MultiplayerServers

From The Battle for Wesnoth Wiki
Revision as of 11:23, 7 September 2007 by Soliton (talk | contribs) (Alternative servers setup by users)

The game server runs on TCP port 15000 by default.

Public Official servers

server.wesnoth.org:14999 
accepts all 1.2.x stable releases of the game, runs on port 14999
server.wesnoth.org 
redirector that redirects clients to the appropriate server according to their version, runs on the default port 15000
devsrv.wesnoth.org:14998 
accepts up-to-date trunk SVN versions of the game, runs on port 14998
server.wesnoth.org:14997 
accepts the current development release of the game, runs on port 14997
server.wesnoth.org:14996 
accepts the previous development release of the game, runs on port 14996 (runs only periodically in the transition phase between releases)

Alternate servers:

games.tuxfamily.org:14999 
accepts all 1.2.x stable releases of the game, runs on port 14999
games.tuxfamily.org 
accepts the current development release of the game, runs on port 15000
games.tuxfamily.org:14998 
accepts up-to-date trunk SVN versions of the game, runs on port 14998

Alternate servers setup by users

wesnoth.geeknode.org 
v1.2 dedicated server (#wesnoth)
icestation.homeunix.org 
Yet another mirror of the official server, locate in the Russia. Accepts latest development version on port 15000.

Debian Servers

Please note that the terms Stable and Testing version refers to the Debian distribution, not wesnoth itself. Please check http://packages.debian.org/wesnoth if you are unsure what wesnoth versions they currently refer to.

Stable version

wesnoth.debian.net 
Server running on default port. (with problems you can contact Rhonda on #wesnoth)

Testing version

wesnoth.debian.net:14999 
Server running on port 14999. (with problems you can contact Rhonda on #wesnoth)
www.salokine.org 
(Contact Salokine)