Difference between revisions of "BinaryPathWML"
From The Battle for Wesnoth Wiki
(→Example: Syntax hiliting) |
(→the toplevel [binary_path] tag: Add support for map_file) |
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This tag is used to recognize more than one directory as containing images, music, and sound. It only has one key: | This tag is used to recognize more than one directory as containing images, music, and sound. It only has one key: | ||
− | * '''path''': a directory. When an image is not found it the normal ''images'' directory, it will be looked for in '''''path'''/images''. Similarly, music will be looked for in '''''path'''/music'', and sound in '''''path'''/sound''. | + | * '''path''': a directory. When an image is not found it the normal ''images'' directory, it will be looked for in '''''path'''/images''. Similarly, |
+ | ** music will be looked for in '''''path'''/music'', and | ||
+ | ** sound in '''''path'''/sound''. | ||
+ | ** {{DevFeature1.15|3}} For '''[scenario]map_file''' and '''[replace_map]map_file''', the file will be looked for in '''''path'''/maps''. | ||
+ | |||
Notice that '''''path''''' is still relative to the main Wesnoth directory. | Notice that '''''path''''' is still relative to the main Wesnoth directory. | ||
Revision as of 18:22, 26 December 2019
the toplevel [binary_path] tag
This tag is used to recognize more than one directory as containing images, music, and sound. It only has one key:
- path: a directory. When an image is not found it the normal images directory, it will be looked for in path/images. Similarly,
- music will be looked for in path/music, and
- sound in path/sound.
- (Version 1.15.3 and later only) For [scenario]map_file and [replace_map]map_file, the file will be looked for in path/maps.
Notice that path is still relative to the main Wesnoth directory.
[binary_path] should only be used where necessary. For example a multiplayer era should have its [binary_path] inside an #ifdef MULTIPLAYER instead of outside it in order to avoid possible clashes with single-player content.
Example
To enable the game to find images, sounds and music in the add-on MyAddOn:
[binary_path]
path=data/add-ons/MyAddOn
[/binary_path]
When the game looks for an image units/humans/footman.png, it'll now be able to find and use the file MyAddOn/images/units/humans/footman.png.