MultiplayerServers

From The Battle for Wesnoth Wiki
Revision as of 07:01, 14 April 2014 by Vultraz (talk | contribs)

The game server runs on TCP port 15000 by default. To connect to the default server, click Multiplayer → Join Official Server. To connect to a specific port or server choose Multiplayer → Connect to Server and enter <server>:<port> where server and port correspond to the server address and port number you wish to connect to.

  • Connecting on port 14997 gives the current development version.
  • Connecting on port 14998 gives the current stable version.
  • Connecting on port 14999 gives the previous stable version.

Official servers

Usually supported versions include: the current stable release, the old stable release, the current development release, the previous development release (runs only periodically in the transition phase between releases)

server.wesnoth.org 
Accepts up-to-date master builds and redirects other clients to the appropriate server according to their version, runs on the default port 15000. This is the default server.
server2.wesnoth.org (aka gonzo.dicp.de) 
Accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000
server3.wesnoth.org (aka basilic.tuxfamily.org) 
Accepts up-to-date trunk repository versions and redirects other clients to the appropriate server according to their version, runs on the default port 15000

Alternate servers set up by users

allfex.org 
Located in germany. Everyone is welcome. Accepts 1.10.x versions of the game on default port 15000.
vesnod.ceata.org 
Trisquel 6 server located in Romania, maintained by Fundația Ceata. Accepts 1.10.x versions of the game on default port 15000.