Difference between revisions of "DescriptionWML"
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* '''*''' if it should be the default selection | * '''*''' if it should be the default selection | ||
− | * '''& | + | * '''&''image''=''text''''' image with text description |
− | * '''& | + | * '''&''image''=''text''=''text2''''' image with two text descriptions |
− | Single text items are always enclosed in ''' | + | Single text items are always enclosed in '''"''', and concatenated with '''+'''. This is useful so the text can contain translateable items (the '''_''' before a text), and so it can span multiple lines. |
for example: | for example: | ||
− | difficulty_descriptions=& | + | difficulty_descriptions="&" + "elvish-fighter.png" + "=" + _"Fighter" + "=" + _"(easiest)" + |
− | + | ";*" + "&" + "elvish-hero.png" + "=" + _"Hero" + | |
− | + | ";" + "&" + "elvish-champion.png" + "=" + _"Champion" + "=" + _"(hardest)" | |
The utility macros (see [[UtilWML]]) '''{MENU_IMG_TXT ''icon'' ''text''}''' | The utility macros (see [[UtilWML]]) '''{MENU_IMG_TXT ''icon'' ''text''}''' | ||
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can be used to create descriptions more easily. The above example would become: | can be used to create descriptions more easily. The above example would become: | ||
− | difficulty_descriptions={MENU_IMG_TXT2 | + | difficulty_descriptions={MENU_IMG_TXT2 "elvish-fighter.png" _"Fighter" _"(easiest)"} + |
− | + | ";*" + {MENU_IMG_TXT "elvish-hero.png" _"Hero"} + ";" + | |
− | {MENU_IMG_TXT2 | + | {MENU_IMG_TXT2 "elvish-champion.png" _"Champion" _"(hardest)"} |
== See Also == | == See Also == |
Revision as of 16:57, 21 January 2006
Description texts
A description is a part of the value of a menu attribute. It is used to represent a single option in the menu which consists of an image(called the icon) followed by text.
A description has the format
- ; if another description precedes it
- * if it should be the default selection
- &image=text image with text description
- &image=text=text2 image with two text descriptions
Single text items are always enclosed in ", and concatenated with +. This is useful so the text can contain translateable items (the _ before a text), and so it can span multiple lines.
for example:
difficulty_descriptions="&" + "elvish-fighter.png" + "=" + _"Fighter" + "=" + _"(easiest)" + ";*" + "&" + "elvish-hero.png" + "=" + _"Hero" + ";" + "&" + "elvish-champion.png" + "=" + _"Champion" + "=" + _"(hardest)"
The utility macros (see UtilWML) {MENU_IMG_TXT icon text} and {MENU_IMG_TXT2 icon text text-2} can be used to create descriptions more easily. The above example would become:
difficulty_descriptions={MENU_IMG_TXT2 "elvish-fighter.png" _"Fighter" _"(easiest)"} + ";*" + {MENU_IMG_TXT "elvish-hero.png" _"Hero"} + ";" + {MENU_IMG_TXT2 "elvish-champion.png" _"Champion" _"(hardest)"}