Difference between revisions of "MultiplayerServers"
From The Battle for Wesnoth Wiki
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== Public Official servers == | == Public Official servers == | ||
; server.wesnoth.org : most recent stable release of the game uses the default port 15000 (the same host as devsrv.wesnoth.org) | ; server.wesnoth.org : most recent stable release of the game uses the default port 15000 (the same host as devsrv.wesnoth.org) | ||
− | ; <nowiki> | + | ; <nowiki>server.wesnoth.org:14999</nowiki> : most recent development release of the game, uses port 14999 |
− | ; <nowiki>server.wesnoth.org: | + | ; <nowiki>server.wesnoth.org:14998</nowiki> : up-to-date SVN version of the game, uses port 14998 |
== Alternative servers setup by users == | == Alternative servers setup by users == |
Revision as of 19:15, 7 February 2006
The game server runs on TCP port 15000 by default.
Public Official servers
- server.wesnoth.org
- most recent stable release of the game uses the default port 15000 (the same host as devsrv.wesnoth.org)
- server.wesnoth.org:14999
- most recent development release of the game, uses port 14999
- server.wesnoth.org:14998
- up-to-date SVN version of the game, uses port 14998
Alternative servers setup by users
- soliton.homelinux.org
- most recent release of the game, redirects unsupported versions to the appropriate official server, dynamic IP (if not online, just ask Soliton on #wesnoth)
- wesnothfr.ww7.be
- v1.0.2 dedicated server in france (#wesnothfr)
- wesnoth.geeknode.org
- v0.9.3 dedicated server (#wesnoth)