Difference between revisions of "Glossary"

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This is an alphabetical list of words that have special meaning in the context of Wesnoth. Each word is explained shorty; if more than one line of text is necessary, please create a link to (a part of) separate page. The purpose of the list is to help beginning players and translators quickly find the meaning of some word.
+
Use the following list to demystify the various (mostly wesnoth specific) terms and acronyms you may run into.
  
== A ==
+
<!-- NOTE TO EDITORS: Please try to keep an alphabetic order to simplify manual searching -->
  
; ability : special game rule for all units of the given unit type
+
== Gaming Terms ==
  
== C ==
+
; ability : A special game rule or capability applied to all units of the given unit type - for example every Elvish Shaman has the ability "heal".  (See [[AbilitiesWML]] for creating abilities.)
  
; campaign : a sequence of scenarios with a storyline
+
; campaign: A sequence of scenarios with a connecting storyline. ([[MainlineCampaigns]], [[Guide_to_UMC_Content]], [[CampaignWML]])
  
== F ==
+
; era: A set of factions available in multiplayer.  You can download additional eras from the [[Guide_to_UMC_Content|add-on server]]. ([[EraWML]])
  
; faction : a set of units available in multiplayer
+
; faction: A set of units available to be plated as a side in multiplayer games. ([[EraWML|multiplayer_side WML tag]])
  
; fog of war : scenario option; enemy units are displayed only when close to player's units
+
; fog of war: A scenario option; enemy units are displayed only when close to player's units
  
== S ==
+
; mainline: A [[MainlineCampaigns|campaign]], multiplayer map, era, faction, image, or other resource that ships with the Wesnoth distribution.  The opposite of "[[#U|UMC]]".
  
; scenario : a sequence of turns played on one map
+
; scenario: A sequence of turns played on one map. ([[ScenarioWML]])
  
; shroud : scenario option; the whole map is black at the beginning, only parts already "discovered" by player are visible
+
; shroud: A scenario option; the whole map is black at the beginning, only parts already "discovered" by the player are visible.
  
== T ==
+
; team color (TColor, TC): A unit graphic done so that color of some unit part (e.g. clothes) reflects the team where unit belongs ([[Team Color Shifting]])
  
; trait : random minor modification of a unit; it makes a unit different from other units of the same type
+
; trait: A random minor modification of a unit; it makes a unit different from other units of the same type. ([[UnitsWML|the trait tag]])
  
== Z ==
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; UMC: "User-Made content" or "User-Maintained Content", campaigns and other material that does not ship with the game but is available for download from the [[Guide_to_UMC_Content|Wesnoth add-on server]].
  
; zone of control (ZOC) : game rule; when a unit moves to a hex adjacent to enemy unit, it usually cannot move further
+
; [[WesCamp|Wescamp]]: The (former) project for translating unofficial user-made campaigns
 +
 
 +
; zone of control (ZoC): game rule; when a unit moves to a hex adjacent to enemy unit, it usually cannot move further.
 +
 
 +
; zone-locked: said of a unit that has entered an enemy ZoC and therefore cannot move further (often just "zoced" for short).
 +
 
