MultiplayerServers
From The Battle for Wesnoth Wiki
The game server runs on TCP port 15000 by default. To connect to the default server, click Multiplayer → Join Official Server. To connect to a specific port or server choose Multiplayer → Connect to Server and enter <server>:<port> where server and port correspond to the server address and port number you wish to connect to.
- Connecting on port 14997 gives the current development version.
- Connecting on port 14998 gives the current stable version.
- Connecting on port 14999 gives the previous stable version.
Official servers
Usually supported versions include: the current stable release, the old stable release, the current development release, the previous development release (runs only periodically in the transition phase between releases)
- server.wesnoth.org
- Accepts up-to-date master builds and redirects other clients to the appropriate server according to their version, runs on the default port 15000. This is the default server.
- server2.wesnoth.org (aka gonzo.dicp.de)
- Accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
- server3.wesnoth.org (aka basilic.tuxfamily.org)
- Accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
Alternate servers set up by users
- allfex.org
- Located in germany. Everyone is welcome. Accepts 1.10.x versions of the game on default port 15000.
- vesnod.ceata.org
- Trisquel 6 server located in Romania, maintained by Fundația Ceata. Accepts 1.10.x versions of the game on default port 15000.