Difference between revisions of "Release Notes 1.15.5"
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=== Northern Rebirth Campaign === | === Northern Rebirth Campaign === | ||
Removed the evil campaign branch. These were 5 incomplete scenarios, and there was no way for the player to choose to play this branch. Note: if you want to play this branch, it's been completed in Northern Rebirth Remake on the 1.14 add-ons server. | Removed the evil campaign branch. These were 5 incomplete scenarios, and there was no way for the player to choose to play this branch. Note: if you want to play this branch, it's been completed in Northern Rebirth Remake on the 1.14 add-ons server. | ||
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=== Mushrooms === | === Mushrooms === | ||
The graphic for lone mushroom hexes was made smaller. | The graphic for lone mushroom hexes was made smaller. | ||
− | + | Additionally, for single player campaigns the old, deprecated mushroom terrain has been converted to the newer mushroom terrain. Visually the new terrain will be identical to 1.14. Functionally however it will now work the same as forests do, where movement costs and unit defense is on the combined terrain. For example, mushroom on hills would previously take all movement and unit defense values from the mushroom part of the terrain and ignore the hills part - now both the mushroom part of the terrain and the hills part of the terrain will be taken into account. This terrain update will be implemented for multiplayer maps and World Conquest in a later release. | |
== Fixes == | == Fixes == | ||
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=== macOS Unreadable Fonts === | === macOS Unreadable Fonts === | ||
In macOS there would often be places where text was nearly unreadable due to issues with the font being used - text would often appear very thin and-or partially transparent. This has been fixed and all text should now be displayed normally on macOS. | In macOS there would often be places where text was nearly unreadable due to issues with the font being used - text would often appear very thin and-or partially transparent. This has been fixed and all text should now be displayed normally on macOS. | ||
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+ | === Under the Burning Suns Campaign === | ||
+ | Fixed a bug in the scenario Across The Harsh Sands, which caused far too few ghosts to spawn. | ||
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+ | === World Conquest Campaign === | ||
+ | The text in this campaign has had many spelling and grammar corrections. | ||
== Newly Introduced Issues == | == Newly Introduced Issues == |
Revision as of 19:14, 19 September 2020
Contents
- 1 New Content
- 2 Changes To Existing Content
- 3 Fixes
- 3.1 Translatable Add-on Titles and Descriptions
- 3.2 A New Land
- 3.3 Recruiting
- 3.4 Help Browser
- 3.5 Add-ons Using [load_resource]
- 3.6 Custom Color Range And Palette
- 3.7 Crash When Loading Saves
- 3.8 Unit Icons Missing In Editor Unit Tool
- 3.9 macOS Unreadable Fonts
- 3.10 Under the Burning Suns Campaign
- 3.11 World Conquest Campaign
- 4 Newly Introduced Issues
- 5 Other
New Content
World Conquest Translations
Support for translations has been added for World Conquest. That said, it will likely be some time until non-English translations are available.
Changes To Existing Content
Northern Rebirth Campaign
Removed the evil campaign branch. These were 5 incomplete scenarios, and there was no way for the player to choose to play this branch. Note: if you want to play this branch, it's been completed in Northern Rebirth Remake on the 1.14 add-ons server.
Mushrooms
The graphic for lone mushroom hexes was made smaller.
Additionally, for single player campaigns the old, deprecated mushroom terrain has been converted to the newer mushroom terrain. Visually the new terrain will be identical to 1.14. Functionally however it will now work the same as forests do, where movement costs and unit defense is on the combined terrain. For example, mushroom on hills would previously take all movement and unit defense values from the mushroom part of the terrain and ignore the hills part - now both the mushroom part of the terrain and the hills part of the terrain will be taken into account. This terrain update will be implemented for multiplayer maps and World Conquest in a later release.
Fixes
Translatable Add-on Titles and Descriptions
Fixed translatable add-on titles and descriptions not showing up when the game language is set to the system default language and not stated explicitly.
A New Land
Peasants can harvest mushrooms again - in 1.15.4 a bug meant that the option to do it was missing from the work menu.
Recruiting
The player can recruit even if their recruit list includes an unknown unit type. This will now show an error dialog and then the recruitment dialog with the known units.
Help Browser
Fixed inconsistent behavior for single-clicks opening and closing sections. Single-clicking on the text part of the tree view now always shows that topic in the right-hand panel, while single-clicking on the icon to the left of the text expands and collapses the tree view.
In the units' help, the Dunefolk and Human pages now link to each other, and clarify that the Dunefolk are a group of Humans. When playing the Under the Burning Suns campaign, the Quenoth and Elf pages do the same.
Add-ons Using [load_resource]
Fixed an issue with 1.15.4's disabling of unused add-ons, where an add-on providing a [resource] would be considered unused and therefore disabled.
Custom Color Range And Palette
In 1.15.4, the [color_range] and [color_palette] WML tags no longer worked to create custom named colors. In 1.15.5 this has been fixed, and these tags should once again function.
Crash When Loading Saves
An easily triggered bug that resulted in Wesnoth crashing when reloading a save file from the main menu or after being defeated as been fixed.
Unit Icons Missing In Editor Unit Tool
This bug resulted in the unit icons displayed in the unit placer tool in the scenario editor not being displayed. In 1.15.5 the icons should once again be displayed.
macOS Unreadable Fonts
In macOS there would often be places where text was nearly unreadable due to issues with the font being used - text would often appear very thin and-or partially transparent. This has been fixed and all text should now be displayed normally on macOS.
Under the Burning Suns Campaign
Fixed a bug in the scenario Across The Harsh Sands, which caused far too few ghosts to spawn.
World Conquest Campaign
The text in this campaign has had many spelling and grammar corrections.
Newly Introduced Issues
Other
macOS Minimum Requirements
For 1.15.5 and later, the minimum required macOS operating system version is now 10.12. For 1.15.4 and earlier, the minimum required macOS operating system version is 10.8.