GCI/Playtesting/Dead Water/Difficult

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< GCI‎ | Playtesting
Revision as of 05:24, 27 November 2010 by Aurora (talk | contribs) (01-Invasion)

Tester: David Neil (Aurora or Narnian)

General

What difficulty levels and what version of Wesnoth have you played the scenario on? I have not done this campaign on any other difficulty levels. This is all done on version 1.9.2+svn

01-Invasion

notes: "poisoned orcish dart" why not "poisoned orc dart"? first try: royal butt kicking. How difficult did you find the scenario? (1-10)

How clear did you find the scenario objectives?

How clear and interesting did you find the dialog and storyline of the scenario?

What were your major challenges in meeting the objectives of the scenario?

How fun do you think the scenario is? (1-10)

What, if any, are changes you would have made to the scenario to make it more fun?

Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

02-Flight

How difficult did you find the scenario? (1-10)

How clear did you find the scenario objectives?

How clear and interesting did you find the dialog and storyline of the scenario?

What were your major challenges in meeting the objectives of the scenario?

How fun do you think the scenario is? (1-10)

What, if any, are changes you would have made to the scenario to make it more fun?

Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

03-Wolf Coast

How difficult did you find the scenario? (1-10)

How clear did you find the scenario objectives?

How clear and interesting did you find the dialog and storyline of the scenario?

What were your major challenges in meeting the objectives of the scenario?

How fun do you think the scenario is? (1-10)

What, if any, are changes you would have made to the scenario to make it more fun?

Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

04-Slavers

How difficult did you find the scenario? (1-10)

How clear did you find the scenario objectives?

How clear and interesting did you find the dialog and storyline of the scenario?

What were your major challenges in meeting the objectives of the scenario?

How fun do you think the scenario is? (1-10)

What, if any, are changes you would have made to the scenario to make it more fun?

Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

05-Tirigaz

How difficult did you find the scenario? (1-10)

How clear did you find the scenario objectives?

How clear and interesting did you find the dialog and storyline of the scenario?

What were your major challenges in meeting the objectives of the scenario?

How fun do you think the scenario is? (1-10)

What, if any, are changes you would have made to the scenario to make it more fun?

Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

06-Unchartered Islands

How difficult did you find the scenario? (1-10)

How clear did you find the scenario objectives?

How clear and interesting did you find the dialog and storyline of the scenario?

What were your major challenges in meeting the objectives of the scenario?

How fun do you think the scenario is? (1-10)

What, if any, are changes you would have made to the scenario to make it more fun?

Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

07-Bilheld

How difficult did you find the scenario? (1-10)

How clear did you find the scenario objectives?

How clear and interesting did you find the dialog and storyline of the scenario?

What were your major challenges in meeting the objectives of the scenario?

How fun do you think the scenario is? (1-10)

What, if any, are changes you would have made to the scenario to make it more fun?

Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

08-Talking to Tyegea

How difficult did you find the scenario? (1-10)

How clear did you find the scenario objectives?

How clear and interesting did you find the dialog and storyline of the scenario?

What were your major challenges in meeting the objectives of the scenario?

How fun do you think the scenario is? (1-10)

What, if any, are changes you would have made to the scenario to make it more fun?

Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

09-The Mage

How difficult did you find the scenario? (1-10)

How clear did you find the scenario objectives?

How clear and interesting did you find the dialog and storyline of the scenario?

What were your major challenges in meeting the objectives of the scenario?

How fun do you think the scenario is? (1-10)

What, if any, are changes you would have made to the scenario to make it more fun?

Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

10-The Flaming Sword

How difficult did you find the scenario? (1-10)

How clear did you find the scenario objectives?

How clear and interesting did you find the dialog and storyline of the scenario?

What were your major challenges in meeting the objectives of the scenario?

How fun do you think the scenario is? (1-10)

What, if any, are changes you would have made to the scenario to make it more fun?

Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

11-Getting Help

How difficult did you find the scenario? (1-10)

How clear did you find the scenario objectives?

How clear and interesting did you find the dialog and storyline of the scenario?

What were your major challenges in meeting the objectives of the scenario?

How fun do you think the scenario is? (1-10)

What, if any, are changes you would have made to the scenario to make it more fun?

Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

12-Revenge-

How difficult did you find the scenario? (1-10)

How clear did you find the scenario objectives?

How clear and interesting did you find the dialog and storyline of the scenario?

What were your major challenges in meeting the objectives of the scenario?

How fun do you think the scenario is? (1-10)

What, if any, are changes you would have made to the scenario to make it more fun?

Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

13-Epilogue

How difficult did you find the scenario? (1-10)

How clear did you find the scenario objectives?

How clear and interesting did you find the dialog and storyline of the scenario?

What were your major challenges in meeting the objectives of the scenario?

How fun do you think the scenario is? (1-10)

What, if any, are changes you would have made to the scenario to make it more fun?

Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?