D|store_items]],  
 
[[InternalActionsWML#.5Bstore_locations.5D|store_locations]],
 
[[InternalActionsWML#.5Bstore_locations.5D|store_locations]],
 
[[InternalActionsWML#.5Bstore_map_dimensions.5D|store_map_dimensions]],
 
[[InternalActionsWML#.5Bstore_map_dimensions.5D|store_map_dimensions]],
 
[[InternalActionsWML#.5Bstore_reachable_locations.5D|store_reachable_locations]],
 
[[InternalActionsWML#.5Bstore_reachable_locations.5D|store_reachable_locations]],
[[InternalActionsWML#.5Bstore_side.5D|store_side]], [[InternalActionsWML#.5Bstore_starting_location.5D|store_starting_location]], [[InternalActionsWML#.5Bstore_time_of_day.5D|store_time_of_day]], [[InternalActionsWML#.5Bstore_turns.5D|store_turns]], [[InternalActionsWML#.5Bstore_unit.5D|store_unit]], [[InternalActionsWML#.5Bstore_unit_type.5D|store_unit_type]],  
+
[[InternalActionsWML#.5Bstore_side.5D|store_side]],  
 +
[[InternalActionsWML#.5Bstore_starting_location.5D|store_starting_location]],  
 +
[[InternalActionsWML#.5Bstore_time_of_day.5D|store_time_of_day]],  
 +
[[InternalActionsWML#.5Bstore_turns.5D|store_turns]],  
 +
[[InternalActionsWML#.5Bstore_unit.5D|store_unit]],  
 +
[[InternalActionsWML#.5Bstore_unit_type.5D|store_unit_type]],  
 
[[InternalActionsWML#.5Bstore_unit_type_ids.5D|store_unit_type_ids]],  
 
[[InternalActionsWML#.5Bstore_unit_type_ids.5D|store_unit_type_ids]],  
[[InternalActionsWML#.5Bstore_villages.5D|store_villages]],[[IntroWML|story]],
+
[[InternalActionsWML#.5Bstore_villages.5D|store_villages]],  
 +
[[IntroWML|story]],
 +
[[AbilitiesWML#The_.5Bspecials.5D_tag|swarm]],  
 
[[ConditionalActionsWML#.5Bswitch.5D|switch]];
 
[[ConditionalActionsWML#.5Bswitch.5D|switch]];
 
|-
 
|-

Revision as of 02:51, 3 September 2012


A box with all the WML tags, each one linking to the page and section they are described in. This box should be included in each of the WML reference pages.