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- A bug (issue #5508) causing certain unit animation frame attributes (namely, <tt>x/y</tt> and <tt>directional_x/y</tt>) not to be ad3 KB (490 words) - 18:01, 21 February 2021
- * [[Tiles Tutorial]] - Frame's tutorial describing the process of making terrain tiles in wesnoth, and h1 KB (203 words) - 05:02, 8 May 2023
- :I always attempt to. If I have some advice to offer, I always try to frame it in a helpful and :engaging way.7 KB (1,165 words) - 14:53, 22 April 2013
- ...They often live in swamps or other damp places. Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very ag3 KB (528 words) - 17:00, 13 September 2022
- [frame] [/frame]2 KB (205 words) - 12:37, 23 March 2008
- [frame] [/frame]4 KB (330 words) - 12:38, 23 March 2008
- [frame] [/frame]4 KB (324 words) - 12:38, 23 March 2008
- [frame] [/frame]1 KB (175 words) - 12:38, 23 March 2008
- [frame] [/frame]1 KB (140 words) - 12:36, 23 March 2008
- [frame] [/frame]2 KB (261 words) - 12:50, 23 March 2008
- [frame] [/frame]2 KB (219 words) - 12:44, 23 March 2008
- [frame] [/frame]2 KB (259 words) - 12:45, 23 March 2008
- [frame] [/frame]2 KB (217 words) - 12:46, 23 March 2008
- [frame] [/frame]1 KB (165 words) - 12:40, 23 March 2008
- [frame] [/frame]1 KB (167 words) - 12:41, 23 March 2008
- [frame] [/frame]1 KB (175 words) - 12:40, 23 March 2008
- [frame] [/frame]2 KB (219 words) - 12:41, 23 March 2008
- [frame] [/frame]3 KB (291 words) - 12:34, 23 March 2008
- [frame] [/frame]3 KB (268 words) - 12:34, 23 March 2008
- [frame] [/frame]3 KB (250 words) - 12:48, 23 March 2008