Difference between revisions of "GCI/Playtesting/The South Guard/Easy"
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4:How clear and interesting did you find the dialog and storyline of the scenario? - Very good. | 4:How clear and interesting did you find the dialog and storyline of the scenario? - Very good. | ||
− | 5:What were your major challenges in meeting the objectives of the scenario? - Surviving the waves is quite hard since i cant use any of leveled units from the previous mission, so i only menaged to get to | + | 5:What were your major challenges in meeting the objectives of the scenario? - Surviving the waves is quite hard since i cant use any of leveled units from the previous mission, so i only menaged to get to 9th wave. |
6:How fun do you think the scenario is? (1-10) - 10. | 6:How fun do you think the scenario is? (1-10) - 10. | ||
− | 7:What, if any, are changes you would have made to the scenario to make it more fun? - its quite fun already. | + | 7:What, if any, are changes you would have made to the scenario to make it more fun? - its quite fun already, but maybe lower the damage of the draugs because they easily one shot everything in their way. |
8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - again its only the difficulty. | 8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - again its only the difficulty. | ||
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4:How clear and interesting did you find the dialog and storyline of the scenario? It`s a better edning than the Elven path in my opinion. | 4:How clear and interesting did you find the dialog and storyline of the scenario? It`s a better edning than the Elven path in my opinion. | ||
− | 5:What were your major challenges in meeting the objectives of the scenario? - | + | 5:What were your major challenges in meeting the objectives of the scenario? - The level itself is quite hard if you didnt do that well in the previous mission , but when the council show up it becomes considerably easier. |
6:How fun do you think the scenario is? (1-10) - 8. | 6:How fun do you think the scenario is? (1-10) - 8. |
Revision as of 16:28, 4 December 2010
Scenario 1:
1:What difficulty levels and what version of Wesnoth have you played the scenario on: Easy(recruit),1.9.2
(2) How difficult did you find the scenario? - quite balanced for a first scenario - 6
(3) How clear did you find the scenario objectives? - very clear.
(4) How clear and interesting did you find the dialog and storyline of the scenario? - It gets you in the story, so it was pretty good.
(5) What were your major challenges in meeting the objectives of the scenario? - no major chalenges here.
(6) How fun do you think the scenario is? (1-10) - 6
(7) What, if any, are changes you would have made to the scenario to make it more fun? - nothing.
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.
Scenario 2:
1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy , 1.9.2
2:How difficult did you find the scenario? (1-10) - It is quite hard until you ocupy the fort, then it gets kind of easier -7.
3:How clear did you find the scenario objectives? - very clear.
4:How clear and interesting did you find the dialog and storyline of the scenario? - good.
5:What were your major challenges in meeting the objectives of the scenario? - getting to the river castle.
6:How fun do you think the scenario is? (1-10) - 7
7:What, if any, are changes you would have made to the scenario to make it more fun? - nothing.
8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.
Scenario 3:
1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easye , 1.9.2
2:How difficult did you find the scenario? (1-10) - with proper positioning of hylas, it gets pretty easy. -4
3:How clear did you find the scenario objectives? - very clear.
4:How clear and interesting did you find the dialog and storyline of the scenario? - clear and interesting.
5:What were your major challenges in meeting the objectives of the scenario? - no major challenges here.
6:How fun do you think the scenario is? (1-10) - 7.
7:What, if any, are changes you would have made to the scenario to make it more fun? - possibly make another bandit camp to make the scenario a bit difficult.
8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.
Scenario 4:
1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy, 1.9.2
2:How difficult did you find the scenario? (1-10) - 9
3:How clear did you find the scenario objectives? - very clear.
4:How clear and interesting did you find the dialog and storyline of the scenario? - good.
5:What were your major challenges in meeting the objectives of the scenario? - getting through the first undead base, combined with defending from the bandits.
6:How fun do you think the scenario is? (1-10) - 8.
7:What, if any, are changes you would have made to the scenario to make it more fun? - no changes.
8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.
Scenario 5:
1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy , 1.9.2
2:How difficult did you find the scenario? (1-10) - 6 with the elves, 7 with the bandits beacuse the lack of healers.
3:How clear did you find the scenario objectives? - very clear.
4:How clear and interesting did you find the dialog and storyline of the scenario? good.
5:What were your major challenges in meeting the objectives of the scenario? - no mahor challenges.
6:How fun do you think the scenario is? (1-10) - 8.
7:What, if any, are changes you would have made to the scenario to make it more fun? - possibly add a healer unit to the bandit forces.
8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.
