SummerOfCodeProposal 2011 LuaAI champ
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Contents
Description
champ - Implement Multi-player Lua AI scripting security
I plan to implement a secure mechanism on Lua AI scripting system. The mechanism will be implement on C++ level and transparent to Lua AI scripts. Make player-unaccessible resource also unaccessible for Lua AI scripts. (For example: If fog is on, units covered by fog for current player should not accessible to Lua scripts initiated by current player.) Make player-read-only resource also read-only for Lua AI scripts. (For example: Lua scripts should be able to access the coordinate for a player-owned unit, but should not be able to modify it directly.)
champ - Additional Task - Make a virtual battlefield
As the units status and position can not be changed by Lua scripts due to Multi-player Lua AI scripting security, some advanced Lua AI which need 'Table-top exercises' requires a virtual battlefield to perform trial actions and to evaluate certain status on battlefield.
- Undone: Add more first-level sections to detail your proposal
Contact
IRC
champ_ MinXiang (alternative)
Wesnoth forum
champ
Gna id
champ
cff29546 (at) gmail.com