SoC Ideas Multiplayer Engine Refactoring 2012
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Description
MULTIPLAYER: Improve wesnoth's engine to allow better transitions between scenarios
We have a piece of code which links scenarios together. We need to improve the quality of that code (the code is rather messy at the moment) and we need to allow fun things to happen between scenarios, - like 'changing from singleplayer to multiplayer or back again, changes of difficulty level, changes to recall lists and player sides, etc). This code would interact with the new GUI2 dialogs which would allow the players to select 'what to do next' in a better way. An example of usage: after completing a campaign scenario, a 'big interactive map' might appear on a user screen and the player (or players) would select who plays next. This would replace the current 'assign players to sides' dialog, as well, allowing other parameters of 'next scenario' to be customizable. More info at SoC_Ideas Multiplayer Engine Refactoring 2012
There are no submitted student proposals for this idea
Additional Information
Whom to ask about this
Crab_ on irc