ReportingBugs

From The Battle for Wesnoth Wiki
Revision as of 07:25, 9 May 2006 by Bobdole (talk | contribs) (Problems with scenarios)



Guidelines for reporting bugs

  1. First, please make sure the bug you are reporting has not already been fixed (consult http://changelog.wesnoth.org/ to see the history of changes to the game).
  2. If it hasn't been fixed yet, please check that the bug hasn't already been reported, by [bugs.wesnoth.org].


An account at Gna! is free and takes very little time to set up. You can submit anonymous bug reports, but then you will have to keep an eye on the bug report in case developers ask for clarification, which will delay your bug being fixed. If you login, you will receive notifications of any changes to your bug reports, which speeds things up considerably.



Segfault

  • In Unix follow the instructions at DebuggingWesnoth to generate information to send to a developer.
  • In NT based OS's (including Win2k, XP) you enable/configure core dumps by running 'drwtsn32', the location of the dumps can be changed there.
  • In Mac OS X, you can enable Crash Reporter -- the output is a backtrace. Run Applications -> Utilities -> Console to see log output. See http://www.mozilla.org/mailnews/osxinfo.html for information on how to enable Crash Reporter.