MultiplayerServers

From The Battle for Wesnoth Wiki
Revision as of 02:19, 14 April 2014 by Vultraz (talk | contribs)

The game server runs on TCP port 15000 by default.

Public Official servers

server.wesnoth.org 
accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
  • Connecting on port 14997 gives the current development version.
  • Connecting on port 14998 gives the current stable version.
  • Connecting on port 14999 gives the previous stable version.

To connect to a specific port choose "Connect to Server" in the multi-player options list and enter "server.wesnoth.org:#####" where the number signs are the port number.

Alternate servers:

server2.wesnoth.org aka gonzo.dicp.de 
accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
server3.wesnoth.org aka basilic.tuxfamily.org 
accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000

Usually supported versions include: the current stable release, the old stable release, the current development release, the previous development release (runs only periodically in the transition phase between releases)

Alternate servers setup by users

allfex.org:15000 
Just another server, located in germany. Everyone is welcome. Accepts 1.10.x versions of the game on default port 15000
vesnod.ceata.org 
Trisquel 6 server located in Romania, maintained by Fundația Ceata. Accepts 1.10.x versions of the game on default port 15000.

Debian Servers

Please note that the terms Stable and Testing version refers to the Debian distribution, not wesnoth itself. Please check http://packages.debian.org/wesnoth if you are unsure what wesnoth versions they currently refer to.

Stable version

www.salokine.org 
Lenny version (Contact Salokine)