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  • ...control into account. Thus you can check that your near death unit, which is behind, indeed cannot be attacked as the enemy cannot move close to it. ...s means that once an enemy moves into one of the six neighboring tiles, it is forced to halt and its movement phase ends (only enemies with the rare skir
    8 KB (1,420 words) - 08:15, 20 August 2019
  • <!--The text of the article is the official in-game race description. Please do not add or remove text unl ...easily weighs more than a [[humans|man]] and a horse combined. Their skin is made up of hard scales, resistant to most physical strikes except piercing
    5 KB (842 words) - 08:34, 3 February 2023
  • ...attle theme. Wide variety of instruments used (the xylophone in particular is noticeable); pretty catchy. Should work in most scenarios. ...the new version. This older version has a steady militaristic drumbeat and is reminiscent of trolls surrounding a group of heroes underground. Gives an i
    11 KB (1,685 words) - 16:03, 16 October 2022
  • Parthyn is a town near the northern border of Wesnoth. Every summer when the mountain ...he forest to cut down the orcs. Then, as suddenly as they had arrived, the undead returned.
    7 KB (1,200 words) - 10:59, 28 August 2010
  • This is an auto-generated wiki page listing all the items currently available in th As this is auto-generated, DO NOT EDIT THIS PAGE.
    248 KB (38,160 words) - 16:31, 18 May 2024
  • ''This is a story about Aldur the Great.'' ...of his journey south and his destruction of the Lavinian Empire. And this is the tale of his demise in the dark forests far to the east of his homeland.
    53 KB (8,158 words) - 07:43, 19 April 2023
  • ...functional, but it will show the basics needed to describe what a scenario is all about. description= _ "Death of Konrad"
    16 KB (2,648 words) - 22:06, 10 October 2018
  • ...compilation of the most popular eras and factions on the add-on server. It is more an Era Pack than an Era. The current version of the era is '''4.29''' and is currently being worked on for version '''1.16''' of Wesnoth.
    44 KB (6,780 words) - 07:45, 19 April 2023
  • This is a transcription of all dialogue from The Rise of Wesnoth. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave == Death Dialogue ==
    101 KB (17,690 words) - 15:56, 5 November 2019
  • ...of Elensefar. They can't do that without some kind of evidence that there is something darker afoot than mere corruption and incompentence. Their council is interrupted by a band of orcs and their saurian mercenaries. After defeatin
    5 KB (903 words) - 02:19, 1 April 2018
  • This is a transcription of all dialogue from [[A Tale of Two Brothers]]. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave {{Note|This page needs updating, most of the text is from the 1.8 version of Wesnoth}}
    15 KB (2,582 words) - 11:45, 24 August 2023
  • This is a transcription of all dialogue from [[Delfador's Memoirs]]. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave == Death Dialogue ==
    73 KB (12,735 words) - 15:34, 7 April 2023
  • {{Obsolete|This is currently the dialog as it was circa 2011. For the up-to-date text, refer t This is a transcription of all dialogue from Heir to the Throne. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave
    120 KB (21,542 words) - 07:36, 3 February 2023
  • This is a transcription of all dialogue from [[Winds of Fate]]. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave == Death Dialogue ==
    74 KB (12,602 words) - 11:44, 1 May 2024
  • This is a transcription of all dialogue from Under the Burning Suns. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave == Death Dialogue ==
    277 KB (51,172 words) - 06:38, 10 July 2022
  • This is a transcription of all dialogue from [[Descent into Darkness]]. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave == Death Dialogue ==
    76 KB (13,273 words) - 07:19, 7 April 2023
  • This is a transcription of all dialogue from Eastern Invasion. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave == Death Dialogue ==
    56 KB (9,682 words) - 07:09, 16 June 2024
  • This is a transcription of all dialogue from The Fall of Wesnoth add-on. It is meant as a resource for Wesnoth writers. If you don't want spoilers, leave History is forgotten too easily by those who lived through it, and it fades all the fa
    14 KB (2,563 words) - 06:46, 11 April 2014
  • Generally speaking, Nightmares of Meloen is a faction made of fast units that lack in resilience. In order to win, you ...than to sit on it waiting for your opponent's attack. If holding a village is of paramount importance, good candidates are the <i>Unhatched</i> and to a
    32 KB (6,006 words) - 06:35, 2 March 2011
  • ..., except for the neutral <i>Creepers</i> and <i>Unstable Elemental</i>. It is composed of quite fast units with many specials or abilities. For this reas ...lack Cat</i> is one of the first units you may want to kill if you are not Undead. It benefits from high defense but her rather poor resistances help with ki
    36 KB (6,796 words) - 00:04, 15 April 2011

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