 +
== Wesnothian Acronyms ==
 +
 
 +
*AI      - Artificial Intelligence (An 'AI side' is a side controlled by the computer)
 +
*AMLA    - After Maximum Level Advancement
 +
*AoH    - Age of Heroes
 +
*BfM    - Battle for Meridia
 +
*BfW    - Battle for Wesnoth (the name of the game)
 +
*BWH    - '''B'''een suggested before.  '''W'''e think it's a good idea.  '''H'''ope to add it eventually.
 +
*CABD    - Can Already Be Done, e.g., you can already create custom unit abilities via WML.
 +
*CtH    - Chance to Hit (also C2H)
 +
*CtBH    - Chance to Be Hit (also C2BH)
 +
*CtK    - Chance to Kill (also C2K)
 +
*CtBK    - Chance to Be Killed (also C2BK)
 +
*FoW    - Fog of War (i.e. fog)
 +
*FFA    - Free For All (playing a map with >2 players without teams)
 +
*FPI    - Frequently Posted Idea (read the [http://www.wesnoth.org/forum/viewtopic.php?t=1158|FPI Post] from the Ideas Forum)
 +
*HANE—EtH      - Hexes Are Not Evil - Embrace the Hex
 +
*HAPMA  - Hexes Are Possibly Miles Across
 +
*HP      - Hit points
 +
*IIRWIIR - It Is Ready When It Is Ready
 +
*IPF    - [[ImagePathFunctions|Image Path Function]]
 +
*KISS    - Keep It Simple, Stupid: Applies to coding, not game rules (although indirectly it does): see [[WesnothPhilosophy]]
 +
*MAI    - Micro AI: see: [[Micro_AIs]]
 +
*MP      - Multiplayer or Movement Points
 +
*MUB    - Massive Unit Blobs
 +
*N3T    - No 3-Teams; A belief stating that contests between three equal and opposing forces are inherently unbalanced
 +
*OAB    - Options Are Bad; In reference to gameplay, not user interface options.  Mostly used by Turin.
 +
*OFWRA  - Old Flame War Revival Alert; In other words, we have discussed this before and have no interest in discussing it again, especially if it got ugly
 +
*OOS    - Out Of Sync - an error generated by Wesnoth.  OOS errors occur when game data for one player is different/incompatible from the others
 +
*PoD    - Paths of Daggers, the name of a 2v2 multiplayer map.
 +
*RiPLIB  - Reduction in Power when Leveling Is Bad: means that when a unit upgrades, at least one of its options should be strictly superior to the original unit. [http://www.wesnoth.org/forum/viewtopic.php?t=1423 Reference 1] / [http://www.wesnoth.org/forum/viewtopic.php?t=7205 Reference 2]
 +
*RNG    - Random Number Generator
 +
*RPG    - Role Playing Game - [http://www.wesnoth.org/forum/viewtopic.php?t=4385 1)] Wesnoth's experience system. <nowiki>2)</nowiki> An "RPG-style" game on the MP server means the primary focus will be walking your leader-units through a scripted storyline involving map exploration and lots of WML.
 +
*RTS    - Real Time Strategy Game - as opposed to a turn-based game like Wesnoth
 +
*SLF    - [[StandardLocationFilter]]
 +
*SP      - Single Player (Campaigns)
 +
*SSF    - [[StandardSideFilter]]
 +
*SUF    - [[StandardUnitFilter]]
 +
*TBS    - Turn Based Strategy Game, like Wesnoth
 +
*ToD    - Time of Day
 +
*TWP    - The Wesnoth Philosophy: [[WesnothPhilosophy]]
 +
*UAPEB  - Units Are Possibly Entire Battalions
 +
*UMC    - User Made Campaign or User Made Content (any add-on not packaged with Wesnoth)
 +
*WICOT  - WML is capable of this (the requested feature is already possible to script, so no need to hard-code it in C++)
 +
*WINR    - Wesnoth Is Not Realistic
 +
*WIN_    - Wesnoth Is Not... (Warcraft, Lord of the Rings, medieval Europe, an RPG, a wargame, a war simulation, Fire Emblem, etc.)
 +
*WML    - Wesnoth Markup Language: [[ReferenceWML]]
 +
*XP      - Experience
 +
*ZoC    - Zone of Control
 +
 
 +
== Names of Mainline Campaigns and Scenarios ==
 +
 
 +
*AoI          - ''An Orcish Incursion''
 +
*DiD          - ''Descent into Darkness''
 +
*DM            - ''Delfador's Memoirs''
 +
*DW            - ''Dead Water''
 +
*EI            - ''The Eastern Invasion''
 +
*HttT          - ''Heir to the Throne''
 +
** BoP        - ''Bay of Pearls''
 +
** DD          - ''Dwarven Doors''
 +
** HotNE      - ''Home of the North Elves''
 +
** IotD        - ''Isle of the Damned''
 +
** RtW        - ''Return to Wesnoth''
 +
** SoE        - ''Siege of Elensefar''
 +
** SoF        - ''Sceptre of Fire''
 +
** TotC        - ''Test of the Clans''
 +
*IoM          - ''Isle of Mists'' (MP, mainlined in 1.15)
 +
*LoW          - ''Legend of Wesmere''
 +
*NR            - ''Northern Rebirth''
 +
*SoF          - ''Sceptre of Fire''
 +
*SotA          - ''Secrets of the Ancient''
 +
*SotBE        - ''Son of the Black Eye''
 +
*TB (or AToTB) - ''A Tale of Two Brothers''
 +
*THoT          - ''The Hammer of Thursagan''
 +
*TRoW          - ''The Rise of Wesnoth''
 +
*TSG          - ''The South Guard''
 +
*UtBS          - ''Under the Burning Suns''
 +
*WC            - ''World Conquest'' (MP, mainlined in 1.15)
 +
 
