Difference between revisions of "Geography of Wesnoth"
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* Notable cities: | * Notable cities: | ||
** Weldyn: The capital of Wesnoth | ** Weldyn: The capital of Wesnoth | ||
+ | ** Aldril: City lying on the Bay of Pearls | ||
+ | ** Blackwater Port: City lying south of the Bay of Pearls | ||
+ | ** Carcyn: City on the Wesnoth-Elensefar border, shared with Elensefar | ||
** Dan'Tonk: Wesnoth's largest city located in the center of the country, just west of Weldyn | ** Dan'Tonk: Wesnoth's largest city located in the center of the country, just west of Weldyn | ||
+ | ** Miluz: The easternmost border outpost | ||
** Soradoc: The northernmost border outpost | ** Soradoc: The northernmost border outpost | ||
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** Fort Tahn: The southernmost border outpost | ** Fort Tahn: The southernmost border outpost | ||
− | ** | + | ** Tath: A wilderness city north of Dan'Tonk that serves the military patrols traveling to Abez |
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* Notable land features: | * Notable land features: | ||
** Gryphon Mountain: Home of the fabled Gryphons | ** Gryphon Mountain: Home of the fabled Gryphons |
Revision as of 13:34, 15 September 2005
__Under Construction__
Contents
Wesnoth and Surrounding Lands
Here's a link to a big (2.3 MB) version of the map.
- International land features:
- The Ocean: Nameless and unlabeled, it lies to the west of the continent and all rivers flow eventually to it
- The Bay of Pearls: The Elensefar Peninsula in the North and the Isle of Anduin in the southwest separate this from the Great Sea
- The Great River: Most rivers in the land eventually flow to it. The islands in its delta are home to the citizens of Elensefar
- The Barren Swamp: Basically lifeless and hard to traverse, it formed a natural boundary between the Elvish and Human lands
Wesnoth
The Kingdom of Wesnoth lies in the center of the land. Most of the campaigns revolve around it. Its borders are the Great River to the north, the Lower Hills in the east and south, the Green Swamp to the southwest, ane the Ocean to the west.
- Notable cities:
- Weldyn: The capital of Wesnoth
- Aldril: City lying on the Bay of Pearls
- Blackwater Port: City lying south of the Bay of Pearls
- Carcyn: City on the Wesnoth-Elensefar border, shared with Elensefar
- Dan'Tonk: Wesnoth's largest city located in the center of the country, just west of Weldyn
- Miluz: The easternmost border outpost
- Soradoc: The northernmost border outpost
- Fort Tahn: The southernmost border outpost
- Tath: A wilderness city north of Dan'Tonk that serves the military patrols traveling to Abez
- Notable land features:
- Gryphon Mountain: Home of the fabled Gryphons
- Ford of Abez: Shallow part of the Great River, it is usually controlled by Wesnothian forces
- Weldyn River: It branches from the Great River and goes south
Southwest Elven Lands
The Wood Elves are separate from those of the north, and have a frigid relationship with them and most other countries. Its borders are the Green Swamp to the northeast, the desert (not shown) to the south, and the Ocean to the west.
- Notable cities
- none
- Notable land features:
- The Forest: The largest southern forest, all the elves live in it
- Weldyn River: By this point it is very large and provides good trade
Elensefar
Elensefar is at times a province of Wesnoth, at times an independent country, and at times in a loosely defined treaty with Wesnoth. Its borders are the Great River to the north, a loosely defined line with Wesnoth to the east, the Bay of Pearls to the south, and the ocean to the west.
- Notable cities:
- Elensefar: The capital, located on an island in the Great River delta
- Carcyn: City on the Wesnoth-Elensefar border, shared with Wesnoth
- Notable land features:
- Great River: It is very wide at this point, and only ships can cross it
Northlands
There is no government of the Northlands. Various groups of orcs, dwarves, barbarian men and even elves populate the region. The northern and eastern borders are not defined, the southern border is the Great River, and the western border is the Ocean.
- Notable cities:
- Glamdrol: An Orcish tribal capital
- Romyr: Another Orcish tribal capital
- North Elven Capital: Of unknown location deep in the Northeast Forest
- Wesmere: The location of the Ka'lian - the Elvish Council
- Caverns of Knalga: Various dwarven cities exist under here
- Dallben and Delwyn: Human villages originally built by settlers who crossed the Great River during Wesnoth's Golden Age expansion. Now abandoned. The forested area northeast of Elensefar, where these villages were located, was named the Annuvin province.
- Barag Gor, an city home to the Orcish Council
- Notable land features:
- Northern Mountains: A virtually unpassable barrier
- Devon Lake: A mountain lake whose river carves the only pathway through the Northern Mountains
- River Glaaq: The river than comes out of Devon Lake
- Northern Forest: A gigantic forest whose eastern boundary only the elves know
- Great River: The origin of this river is somewhere in the east of the northern lands
- Suquets Forest: A forest on the Great River near Elensefar, in early times called Wesmere
The Northlands
== {??} ==. {??'s description}
- Notable cities:
- {??}
- {??}
- Notable land features:
- {??}
- {??}
{and repeat as needed}
The Green Isle
Wesfolk Land
This is where the Wesfolk live, with their Lich overlords. The boundary between it and the Islefolk land is the hilly area running south-west to north-east. The Wesfolk land is in the north-west. Little is known about what happened to the island after Haldric left.
- Notable cities:
- Jevyan: The capital of the Wesfolk, where Jevyan reigned; presumably where the gates to orcland were opened
- Notable land features
- None. (its not a very detailed map, is it? :) )
Islefolk Land
This is where the Islefolk (Haldric's folk) live. The boundary is the same as that of the Wesfolk; the islefolk land is to the southeast.
- Notable cities:
- Blackmore: {??}
- Clearwater Port: {??}
- Southbay: {??}
- Notable land features:
- None. (see Wesfolk land)