Release Notes 1.17.4
From The Battle for Wesnoth Wiki
Contents
New Content
UI scaling options
In the preferences there is now an option to scale the game's UI to 1x (default), 2x, 3x, or 4x the default size.
Hardware accelerated rendering
Wesnoth now uses the hardware acceleration option in SDL rather than software rendering. This provides a significant performance boost, with one test showing an approximately 60% boost in FPS.
Changes To Existing Content
Portrait images converted to webp
Most portrait images in campaigns and for core units have been converted from png to webp, reducing Wesnoth's download size significantly.
Fixes
Consistent scrolling speed
Scrolling speed across maps in game and in the editor has been fixed to better maintain a consistent scrolling speed.
General/Misc
Known Issues
This page was last edited on 16 May 2022, at 16:00.