Difference between revisions of "MultiplayerServers"
From The Battle for Wesnoth Wiki
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; <nowiki>devsrv.wesnoth.org:14999</nowiki> : accepts the most recent development release of the game, uses port 14999 | ; <nowiki>devsrv.wesnoth.org:14999</nowiki> : accepts the most recent development release of the game, uses port 14999 | ||
; <nowiki>devsrv.wesnoth.org:14998</nowiki> : accepts up-to-date trunk SVN versions of the game, uses port 14998 | ; <nowiki>devsrv.wesnoth.org:14998</nowiki> : accepts up-to-date trunk SVN versions of the game, uses port 14998 | ||
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== Alternative servers setup by users == | == Alternative servers setup by users == |
Revision as of 18:41, 3 November 2006
The game server runs on TCP port 15000 by default.
Contents
Public Official servers
- server.wesnoth.org
- accepts the most recent stable release of the game, uses the default port 15000
- devsrv.wesnoth.org:14999
- accepts the most recent development release of the game, uses port 14999
- devsrv.wesnoth.org:14998
- accepts up-to-date trunk SVN versions of the game, uses port 14998
Alternative servers setup by users
- wesnothfr.ww7.be
- v1.0.2 dedicated server in france (#wesnothfr)
- wesnoth.geeknode.org
- v0.9.3 dedicated server (#wesnoth)
- wesnoth.cravegod.org
- Mirror of the official server, located in the U.S. Accepts all the same versions on all the same ports. (#wesnoth)
- icestation.homeunix.org
- Yet another mirror of the official server, locate in the Russia. Accepts latest development version on port 15000.
Debian Servers
Testing version
- salokine.hd.free.fr
- French server (Help --> Forum de Salokine)
- wesnoth.debian.net:15010
- Server running on port 15010. (with problems you can contact Rhonda on #wesnoth)