Wesnoth1.6Features

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Revision as of 13:28, 23 November 2008 by Ivanovic (talk | contribs) (cleanup following the 1.6 plans)

Stuff people are working on

Mordante

Will complete

Wants to complete

  • Finish the new widgets (Won't be done before 1.6)
  • Open bugs assigned to me

Hopes to complete

  • Open FRs assigned to me

Sapient

Wants to complete

zookeeper

Wants to complete

  • Finalizing the gold carryover changes in mainline campaigns (as long as the maintainer doesn't oppose it, naturally) and rebalancing accordingly.
  • Implementing a final version of the ai controller, and then deciding whether we want to use it across all/most the mainline campaigns or not.

esr

Am Done With

  • Substantive changes to existing mainline campaigns. As far as I am concerned, existing mainline WML could freeze for translation in 7 days (e.g. 9 Nov).
  • I have no C++ core features planned for 1.6.

Will complete

  • Custom music lists for all mainline scenarios that don't already have them

Wants to complete

  • Mainlining Delfador's Memoirs

Hopes to complete

  • Get the bug count below 30

David

Am Done With

  • Fix bugs which make AI unplayable

Wants to complete

  • New stats system
  • Sophisticated rooms system on mp server

Ilor

Am Done With

  • Editor2 is usable

Wants to complete

  • Research ways of launching the editor while playing a game, possibly with the results being loaded back into the game. Needs to be fast and crash-proof
  • Editor usablity improvements and bugfixes
  • Bugs assigned to me

Hopes to (have time to) complete

  • Various minor FRs lying around the bugtracker that I found interesting
  • Help Mordante with the widgets
  • Clean up code in various places as I go

Shadow Master

Hopes to (have time to) do

  • Rewrite campaignd, or at least clean the protocol's syntax enough so that 1.6 clients are compatible with a new campaignd (working name: umcd)

Bugs and general features

BUGS / features that must be addressed

BUGS / features that we would like to address