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  • ...rceforge.jp/mplus-outline-fonts/index.html M+ OUTLINE FONTS] which another guy told me yesterday. <br/>You can download them from [http://sourceforge.jp/p * [okada, 2005/03/23] He gave me a [http://wesnoth.homeip.net/debian-mplus.png screenshot with the M+ Outlinef
    11 KB (658 words) - 06:27, 28 August 2015
  • This is a walkthrough of '''Heir to the Throne''', the campaign featuring [[Konrad]], ...You should also be familiar with the basics in [[WesnothManual]]—this is a walkthrough, not an exposition of basic game mechanics.
    135 KB (22,121 words) - 11:14, 29 March 2024
  • A Mage of Light, one Paladin, and five Grand Knights make a perfect assault team! ...ers are good too, for swamps and forest.) These, plus Lady Outlaw, provide a better range of tactics in other levels too: some decent chaotic troops for
    96 KB (17,109 words) - 21:59, 3 June 2021
  • ...ese guys to Buff Battleragers. Whatever the Ragers Are Looking at won't be a boss for Long. ...nd of the Invincibles, and mainly to share deadly units. This campaign has a gameply so different from the standard BfW game that the usual tricks are n
    10 KB (1,676 words) - 16:00, 3 July 2022
  • To make it short (I hate long introductions) this is a kind of recipe, but it doesn't replace experience and practise. OK after a while in the forums I realised that I missed one important point. Anatomy!
    21 KB (3,601 words) - 19:05, 12 July 2019
  • ...look for the "German" remarks in THoT). In case you are not the author of a campaign, please state where you got the background information from. ...rs should not have changed. Therefore, those pages are a good start to get a "feeling" for the characters.[[MainlineCampaigns | Storyline, Walkthrough a
    48 KB (7,351 words) - 04:21, 3 May 2023
  • ...that can be recruited right away. Costs only 12 gold and very dangerous as a small group during the night. ...is very fast, moving quickly in hills. Good for capturing villages and as a support fighter. Not vulnerable to pierce attacks like other cavalry units.
    31 KB (5,271 words) - 22:42, 8 November 2021
  • <b>Drake Fighter</b> is a mixture of Crasher and Burner. Fast attacker with powerful swords, that can * lawful, can be upgraded into a useful unit (Warrior)
    39 KB (6,617 words) - 23:51, 19 January 2022
  • ...ges several of the rules you may be used to from other scenarios. Here is a list of the most crucial changes: ...ighters, Kaleh, Nym) have multiple attacks per turn, and each attack costs a variable amount of attacks. E.g., if Nym has 4 attacks per turn and her bow
    59 KB (10,424 words) - 15:58, 17 February 2024
  • ...In the end, I hope to make a fun game that really hasn't been done before: a multiplayer, turn-based dungeon crawler. ...slowly moving forward with it until a great asset came into the project. A guy named Exasperation undertook the task of learning the existing code forward
    19 KB (3,333 words) - 04:23, 3 May 2023
  • <b>Dark Adept</b> is your answer to question: Who can do a lot of damage? <b>Vampire bat</b> is a fast scout and village grabber.
    39 KB (6,715 words) - 19:34, 19 April 2021
  • <b>Elvish Fighter</b> is a cost efficent warrior of the rebels. Similar to Elvish Archers, but much be ...y fast, moving quickly even in forests. Good for capturing villages and as a support fighter.
    33 KB (5,512 words) - 19:35, 19 April 2021
  • <b>Spearman</b> is a basic combat unit with ability to strike and retaliate before his enemies. ...isher. He is faster than most loyalist units and he is a good support, not a frontline unit. Good for blocking enemy units.
    45 KB (7,464 words) - 20:58, 7 November 2021
  • {{Obsolete|Reason: It's a 2008 GSoC application, covering a basic scenario editor and which GUI toolkit would have been best to use for It's the first time I participate at the SoC. A friend told me about it and now I'm here, tring to
    4 KB (685 words) - 10:43, 13 December 2022
  • ...us there is a big network part in this project (connecting a C++ client to a matLab server and using data). I've worked on many websites as a developper (i'm not a design guy !), mostly in PHP, using XHTML/CSS, and sometimes Javascript (with Jquery).
    10 KB (1,659 words) - 03:12, 7 May 2023
  • <b>Dwarvish Thunderer</b> is a strange unit with powerful, but only one ranged attack. ...defensive unit. When you need someone to guard important hexes, he is your guy. Not very good in attacking. Make sure he can use his steadfast ability.
    43 KB (7,317 words) - 16:13, 19 June 2021
  • ...transcription of all dialogue from Under the Burning Suns. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave this page n '''Kaleh:''' He was a brave warrior and a true ally. He will be missed.
    277 KB (51,172 words) - 06:38, 10 July 2022
  • Just a german guy who speaks German, Polish and English and can translate Latin. Therefore I
    153 bytes (22 words) - 08:34, 19 February 2022
  • ...and scenario very fun and addicting. On a scale of 1-10, I would give it a 10 for very fun. If I had to change anything to make it more fun, I would h ...n chapter 1, part 2 (aka level 4). I have filed a detailed bug report with a saved game and directions for repeating it here:
    11 KB (1,453 words) - 04:15, 3 May 2023
  • ...urned my attention to [[SoC_Ideas_Multiplayer_Improvements_2011]]. This is a bunch of smaller projects with the common theme of improving multiplayer ra I plan on writing a Qt (preferably PyQt) tool used to simplify and provide a layer of abstraction for common VCSes, as described here: [[SoC Ideas Simpl
    16 KB (2,785 words) - 20:13, 5 May 2023

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