Release Notes 1.17.4: Difference between revisions
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=== UI scaling options === | === UI scaling options === | ||
In the preferences there is now an option to scale the game's UI to 1x (default), 2x, 3x, or 4x the default size. | In the preferences there is now an option to scale the game's UI to 1x (default), 2x, 3x, or 4x the default size. | ||
=== Hardware accelerated rendering === | |||
Wesnoth now uses the hardware acceleration option in SDL rather than software rendering. This provides a significant performance boost, with one test showing an approximately 60% boost in FPS. | |||
== Changes To Existing Content == | == Changes To Existing Content == | ||
Revision as of 14:43, 16 May 2022
New Content
UI scaling options
In the preferences there is now an option to scale the game's UI to 1x (default), 2x, 3x, or 4x the default size.
Hardware accelerated rendering
Wesnoth now uses the hardware acceleration option in SDL rather than software rendering. This provides a significant performance boost, with one test showing an approximately 60% boost in FPS.
Changes To Existing Content
Fixes
General/Misc
Known Issues
This page was last edited on 16 May 2022, at 14:43.