MultiplayerServers: Difference between revisions

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== Public Official servers ==
== Public Official servers ==
; server.wesnoth.org : accepts the most recent stable release of the game, uses the default port 15000
; server.wesnoth.org : accepts the most recent stable release of the game, uses the default port 15000
; <nowiki>server.wesnoth.org:14999</nowiki> : accepts the most recent development release of the game, uses port 14999
; <nowiki>devsrv.wesnoth.org:14999</nowiki> : accepts the most recent development release of the game, uses port 14999
; <nowiki>server.wesnoth.org:14998</nowiki> : accepts up-to-date SVN versions of the game, uses port 14998
; <nowiki>devsrv.wesnoth.org:14998</nowiki> : accepts up-to-date SVN versions of the game, uses port 14998
server.wesnoth.org is the same host as devsrv.wesnoth.org


== Alternative servers setup by users ==
== Alternative servers setup by users ==

Revision as of 07:50, 27 July 2006

The game server runs on TCP port 15000 by default.

Public Official servers

server.wesnoth.org
accepts the most recent stable release of the game, uses the default port 15000
devsrv.wesnoth.org:14999
accepts the most recent development release of the game, uses port 14999
devsrv.wesnoth.org:14998
accepts up-to-date SVN versions of the game, uses port 14998

Alternative servers setup by users

wesnothfr.ww7.be
v1.0.2 dedicated server in france (#wesnothfr)
wesnoth.geeknode.org
v0.9.3 dedicated server (#wesnoth)
wesnoth.cravegod.org
Mirror of the official server, located in the U.S. Accepts all the same versions on all the same ports. (#wesnoth)

Debian Servers

Testing version

salokine.hd.free.fr
French server (Help --> Forum de Salokine)
wesnoth.debian.net:15010
Server running on port 15010. (with problems you can contact Rhonda on #wesnoth)
This page was last edited on 27 July 2006, at 07:50.
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