Elf path:
Scenario 6:
1:What difficulty levels and what version of Wesnoth have you played the scenario on? -easy , 1.9.2
2:How difficult did you find the scenario? (1-10) -3
3:How clear did you find the scenario objectives? - very clear.
4:How clear and interesting did you find the dialog and storyline of the scenario? - good.
5:What were your major challenges in meeting the objectives of the scenario? - no major challenges.
6:How fun do you think the scenario is? (1-10) - 6.
7:What, if any, are changes you would have made to the scenario to make it more fun? - make the naga boss a little harder , since he went down pretty easy.
8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.
Scenario 7:
1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easye , 1.9.2
2:How difficult did you find the scenario? (1-10) - 9.
3:How clear did you find the scenario objectives? - very clear,
4:How clear and interesting did you find the dialog and storyline of the scenario? - good.
5:What were your major challenges in meeting the objectives of the scenario?
- getting to the trolls is quite challenging since the skeletons hit quite hard , theres not enough space to moove freely and position healers. - If you pay the trolls they tend to block your units when they begin to move, which might loose you some turns. - The lich himself hits pretty hard.
6:How fun do you think the scenario is? (1-10) - 6.
7:What, if any, are changes you would have made to the scenario to make it more fun?- possibly make the coridoors a little bigger , and somehow stop the trolls from blocking the way.
8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - The trolls blocked my heroes from getting to the lich with only 6 turns left, which made me loose the game.
Scenario 8:
1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easye , 1.9.2
2:How difficult did you find the scenario? (1-10) -6
3:How clear did you find the scenario objectives? - very clear
4:How clear and interesting did you find the dialog and storyline of the scenario? - good.
5:What were your major challenges in meeting the objectives of the scenario? - no challenges.
6:How fun do you think the scenario is? (1-10) - 7.
7:What, if any, are changes you would have made to the scenario to make it more fun? - nothing
8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.
Scenario 9:
1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easye , 1.9.2
2:How difficult did you find the scenario? (1-10) - depending on your luck 2-9
3:How clear did you find the scenario objectives? very clear.
4:How clear and interesting did you find the dialog and storyline of the scenario? - good, but kind of anticlimactic.
5:What were your major challenges in meeting the objectives of the scenario?- depending on your luck you can finish it in 3 moves ot you have to fight an entire army of elves.
6:How fun do you think the scenario is? (1-10) -7
7:What, if any, are changes you would have made to the scenario to make it more fun? - make it impossible to skip the army(like i did the first time).
8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.
BANDIT PATH
Scenario 7:
1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy, 1.9.2
2:How difficult did you find the scenario? (1-10) - 10 or even 11.
3:How clear did you find the scenario objectives? - very clear
4:How clear and interesting did you find the dialog and storyline of the scenario? - very good.
5:What were your major challenges in meeting the objectives of the scenario?
-The constantly Advancing undeads and the elven ambushes are probably the hardest thing in the entire campaign.
6:How fun do you think the scenario is? (1-10) - 10
7:What, if any, are changes you would have made to the scenario to make it more fun? - possibly make the undead waves begin from the third or fourth turn since the 2nd turn doesnt give you enough time to prepare for whats ahead.
8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - Despite its difficulty - no.
Scenario 8:
1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easy , 1.9.2
2:How difficult did you find the scenario? (1-10) - 9.
3:How clear did you find the scenario objectives? - very clear.
4:How clear and interesting did you find the dialog and storyline of the scenario? - Very good.
5:What were your major challenges in meeting the objectives of the scenario? - Surviving the waves is quite hard since i cant use any of leveled units from the previous mission, so i only menaged to get to 9th wave.
6:How fun do you think the scenario is? (1-10) - 10.
7:What, if any, are changes you would have made to the scenario to make it more fun? - its quite fun already, but maybe lower the damage of the draugs because they easily one shot everything in their way.
8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - again its only the difficulty.
Scenario 9:
1:What difficulty levels and what version of Wesnoth have you played the scenario on? - easye 1.9.2
2:How difficult did you find the scenario? (1-10) - 8
3:How clear did you find the scenario objectives? - clear.
4:How clear and interesting did you find the dialog and storyline of the scenario? It`s a better edning than the Elven path in my opinion.
5:What were your major challenges in meeting the objectives of the scenario? - The level itself is quite hard if you didnt do that well in the previous mission , but when the council show up it becomes considerably easier.
6:How fun do you think the scenario is? (1-10) - 8.
7:What, if any, are changes you would have made to the scenario to make it more fun? - nothing.
8:Was there any event that caused you to lose the game and forced you to reload or restart the scenario? - no such events.