MultiplayerServers

From The Battle for Wesnoth Wiki
Revision as of 09:27, 29 September 2009 by Rhonda (talk | contribs) (my servers aren't there anymore)

The game server runs on TCP port 15000 by default.

Public Official servers

server.wesnoth.org 
accepts up-to-date trunk SVN versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000

Alternate servers:

server2.wesnoth.org aka gonzo.dicp.de 
accepts up-to-date trunk SVN versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
server3.wesnoth.org aka basilic.tuxfamily.org 
accepts up-to-date trunk SVN versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000

Usually supported versions include: the current stable release, the old stable release, the current development release, the previous development release (runs only periodically in the transition phase between releases)

Alternate servers setup by users

wesnoth.geeknode.org 
v1.2 dedicated server (#wesnoth)
icestation.homeunix.org 
Yet another mirror of the official server, located in Russia. Accepts latest development version on port 15000.
alliance25.hd.free.fr:15000 
Another server, located in France. Accepts latest development version of the game on port 15000.
games.kingshomeworld.com:15000 
Server hosted by K.I.M CHAT in Canada. We welcome beginners. Accepts latest stable Current Version release on default port 15000
scosu.org:15000 
Just another server, located in germany. Everyone is welcome. All versions are accepted.

Debian Servers

Please note that the terms Stable and Testing version refers to the Debian distribution, not wesnoth itself. Please check http://packages.debian.org/wesnoth if you are unsure what wesnoth versions they currently refer to.

Stable version

www.salokine.org 
Lenny version (Contact Salokine)