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- '''1) As the art director for Wesnoth, where do you plan to take us, graphically? Do you have any 'big project' u ...finished code for in the form of the Stratagus Engine. It would also make Wesnoth itself look incredibly good - there are many similar games like FFT, Disgae10 KB (1,803 words) - 02:25, 9 May 2008
- '''1) Although you have only been contributing to wesnoth for a few months now, you have produced a complete set of (very nice) portr ...ich enables me to do what I do for Wesnoth. To cut a long story short, the Wesnoth project allows me to combine my loves for illustration, gaming and fantasy.6 KB (1,128 words) - 02:26, 9 May 2008
- == Battle for Wesnoth 1.10.x - stable == '''Faction/Era:''' Gryphon/Orc53 KB (8,158 words) - 07:43, 19 April 2023
- .../monolith1.png '''Ageless Era''' https://raw.githubusercontent.com/wesnoth/wesnoth/1.16/data/core/images/scenery/monolith1.png <br> |'''Wesnoth Version(s)''' || 1.12, 1.13, 1.14, 1.15, 1.1644 KB (6,780 words) - 07:45, 19 April 2023
- ...narzędzie pozwalające na wszelkie zmiany. Jednakże nauka WML (''ang.'' Wesnoth Markup Language) wymaga pewnego wysiłku. Ta sekcja przeprowadzi Cię przez * [[EditingWesnoth|Edycja The Battle for Wesnoth (''en'')]]5 KB (787 words) - 02:26, 12 August 2017
- ==Ageless Era Credits== Almost all credit goes to the original creators of the all the factions in my era which are listed below.15 KB (1,981 words) - 13:18, 24 April 2015
- ===Wesnoth 1.9.13 aka 1.10-beta4: Development Release=== ...w release with us in [http://forums.wesnoth.org/viewtopic.php?t=35687 this forum thread].18 KB (2,870 words) - 18:11, 24 April 2023
- ...e texto UTF-8 e todo um mundo novo se abre a você. Entretanto, aprender a Wesnoth Markup Language (WML) exige esforço. Esta seção busca lhe ajudar atravé <div class="thumbcaption">Battle for Wesnoth 1.10 map editor</div></div>4 KB (604 words) - 02:26, 12 August 2017
- ...covers add-ons for the latest 3 stable releases (1.14, 1.16, and 1.18) of Wesnoth. There are archived versions of this page for [[Guide_to_UMC_Content/1.10|1 ** <b>Skirmish</b> = small to medium sized armies, your standard Wesnoth gameplay36 KB (5,554 words) - 02:30, 27 October 2024
- ...dditional task) Once all other possible tasks have been completed, start a forum thread in the "wml" section and see if anyone has a unique/much needed addi 1.3) If you have chosen a nick for IRC and Wesnoth forums, what is it?16 KB (2,529 words) - 21:12, 4 April 2014
- ...ed fashion, if at all. Please refer to the in-game help pages for relevant Wesnoth lore.''' Forum threads:37 KB (6,160 words) - 22:30, 4 August 2020
- ...e (WHU) based on LotI beta version 3.2.6.187.g15736fc played on Battle for Wesnoth version 1.15.15. While these are development versions, they are also very ...[https://forums.wesnoth.org/viewtopic.php?t=32384 LotI Campaign Discussion forum thread].6 KB (927 words) - 02:45, 8 September 2024
- [[File:Wesnoth-1.5.10-editor.png|thumb|簡單的使用地圖編輯器]] * [[Wesnoth AI|Artificial Intelligence]] - 如何創建和修改 AI 行為4 KB (359 words) - 17:26, 7 January 2022
- ...The release schedule for Development releases can be found [https://forums.wesnoth.org/viewtopic.php?f=2&t=52785 here (link is to the 1.17 page, might change ...e point release that you intend to have it implemented by, as well as your forum username in parenthesis after the feature description. The point release so6 KB (844 words) - 16:42, 26 September 2024
- | Links to the Wesnoth forums | Links to the Wesnoth Discord server43 KB (6,159 words) - 17:55, 27 April 2024