MultiplayerServers

From The Battle for Wesnoth Wiki

The game server runs on TCP port 15000 by default.

Public Official servers

server.wesnoth.org
accepts the most recent stable release of the game, uses the default port 15000
devsrv.wesnoth.org:14999
accepts the most recent development release of the game, uses port 14999
devsrv.wesnoth.org:14998
accepts up-to-date trunk SVN versions of the game, uses port 14998

devsrv.wesnoth.org will soon point to a new server (you are already there if you connect to devsrv.wesnoth.org:14999 using 1.1.8). The new server has a non-static IP address (but has only changed once in the three or four last months so far). If you ever can't connect using devsrv.wesnoth.org you can try using sweetie.is-a-geek.net as server.

Alternative servers setup by users

wesnothfr.ww7.be
v1.0.2 dedicated server in france (#wesnothfr)
wesnoth.geeknode.org
v0.9.3 dedicated server (#wesnoth)
wesnoth.cravegod.org
Mirror of the official server, located in the U.S. Accepts all the same versions on all the same ports. (#wesnoth)
icestation.homeunix.org
Yet another mirror of the official server, locate in the Russia. Accepts latest development version on port 15000.

Debian Servers

Testing version

salokine.hd.free.fr
French server (Help --> Forum de Salokine)
wesnoth.debian.net:15010
Server running on port 15010. (with problems you can contact Rhonda on #wesnoth)
This page was last edited on 13 October 2006, at 18:20.
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