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Show new changes starting from 20:03, 3 November 2024
   
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3 November 2024

     17:33  AddonsWML‎ (diff | hist) . . (+560). . Newfrenchy83 (talk | contribs) (Common Tags and Keys)
     17:17  EffectWML‎ (diff | hist) . . (+215). . Newfrenchy83 (talk | contribs)
     17:12  StandardUnitFilter‎ (diff | hist) . . (+681). . Newfrenchy83 (talk | contribs)
 m   17:02  AbilitiesWML‎‎ (2 changes | history) . . (+95). . [Newfrenchy83‎ (2×)]
 m    17:02 (cur | prev) . . (+1). . Newfrenchy83 (talk | contribs) (Common keys and tags for every weapon special)
 m    16:53 (cur | prev) . . (+94). . Newfrenchy83 (talk | contribs) (Common keys and tags for every weapon special)
     17:00  FilterWML‎ (diff | hist) . . (+317). . Newfrenchy83 (talk | contribs) (Filtering Weapons)
     15:21  PreprocessorRef‎ (diff | hist) . . (+17). . Bssarkar (talk | contribs) (#define: Convert to named link)

1 November 2024

     23:38  LuaWML‎ (diff | hist) . . (-674). . Celtic Minstrel (talk | contribs) (WML table: Clean up so that all examples use recommended format, leaving only a brief note on the old, deprecated format)

29 October 2024

     17:55  InternalActionsWML‎ (diff | hist) . . (+28). . Soliton (talk | contribs) ([store_locations])
 m   09:01  ImagePathFunctions‎ (diff | hist) . . (+2). . Knyghtmare (talk | contribs) (CROP_TRANSPARENCY: Fix IPF name typo. The game code says CROP_TRANSPARENCY())