MultiplayerServers
From The Battle for Wesnoth Wiki
The game server runs on TCP port 15000 by default.
Contents
Public Official servers
- server.wesnoth.org
- accepts the most recent stable release of the game, uses the default port 15000
- devsrv.wesnoth.org:14999
- accepts the most recent development release of the game, uses port 14999
- devsrv.wesnoth.org:14998
- accepts up-to-date trunk SVN versions of the game, uses port 14998
devsrv.wesnoth.org will soon point to a new server (you are already there if you connect to devsrv.wesnoth.org:14999 using 1.1.8). The new server has a non-static IP address (but has only changed once in the three or four last months so far). If you ever can't connect using devsrv.wesnoth.org you can try using sweetie.is-a-geek.net as server.
Alternative servers setup by users
- wesnothfr.ww7.be
- v1.0.2 dedicated server in france (#wesnothfr)
- wesnoth.geeknode.org
- v0.9.3 dedicated server (#wesnoth)
- wesnoth.cravegod.org
- Mirror of the official server, located in the U.S. Accepts all the same versions on all the same ports. (#wesnoth)
- icestation.homeunix.org
- Yet another mirror of the official server, locate in the Russia. Accepts latest development version on port 15000.
Debian Servers
Testing version
- salokine.hd.free.fr
- French server (Help --> Forum de Salokine)
- wesnoth.debian.net:15010
- Server running on port 15010. (with problems you can contact Rhonda on #wesnoth)