 +
== Unofficial Campaigns ==
 +
 
 +
*ANO      - ''A New Order''
 +
*AotDS    - ''Aria of the Dragon Slayer''
 +
*ARL      - ''A Rough Life''
 +
*ASoF    - ''A Song of Fire''
 +
*AtS      - ''After the Storm''
 +
*BCoA    - ''Black Cross of Aleron''
 +
*BMR      - ''Bad Moon Rising''
 +
*BW      - ''Brave Wings''
 +
*CCamp    - ''Custom Campaign''
 +
*FoaP    - ''Fate of a Princess''
 +
*FTC      - ''Forward They Cried''
 +
*FtF      - ''Flight to Freedom''
 +
*Gns      - ''Genesis''
 +
*HoI1    - ''Hero of Irdya - Book I''
 +
*IftU    - ''Invasion from the Unknown''
 +
*IQ      - ''Inky's Quest''
 +
*LotI    - ''Legend of the Invincibles''
 +
*SE      - ''Saving Elensefar''
 +
*SfF      - ''Struggle for Freedom''
 +
*TBC      - ''The Beautiful Child''
 +
*TDH      - ''The Dark Hordes''
 +
*TEG      - ''The Earth's Gut''
 +
*TFE      - ''The Final Exam''
 +
*TLU      - ''To Lands Unknown''
 +
*TSL      - ''The Silver Lands''
 +
*TSoG    - ''The Sojournings of Grog''
 +
*WoF      - ''Winds of Fate'' (formerly WoV for ''Wings of Victory'' or ''Wings of Valor'')
 +
*WotJ    - ''War of the Jewel''
 +
 
 +
<div id="Unit_Names"></div>
 +
 
 +
== Unofficial MP Eras ==
 +
 
 +
*AE  - ''Ageless Era''
 +
*EoM - ''Era of Myths''
 +
*EoMa - ''Era of Magic''
 +
*GSE - ''Great Steppe Era''
 +
*WoL - ''War of Legends''
 +
 
 +
== Unit Jargon ==
 +
 
 +
*bird    - usually Gryphon Rider/Master (knalgans), or occasionally a Falcon or Eagle Rider from the [//units.wesnoth.org/1.14/Extended_Era/en_US/era_extended_37.0.0.0.html Extended Era] Aragwaith and Kalifa factions.
 +
*DA      - Dark Adept (undead)
 +
*fish    - Merman (loyalists or rebels) or Naga Fighter (northerners)
 +
*frog    - a Saurian, especially "magic frog" for an Augur
 +
*gobo    - An affectionate, if somewhat derogatory term for the Goblin Spearman
 +
*gunner  - Dwarvish Thunderer/Thunderguard/Dragonguard (knalgans)
 +
*HI      - Heavy Infantryman (loyalists)
 +
*MoL    - Mage of Light (loyalists or rebels)
 +
*pyro    - Unit in the Drake Burner line
 +
*Ulf    - Dwarvish Ulfserker (knalgans)
 +
*WC      - Walking Corpse (undead)
 +
*zombie  - Walking Corpse
 +
 
