Difference between revisions of "RandomCampaignGenerator"

From The Battle for Wesnoth Wiki
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==Me==
 
==Me==
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irc: kthakore
 
irc: kthakore
 
gna: kthakore
 
gna: kthakore
 
forum: kthakore
 
forum: kthakore
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</pre>
 
My preferred email address is thakore.kartik@gmail.com.
 
My preferred email address is thakore.kartik@gmail.com.
  

Revision as of 13:58, 20 March 2008

Me

irc: kthakore
gna: kthakore
forum: kthakore

My preferred email address is thakore.kartik@gmail.com.

I am a software engineering student at the University of Western Ontario. I would like to participate in the Google Summer of Code, because I have had this idea in my head ever since I first started playing Strategy Games and want to see it realized. I am just taking advance of GSoC to get my self to start working on this obsession I have.

Experience

Overview

I propose to flesh out a procedural world generator (PWG) that consists of generated characters, stories, timelines, and maps. PWG first goal is to provide players with a world of characters and stories that they can use to improve their skills, get ideas for writing campaigns, and allow users to experience different units. Secondly PWG hopes, in the future, to provide players with a back drop world where then they can expand on to create new stories separate from the Wesnoth World.

PWG will require