Search results
Create the page "Lua Reference" on this wiki! See also the search results found.
- ..."my_filter_functions.goto" will correctly use the function which in actual Lua code would need to be referenced as <code>my_filter_functions["goto"]</code ...tterns which will be processed in order. As soon as a pattern matching the reference terrain is found, the result of the filter will be determined.13 KB (2,092 words) - 14:57, 26 February 2024
- ...one of <tt>images</tt>, <tt>sounds</tt>, <tt>music</tt>, or <tt>maps</tt>. Lua can define additional types as well. [[Category: WML Reference]]3 KB (584 words) - 14:35, 23 July 2023
- Items marked with the text {{DevFeature1.15|0}} are WML or Lua features only available in a development version of the game. This WML reference contains the current WML syntax and Lua API for the stable branch. However, the development version of the game is2 KB (252 words) - 04:55, 2 August 2019
- ...ontrol logic'' (such as event handling, done using C++ or Lua). The C++ or Lua code is also reponsible for actually loading the WML and showing the widget ...iple widgets inside (''containers'', see below). ([[GUIWidgetDefinitionWML|Reference]])8 KB (1,233 words) - 13:38, 3 May 2024
- [[Category:Lua Reference]]6 KB (860 words) - 18:05, 18 April 2024
- ...Location Filter]] that produced them, and a [[#Dynamic_Lua_Aspects|dynamic Lua aspect]] will return the result of calling the function, not the function i *:<syntaxhighlight lang=lua>12 KB (1,806 words) - 00:39, 11 February 2024
- ...y [set_variable]rand=. This function has the same interface as [http://www.lua.org/manual/5.2/manual.html#pdf-math.random math.random] so it can take 0, 1 ...ase it will be split on commas and consider integer ranges; or it can be a Lua array, in which case the elements can be either simple values or a table of4 KB (529 words) - 18:04, 18 April 2024
- ...lso be read as '''[1]''' and '''[2]'''. If you assign the coordinates, the reference will instantly point to a new hex. [[Category:Lua Reference]]4 KB (562 words) - 22:26, 17 December 2023
- During the beta/RC/stable stages, no API changes (e.g., Lua/WML interfaces or semantics) should be made , nor large-scale or destabiliz # Upload to files.wesnoth.org (path for reference purposes only,16 KB (2,534 words) - 18:08, 14 February 2020
- ...and/or customized using both [[AiWML|WML]] or [[LuaAI#Dynamic_Lua_Aspects|Lua]]. ...know that the components can be written in three different languages, C++, Lua and Formula AI (FAI). Information on how to do this is provided in the lin39 KB (6,494 words) - 23:25, 9 April 2024
- ai_development, ai, artificial_intelligence, lua, multiplayer, game_development, c++, game_engine, game, games, graphics, se ...now wants to take responsibility for a student. He is one of our resident lua experts and also handles several tasks reaching over into automated testing23 KB (3,846 words) - 19:14, 20 February 2015
- This page contains a summary of the major Lua API changes between 1.12 and 1.15, to help make updating older code simpler **<syntaxhighlight lang=lua>24 KB (3,412 words) - 14:00, 23 November 2022
- ...anything is shown on the screen at all. Can be used to set up the [[LuaWML|Lua]] environment: loading libraries, defining helper functions, etc. * Units placed by the wesnoth.put_unit() Lua function44 KB (6,986 words) - 17:13, 24 March 2024
- ...g/macro-reference.xhtml#FOREACH FOREACH] and [http://www.wesnoth.org/macro-reference.xhtml#NEXT NEXT] macros. Note: This macro is deprecated; you should just us ...pecified number of times. To use it, use the [http://www.wesnoth.org/macro-reference.xhtml#REPEAT REPEAT] macro.20 KB (3,075 words) - 03:38, 22 February 2024
- == The '''[lua]''' tag == ...alWML]] It makes it possible to write actions with the [http://www.lua.org Lua 5.4] language.22 KB (3,191 words) - 02:14, 25 April 2024
- [lua] [/lua]3 KB (570 words) - 15:12, 30 November 2017
- ...Links are provided to detailed documentation on each of the topics. For reference, we also provide a brief timeline describing some of the main development m ...l components which can be customized and modified in both WML and [[LuaWML|Lua]]. Documentation on the available AI tools can be found at:8 KB (1,228 words) - 18:21, 19 July 2020
- <syntaxhighlight lang=lua> [[Category:Lua Reference]]6 KB (899 words) - 12:28, 23 November 2023
- ** A table of the form <syntaxhighlight lang=lua inline>{filter_type = filter_contents}</syntaxhighlight>. The possible filt <syntaxhighlight lang=lua>16 KB (2,629 words) - 14:14, 20 April 2024
- ...ary of the available documentation. This page is a reference guide to the Lua AI functions, variables and component syntax. == Lua AI Functions ==22 KB (3,533 words) - 23:27, 9 April 2024