 +
== General Acronyms ==
 +
 
 +
*AFaICT  - As Far as I Can Tell (A statement with a disclaimer on truthfulness)
 +
*AFaIK  - As Far as I Know (A statement with a disclaimer on truthfulness)
 +
*AfK    - Away from the Keyboard
 +
*ASaP    - As Soon as Possible
 +
*BRB    - Be Right Back
 +
*BtW    - By the Way (A statement with a disclaimer on relevance)
 +
*EV      - Expected Value
 +
*FTR    - For The Record
 +
*FUBAR  - F***ed up beyond all repair / reason
 +
*FWIW    - For what it's worth
 +
*FYI    - For Your Information
 +
*GG      - Good Game (a common courtesy to say after a multiplayer game; alternatively "GGWP" for "Good Game, Well Played")
 +
*GtG    - Got to Go
 +
*IANAL  - I Am Not A Lawyer (A disclaimer that a statement may not constitute legal advice.)
 +
*IDK    - I Don't Know
 +
*IIRC    - If I Recall/Remember Correctly (A statement with a disclaimer on truthfulness)
 +
*IIUC    - If I Understand Correctly (Similar to IIRC, but not implying that the speaker once knew with certainty.)
 +
*IMHO    - In My Humble Opinion (A statement with a disclaimer on objectiveness) (can also be read as "In My Honest Opinion")
 +
*IMO    - In My Opinion
 +
*IYSWIM  - If You See What I Mean (A statement seeking agreement)
 +
*LGTM    - Looks Good To Me (used by maintainers when approving Pull Requests on GitHub)
 +
*LMAO    - Laughing My A** Off
 +
*LTNS    - Long Time No See
 +
*OMG    - oh my god(s)
 +
*OP      - either "OverPowered", "Original Post", or "Original Poster", depending on context.
 +
*OT      - Off Topic: can refer either to the forum category ([http://www.wesnoth.org/forum/viewforum.php?f=11]) or to spam
 +
*OtOH    - On the Other Hand (A contrast)
 +
*PR      - Pull Request (in the context of contributing to a project like Wesnoth on GitHub; other projects that use other issue trackers use it to mean Problem Report instead)
 +
*QFT    - Quote For Truth
 +
*RotFL  - Rolling on the Floor Laughing; also RoFL
 +
*RtFM    - Read the F***ing Manual
 +
*TTYL    - Talk To You Later
 +
 
 +
[[Category:World of Wesnoth]]

Latest revision as of 06:06, 3 November 2022

Use the following list to demystify the various (mostly wesnoth specific) terms and acronyms you may run into.


Gaming Terms

ability 
A special game rule or capability applied to all units of the given unit type - for example every Elvish Shaman has the ability "heal". (See AbilitiesWML for creating abilities.)
campaign
A sequence of scenarios with a connecting storyline. (MainlineCampaigns, Guide_to_UMC_Content, CampaignWML)
era
A set of factions available in multiplayer. You can download additional eras from the add-on server. (EraWML)
faction
A set of units available to be plated as a side in multiplayer games. (multiplayer_side WML tag)
fog of war
A scenario option; enemy units are displayed only when close to player's units
mainline
A campaign, multiplayer map, era, faction, image, or other resource that ships with the Wesnoth distribution. The opposite of "UMC".
scenario
A sequence of turns played on one map. (ScenarioWML)
shroud
A scenario option; the whole map is black at the beginning, only parts already "discovered" by the player are visible.
team color (TColor, TC)
A unit graphic done so that color of some unit part (e.g. clothes) reflects the team where unit belongs (Team Color Shifting)
trait
A random minor modification of a unit; it makes a unit different from other units of the same type. (the trait tag)
UMC
"User-Made content" or "User-Maintained Content", campaigns and other material that does not ship with the game but is available for download from the Wesnoth add-on server.
Wescamp
The (former) project for translating unofficial user-made campaigns
zone of control (ZoC)
game rule; when a unit moves to a hex adjacent to enemy unit, it usually cannot move further.
zone-locked
said of a unit that has entered an enemy ZoC and therefore cannot move further (often just "zoced" for short).

