User contributions
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- 23:37, 27 February 2010 (diff | hist) . . (+83) . . m SummerOfCodeIdeas (→Allow to store persistent gameworld information for SP and MP games)
- 23:36, 27 February 2010 (diff | hist) . . (+50) . . m SummerOfCodeIdeas (→New (2010) List of Ideas for the Project (Suggestions from the wesnoth developers))
- 23:35, 27 February 2010 (diff | hist) . . (+481) . . m SummerOfCodeIdeas (→New (2010) List of Ideas for the Project (Suggestions from the wesnoth developers))
- 23:31, 27 February 2010 (diff | hist) . . (+357) . . SummerOfCodeIdeas (→New (2010) List of Ideas for the Project (Suggestions from the wesnoth developers))
- 23:26, 27 February 2010 (diff | hist) . . (+116) . . m SummerOfCodeIdeas (→New (2010) List of Ideas for the Project (Suggestions from the wesnoth developers))
- 23:25, 27 February 2010 (diff | hist) . . (+1) . . m SummerOfCodeIdeas (→New (2010) List of Ideas for the Project (Suggestions from the wesnoth developers))
- 23:24, 27 February 2010 (diff | hist) . . (+147) . . m SummerOfCodeIdeas (→List of Ideas for the Project (Suggestions from the wesnoth developers): split new and old)
- 22:31, 26 February 2010 (diff | hist) . . (0) . . m SoC People to bug on IRC (→Crab)
- 22:30, 26 February 2010 (diff | hist) . . (+24) . . m SoC People to bug on IRC (→Crab)
- 22:29, 26 February 2010 (diff | hist) . . (+211) . . SoC People to bug on IRC (note about self)
- 18:41, 26 February 2010 (diff | hist) . . (-965) . . m SummerOfCodeIdeas (→List of Ideas for the Project (Suggestions from the wesnoth developers))
- 18:34, 26 February 2010 (diff | hist) . . (+59) . . m SoC Information for Google (→Who will your mentors be? Please include Google Account information.)
- 19:36, 19 February 2010 (diff | hist) . . (-184) . . m EasyCoding (→Improvements to AI)
- 19:58, 14 February 2010 (diff | hist) . . (-1) . . m Sandbox (test)
- 13:58, 14 February 2010 (diff | hist) . . (+314) . . m MultiplayerContent (→Scenarios)
- 21:07, 31 January 2010 (diff | hist) . . (+98) . . m LuaAI (→The role and responsibilities of ai support engine)
- 23:04, 28 January 2010 (diff | hist) . . (+28) . . m Fosdem2010 (→Schedule/Plans: Crab -> out due to visa issues)
- 20:47, 26 January 2010 (diff | hist) . . (-50) . . m Create (Undo revision 33643 by CindyDennis (Talk))
- 23:32, 25 January 2010 (diff | hist) . . (-3) . . m SingleUnitWML (→How to describe a single unit)
- 23:21, 25 January 2010 (diff | hist) . . (+186) . . m SingleUnitWML (→How to describe a single unit)
- 22:11, 25 January 2010 (diff | hist) . . (-669) . . m SingleUnitWML (→How to describe a single unit)
- 11:55, 23 January 2010 (diff | hist) . . (+900) . . m SingleUnitWML (→How to describe a single unit)
- 11:51, 23 January 2010 (diff | hist) . . (-3) . . m SingleUnitWML (→How to describe a single unit)
- 11:50, 23 January 2010 (diff | hist) . . (+684) . . SingleUnitWML (→How to describe a single unit: documented 'placement' (the docs will change again due to bug #15113 needing a new map_overwrite default placement instead of map))
- 21:42, 20 January 2010 (diff | hist) . . (+11) . . m LuaAI
- 21:42, 20 January 2010 (diff | hist) . . (+1,290) . . LuaAI (→Exposing action handlers: written names of action functions)
- 21:32, 20 January 2010 (diff | hist) . . (+637) . . LuaAI (→Exposing game state: note about invalidation of game state caches)
- 23:41, 18 January 2010 (diff | hist) . . (0) . . m LuaAI (→Exposing game state)
- 23:38, 18 January 2010 (diff | hist) . . (-2) . . m LuaAI (→Exposing action handlers)
- 23:37, 18 January 2010 (diff | hist) . . (+71) . . m LuaAI (→Exposing game state)
- 23:35, 18 January 2010 (diff | hist) . . (+41) . . m LuaAI (→The role and responsibilities of ai support engine)
- 23:30, 18 January 2010 (diff | hist) . . (+736) . . m LuaAI (→The role and responsibilities of ai support engine)
- 23:26, 18 January 2010 (diff | hist) . . (+42) . . m LuaAI (→Exposing action handlers: note about names of helper functions in ai context)
- 23:24, 18 January 2010 (diff | hist) . . (+25) . . LuaAI
- 23:22, 18 January 2010 (diff | hist) . . (+46) . . LuaAI
- 23:08, 18 January 2010 (diff | hist) . . (+2,818) . . LuaAI (expanded)
- 20:34, 18 January 2010 (diff | hist) . . (-356) . . SingleUnitWML (→How to describe a single unit: removed obsolete WML attribute)
- 23:21, 10 December 2009 (diff | hist) . . (+5) . . m Fosdem2010 (→Schedule/Plans: Crab -> departure 7th)
- 23:21, 10 December 2009 (diff | hist) . . (-7) . . m Fosdem2010 (→Schedule/Plans)
- 00:14, 10 December 2009 (diff | hist) . . (+38) . . m AiWML (added range of values to aggression)
- 23:44, 3 December 2009 (diff | hist) . . (+3) . . m Fosdem2010 (→Schedule/Plans)
- 21:49, 3 December 2009 (diff | hist) . . (+26) . . Fosdem2010 (→Schedule/Plans: Crab_)
- 19:29, 30 November 2009 (diff | hist) . . (-611) . . EasyCoding (→Improvements to AI: removed obsolete/done very easy coding tasks)
- 16:09, 23 November 2009 (diff | hist) . . (+31) . . m LuaAI
- 16:08, 23 November 2009 (diff | hist) . . (+85) . . NotSoEasyCoding (→Improvements to AI)
- 16:07, 23 November 2009 (diff | hist) . . (+1,205) . . N LuaAI (New page: Good lua support for Wesnoth's AI would be cool. Adding such support is not a rocket science - just several well-defined steps. # expose game state (readonly_context) to lua code #expose ...)
- 09:48, 17 November 2009 (diff | hist) . . (+235) . . N Talk:Customizing AI in Wesnoth 1.8 (New page: P.S.: note to self: When this guide will be ready, put '''INFORMATION HERE DOCUMENTS OLD AI WML SYNTAX. For information about customizing AI in Wesnoth 1.8, please see''' [[Customizing_AI...) (current)
- 01:36, 12 November 2009 (diff | hist) . . (+15) . . m AiWML (→See Also)
- 21:33, 25 October 2009 (diff | hist) . . (+132) . . m CommandMode (→Command Mode: added note about :inspect)
- 01:51, 9 October 2009 (diff | hist) . . (+8) . . m AiWML (→the [ai] tag)