Difference between revisions of "FontsWML"
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== the toplevel [fonts] tag == | == the toplevel [fonts] tag == | ||
Revision as of 00:27, 22 March 2006
the toplevel [fonts] tag
The [fonts] tag describes fonts which are distributed alog with the wesnoth binary. Each font must be declared here to be used by the game.
The [fonts] tag has an element, order, and a possible child tag, [font]
- order describes the order in which fonts are to be tried until the program finds one which contains the character
to be displayed. order should be marked as translatable.
- [font] the [font] tag describes one installed font. It contains the following elements:
- name the filename of the font, without fonts/ prepended
- codepoints a list of unicode codepoints (character codes) which are present in this font. This should be a list
of comma-separated ranges, "ranges" being either a number, or a dash separated range (for example: "32-126").