CommandMode: Difference between revisions

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You can access command mode by typing ' ''':''' ' in a single player or multiplayer scenario.
You can access command mode by typing ' ''':''' ' in a single player or multiplayer scenario.
More accurately, you need to type shift - semicolon( ''';''' ). However this isn't possible on all keyboards; if your keyboard doesn't have ':' above ';' you can change the hotkey in the Preferences, or you could edit '''game.cfg''' by hand.'
(Prior to version 1.1.1, you need to type shift - semicolon( ''';''' ). However this isn't possible on all keyboards; if your keyboard doesn't have ':' above ';' you can change the hotkey in the Preferences, or you could edit '''game.cfg''' by hand.')


Several vi-like commands are available in command mode. They are defined in ''playturn.cpp'' in the ''turn_info::do_command()'' function:
Several vi-like commands are available in command mode. They are defined in ''playturn.cpp'' in the ''turn_info::do_command()'' function:

Revision as of 06:39, 8 February 2006

Command Mode

You can access command mode by typing ' : ' in a single player or multiplayer scenario. (Prior to version 1.1.1, you need to type shift - semicolon( ; ). However this isn't possible on all keyboards; if your keyboard doesn't have ':' above ';' you can change the hotkey in the Preferences, or you could edit game.cfg by hand.')

Several vi-like commands are available in command mode. They are defined in playturn.cpp in the turn_info::do_command() function:

:q or :q!
quit the scenario (without prompting)
:w
save the game (without prompting)
:wq
save the game and quit the scenario (without prompting)
:refresh
redraw the screen
:droid side
toggle player on side between human and AI players. If a human controls the side, the player himself has to issue this command.
:kick username
kick a user in multiplayer. They will be able to rejoin the game. Generally a friendly way to remove someone who is having connection or other difficulties.
:ban username
kick and ban a user in multiplayer, and the IP address used by that username
:control side username
change the controller for side (write here number of the side) to username (write here nick of player or observer)
:clear
clear chat messages
:debug
switch debug mode on (does not work in multiplayer). Debug mode is turned off by quitting the game.
:theme
bring up theme selection menu

Extra Debugging Commands

DebugMode enables additional commands in command mode:

:n
skip to next scenario by triggering a win event
:gold amount
add amount gold to the current player's side
:create unit_type
create a unit of type specified at last selected hex
:unit attribute=value
when a unit is selected, this will set the unit's attribute to value. See SingleUnitWML for possible values.

See Also

This page was last edited on 8 February 2006, at 06:39.
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