Wesnothian Acronyms

  • AI - Artificial Intelligence (An 'AI side' is a side controlled by the computer)
  • AMLA - After Maximum Level Advancement
  • AoH - Age of Heroes
  • BfM - Battle for Meridia
  • BfW - Battle for Wesnoth (the name of the game)
  • BWH - Been suggested before. We think it's a good idea. Hope to add it eventually.
  • CABD - Can Already Be Done, e.g., you can already create custom unit abilities via WML.
  • CtH - Chance to Hit (also C2H)
  • CtBH - Chance to Be Hit (also C2BH)
  • CtK - Chance to Kill (also C2K)
  • CtBK - Chance to Be Killed (also C2BK)
  • FoW - Fog of War (i.e. fog)
  • FFA - Free For All (playing a map with >2 players without teams)
  • FPI - Frequently Posted Idea (read the Post from the Ideas Forum)
  • HANE—EtH - Hexes Are Not Evil - Embrace the Hex
  • HAPMA - Hexes Are Possibly Miles Across
  • HP - Hit points
  • IIRWIIR - It Is Ready When It Is Ready
  • IPF - Image Path Function
  • KISS - Keep It Simple, Stupid: Applies to coding, not game rules (although indirectly it does): see WesnothPhilosophy
  • MAI - Micro AI: see: Micro_AIs
  • MP - Multiplayer or Movement Points
  • MUB - Massive Unit Blobs
  • N3T - No 3-Teams; A belief stating that contests between three equal and opposing forces are inherently unbalanced
  • OAB - Options Are Bad; In reference to gameplay, not user interface options. Mostly used by Turin.
  • OFWRA - Old Flame War Revival Alert; In other words, we have discussed this before and have no interest in discussing it again, especially if it got ugly
  • OOS - Out Of Sync - an error generated by Wesnoth. OOS errors occur when game data for one player is different/incompatible from the others
  • PoD - Paths of Daggers, the name of a 2v2 multiplayer map.
  • RiPLIB - Reduction in Power when Leveling Is Bad: means that when a unit upgrades, at least one of its options should be strictly superior to the original unit. Reference 1 / Reference 2
  • RNG - Random Number Generator
  • RPG - Role Playing Game - 1) Wesnoth's experience system. 2) An "RPG-style" game on the MP server means the primary focus will be walking your leader-units through a scripted storyline involving map exploration and lots of WML.
  • RTS - Real Time Strategy Game - as opposed to a turn-based game like Wesnoth
  • SLF - StandardLocationFilter
  • SP - Single Player (Campaigns)
  • SSF - StandardSideFilter
  • SUF - StandardUnitFilter
  • TBS - Turn Based Strategy Game, like Wesnoth
  • ToD - Time of Day
  • TWP - The Wesnoth Philosophy: WesnothPhilosophy
  • UAPEB - Units Are Possibly Entire Battalions
  • UMC - User Made Campaign or User Made Content (any add-on not packaged with Wesnoth)
  • WICOT - WML is capable of this (the requested feature is already possible to script, so no need to hard-code it in C++)
  • WINR - Wesnoth Is Not Realistic
  • WIN_ - Wesnoth Is Not... (Warcraft, Lord of the Rings, medieval Europe, an RPG, a wargame, a war simulation, Fire Emblem, etc.)
  • WML - Wesnoth Markup Language: ReferenceWML
  • XP - Experience
  • ZoC - Zone of Control

Names of Mainline Campaigns and Scenarios

  • AoI - An Orcish Incursion
  • DiD - Descent into Darkness
  • DM - Delfador's Memoirs
  • DW - Dead Water
  • EI - The Eastern Invasion
  • HttT - Heir to the Throne
    • BoP - Bay of Pearls
    • DD - Dwarven Doors
    • HotNE - Home of the North Elves
    • IotD - Isle of the Damned
    • RtW - Return to Wesnoth
    • SoE - Siege of Elensefar
    • SoF - Sceptre of Fire
    • TotC - Test of the Clans
  • IoM - Isle of Mists (MP, mainlined in 1.15)
  • LoW - Legend of Wesmere
  • NR - Northern Rebirth
  • SoF - Sceptre of Fire
  • SotA - Secrets of the Ancient
  • SotBE - Son of the Black Eye
  • TB (or AToTB) - A Tale of Two Brothers
  • THoT - The Hammer of Thursagan
  • TRoW - The Rise of Wesnoth
  • TSG - The South Guard
  • UtBS - Under the Burning Suns
  • WC - World Conquest (MP, mainlined in 1.15)

