Difference between revisions of "DeveloperGuide"
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* Change status of fixed bugs to "Closed" when released, see [[ReportingBugs#Bug_protocol]] for details  | * Change status of fixed bugs to "Closed" when released, see [[ReportingBugs#Bug_protocol]] for details  | ||
* Check if there is new bugs relevant to your code and if any, assign them to you.  | * Check if there is new bugs relevant to your code and if any, assign them to you.  | ||
| + | |||
| + | == Tips ==  | ||
| + | |||
| + | * If you build with scons, use clang rather than gcc, as it is 2-3x faster to compile wesnoth.  | ||
| + | Set your choice permanently with   | ||
| + | |||
| + |  scons cxxtool=clang++  | ||
== See also ==  | == See also ==  | ||
Revision as of 04:26, 3 March 2014
Contents
Commits
- Setting up developer access to the repository: WesnothRepository#Commit_access
 - Register to commit mailing list: https://mail.gna.org/listinfo/wesnoth-commits or get the list moderator to approve commit messages from you otherwise
 - Trunk should compile and work after commit
 - Few small commits are better than a big one (hard to review), so when possible split it in working parts with info about where you are going
 - Be on #wesnoth-dev IRC channel and coordinate with other developers. Bots report commits and some devs may ask you a question about it.
 - Don't forget changelogs: changelog for any (significant enough) changes and player_changelog for changes visible to users.
 - Always check your changes before commit (see WesnothRepository#Reviewing your changes).
 - Commit message:
- Mention any change, especially if some are unrelated to the main one (but you should use separated commits for this).
 - Mention "bug #1234" for automatic cc to that gna bug number
 - Mention a developer's IRC name will ping him on IRC (when the bot report it), and if he's not there, he may see it on the IRC logs
 
 
Bugs management
- Change status of fixed bugs to "Fixed" when committed
 - Change status of fixed bugs to "Closed" when released, see ReportingBugs#Bug_protocol for details
 - Check if there is new bugs relevant to your code and if any, assign them to you.
 
Tips
- If you build with scons, use clang rather than gcc, as it is 2-3x faster to compile wesnoth.
 
Set your choice permanently with
scons cxxtool=clang++