Difference between revisions of "User:Gambit"
From The Battle for Wesnoth Wiki
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:Gold Mines | :Gold Mines | ||
+ | ;Extended Edition Buildings | ||
+ | :Fire Retardent Castles | ||
+ | :Drone Launchers | ||
+ | :Ranches | ||
+ | :Camps | ||
+ | |||
+ | ;Extended Edition Special Abilities | ||
+ | :Burn terrain and buildings as the unit moves | ||
+ | :Freeze terrain as the unit moves | ||
+ | :Control the tides | ||
+ | |||
+ | ;Extended Edition Units | ||
+ | :Special Operations Rangers | ||
+ | :Edler Mages | ||
+ | :Spirit Dragons | ||
+ | :Devling Nailers (Devling Spikers and Staplers) | ||
+ | :Dwarvish Walkers (Dwarvish Tanks and Dwarvish Suppressers) | ||
+ | :Dwarvish Gyrocopters (Dwarvish Steam Copters) | ||
+ | :Ice Ghosts (Flaming Ghosts) | ||
+ | :Shadows | ||
+ | :Necrophages | ||
+ | :Naga Abominations | ||
+ | :Crawling Horrers | ||
+ | :Masters of Fire | ||
+ | :Lizard Riders | ||
+ | :Bombs (High Explosive Bombs, Cluster Bombs, and Nuclear Bombs) | ||
+ | :The Entire Desert Elf Faction | ||
+ | |||
+ | ;Misc | ||
+ | :Get a Navy | ||
+ | :Get an Air Force | ||
+ | :You dont just recruit undead, you summon them with a full necromancy tree. | ||
+ | :Bombs explode, affecting terrain and units | ||
*1. use map settings and make all leaders peasants | *1. use map settings and make all leaders peasants |
Revision as of 20:47, 17 November 2008
My Projects:
Gambits Empire Builder 1
- May 2007 - September 2007
- Really crappy A New Land rip off
- I basically copied the entire addon and just modified/added on.
- First Wesnoth addon ever to include Naval Warfare
If you wanted to play this you'd need a 1.2 branch version of wesnoth and would have to PM me on the forums to get the files.
- New faction Exiles
- Flaming Ghost
- Special Operations Rangers
- Elder Mages
- New terrain
- Swamp
- Bridges
Gambits Empire Builder 2
- June 2008 - November 2008
- Building, Terrain Deformation, Resource Management
Available in the Addon Server
- Nearly all mainline units available to any player all at once
- All Loyalists
- All Elves
- All Woses
- All Merfolk
- All Trolls
- All Nagas
- Almost All Undead (no bats or ghouls or ghosts yet)
- Goblin Spearmen (and thier advancements)
- All Orcs
- All Drakes
- 2 Ways To Play
- Normal Version: Anyone can join in your game. You only need the addon to host
- Extended Version: Tons more features. Everyone will need the addon to play.
- Playable on any map in Wesnoth
- A special macro clears villages and replaces non terraformable terrain.
- Compatable with Survival Extreme*1 and The High Seas
- Two New Resources
- Wood
- Food
- Modify almost any terrain
- Mountains
- Hills
- Deep Water
- Shallow Water
- Grass
- Dirt
- Forest
- Crops
- Swamp
- Beach
- Desert
- Palm Trees
- Snow
- Ice
- Snowy Forest
- Snowy Hills
- Cave
- Cave Hills
- Cave Walls
- Dirt Mushrooms
- Cave Mushrooms
- Tropic Grass
- 11 different useable buildings and structures
- Huts
- Churches
- Taverns
- Windmills
- Army Recruiters
- Blacksmiths
- Castles
- Shipyards
- Encampments
- Courtyards
- Gold Mines
- Extended Edition Buildings
- Fire Retardent Castles
- Drone Launchers
- Ranches
- Camps
- Extended Edition Special Abilities
- Burn terrain and buildings as the unit moves
- Freeze terrain as the unit moves
- Control the tides
- Extended Edition Units
- Special Operations Rangers
- Edler Mages
- Spirit Dragons
- Devling Nailers (Devling Spikers and Staplers)
- Dwarvish Walkers (Dwarvish Tanks and Dwarvish Suppressers)
- Dwarvish Gyrocopters (Dwarvish Steam Copters)
- Ice Ghosts (Flaming Ghosts)
- Shadows
- Necrophages
- Naga Abominations
- Crawling Horrers
- Masters of Fire
- Lizard Riders
- Bombs (High Explosive Bombs, Cluster Bombs, and Nuclear Bombs)
- The Entire Desert Elf Faction
- Misc
- Get a Navy
- Get an Air Force
- You dont just recruit undead, you summon them with a full necromancy tree.
- Bombs explode, affecting terrain and units
- 1. use map settings and make all leaders peasants