Unofficial Campaigns

  • ANO - A New Order
  • AotDS - Aria of the Dragon Slayer
  • ARL - A Rough Life
  • ASoF - A Song of Fire
  • AtS - After the Storm
  • BCoA - Black Cross of Aleron
  • BMR - Bad Moon Rising
  • BW - Brave Wings
  • CCamp - Custom Campaign
  • FoaP - Fate of a Princess
  • FTC - Forward They Cried
  • FtF - Flight to Freedom
  • Gns - Genesis
  • HoI1 - Hero of Irdya - Book I
  • IftU - Invasion from the Unknown
  • IQ - Inky's Quest
  • LotI - Legend of the Invincibles
  • SE - Saving Elensefar
  • SfF - Struggle for Freedom
  • TBC - The Beautiful Child
  • TDH - The Dark Hordes
  • TEG - The Earth's Gut
  • TFE - The Final Exam
  • TLU - To Lands Unknown
  • TSL - The Silver Lands
  • TSoG - The Sojournings of Grog
  • WoF - Winds of Fate (formerly WoV for Wings of Victory or Wings of Valor)
  • WotJ - War of the Jewel

Unofficial MP Eras

  • AE - Ageless Era
  • EoM - Era of Myths
  • EoMa - Era of Magic
  • GSE - Great Steppe Era
  • WoL - War of Legends

Unit Jargon

  • bird - usually Gryphon Rider/Master (knalgans), or occasionally a Falcon or Eagle Rider from the Extended Era Aragwaith and Kalifa factions.
  • DA - Dark Adept (undead)
  • fish - Merman (loyalists or rebels) or Naga Fighter (northerners)
  • frog - a Saurian, especially "magic frog" for an Augur
  • gobo - An affectionate, if somewhat derogatory term for the Goblin Spearman
  • gunner - Dwarvish Thunderer/Thunderguard/Dragonguard (knalgans)
  • HI - Heavy Infantryman (loyalists)
  • MoL - Mage of Light (loyalists or rebels)
  • pyro - Unit in the Drake Burner line
  • Ulf - Dwarvish Ulfserker (knalgans)
  • WC - Walking Corpse (undead)
  • zombie - Walking Corpse

General Acronyms

  • AFaICT - As Far as I Can Tell (A statement with a disclaimer on truthfulness)
  • AFaIK - As Far as I Know (A statement with a disclaimer on truthfulness)
  • AfK - Away from the Keyboard
  • ASaP - As Soon as Possible
  • BRB - Be Right Back
  • BtW - By the Way (A statement with a disclaimer on relevance)
  • EV - Expected Value
  • FTR - For The Record
  • FUBAR - F***ed up beyond all repair / reason
  • FWIW - For what it's worth
  • FYI - For Your Information
  • GG - Good Game (a common courtesy to say after a multiplayer game; alternatively "GGWP" for "Good Game, Well Played")
  • GtG - Got to Go
  • IANAL - I Am Not A Lawyer (A disclaimer that a statement may not constitute legal advice.)
  • IDK - I Don't Know
  • IIRC - If I Recall/Remember Correctly (A statement with a disclaimer on truthfulness)
  • IIUC - If I Understand Correctly (Similar to IIRC, but not implying that the speaker once knew with certainty.)
  • IMHO - In My Humble Opinion (A statement with a disclaimer on objectiveness) (can also be read as "In My Honest Opinion")
  • IMO - In My Opinion
  • IYSWIM - If You See What I Mean (A statement seeking agreement)
  • LGTM - Looks Good To Me (used by maintainers when approving Pull Requests on GitHub)
  • LMAO - Laughing My A** Off
  • LTNS - Long Time No See
  • OMG - oh my god(s)
  • OP - either "OverPowered", "Original Post", or "Original Poster", depending on context.
  • OT - Off Topic: can refer either to the forum category ([1]) or to spam
  • OtOH - On the Other Hand (A contrast)
  • PR - Pull Request (in the context of contributing to a project like Wesnoth on GitHub; other projects that use other issue trackers use it to mean Problem Report instead)
  • QFT - Quote For Truth
  • RotFL - Rolling on the Floor Laughing; also RoFL
  • RtFM - Read the F***ing Manual
  • TTYL - Talk To You Later
This page was last edited on 3 November 2022, at 06:06.